bind(&Player::plain_text_start, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
);
(*j)->Stop.connect(
- bind(&Player::subtitle_stop, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
+ bind(&Player::text_stop, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
);
++j;
void
-Player::subtitle_stop(weak_ptr<Piece> weak_piece, weak_ptr<const TextContent> weak_content, ContentTime to)
+Player::text_stop(weak_ptr<Piece> weak_piece, weak_ptr<const TextContent> weak_content, ContentTime to)
{
if (_suspended) {
return;
void audio(std::weak_ptr<Piece>, AudioStreamPtr, ContentAudio);
void bitmap_text_start(std::weak_ptr<Piece>, std::weak_ptr<const TextContent>, ContentBitmapText);
void plain_text_start(std::weak_ptr<Piece>, std::weak_ptr<const TextContent>, ContentStringText);
- void subtitle_stop(std::weak_ptr<Piece>, std::weak_ptr<const TextContent>, dcpomatic::ContentTime);
+ void text_stop(std::weak_ptr<Piece>, std::weak_ptr<const TextContent>, dcpomatic::ContentTime);
void atmos(std::weak_ptr<Piece>, ContentAtmos);
dcpomatic::DCPTime one_video_frame() const;