From 144fdfbbd02f6c8538bb574c96b4d05e5ca8261f Mon Sep 17 00:00:00 2001 From: Paul Davis Date: Thu, 27 Jun 2013 17:27:58 -0400 Subject: [PATCH] fix drawing of rectangles larger than 2000 pixels, caused by silly hard-coding of width limit --- libs/canvas/rectangle.cc | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/libs/canvas/rectangle.cc b/libs/canvas/rectangle.cc index 2207ea80a1..a5aa0a2895 100644 --- a/libs/canvas/rectangle.cc +++ b/libs/canvas/rectangle.cc @@ -61,12 +61,13 @@ Rectangle::render (Rect const & area, Cairo::RefPtr context) con Rect draw = d.get(); static const double boundary = 0.5; + const double x_limit = _canvas->visible_area().width(); draw.x0 = max (self.x0, max (0.0, draw.x0 - boundary)); - draw.x1 = min (self.x1, min (2000.0, draw.x1 + boundary)); + draw.x1 = min (self.x1, min (x_limit, draw.x1 + boundary)); draw.y0 = max (self.y0, max (0.0, draw.y0 - boundary)); - draw.y1 = min (self.y1, min (2000.0, draw.y1 + boundary)); + draw.y1 = min (self.y1, min (x_limit, draw.y1 + boundary)); Rect fill_rect = draw; Rect stroke_rect = fill_rect.expand (0.5); -- 2.30.2