_asset->set_intrinsic_duration (_frames_written);
_asset->set_duration (_frames_written);
}
-
-MonoPictureAssetWriter::~MonoPictureAssetWriter ()
-{
- assert (_finalized);
-}
class MonoPictureAssetWriter
{
public:
- ~MonoPictureAssetWriter ();
-
FrameInfo write (uint8_t* data, int size);
void fake_write (int size);
void finalize ();
_asset->set_intrinsic_duration (_frames_written);
_asset->set_duration (_frames_written);
}
-
-SoundAssetWriter::~SoundAssetWriter ()
-{
-
-}
class SoundAssetWriter
{
public:
- ~SoundAssetWriter ();
-
void write (float const * const *, int);
void finalize ();