bool have_running = false;
for (auto i: _jobs) {
- if (have_running && i->running()) {
+ if ((have_running || _paused) && i->running()) {
+ /* We already have a running job, or are totally paused, so this job should not be running */
i->pause_by_priority();
- } else if (!have_running && (i->is_new() || i->paused_by_priority())) {
+ } else if (!have_running && !_paused && (i->is_new() || i->paused_by_priority())) {
+ /* We don't have a running job, and we should have one, so start/resume this */
if (i->is_new()) {
_connections.push_back (i->FinishedImmediate.connect(bind(&JobManager::job_finished, this)));
i->start ();
}
+/** Pause all job processing */
void
JobManager::pause ()
{
boost::mutex::scoped_lock lm (_mutex);
-
- if (_paused_job) {
- return;
- }
-
- for (auto i: _jobs) {
- if (i->pause_by_user()) {
- _paused_job = i;
- }
- }
+ _paused = true;
+ _schedule_condition.notify_all();
}
+/** Resume processing jobs after a previous pause() */
void
JobManager::resume ()
{
boost::mutex::scoped_lock lm (_mutex);
-
- if (!_paused_job) {
- return;
- }
-
- _paused_job->resume();
- _paused_job.reset();
+ _paused = false;
+ _schedule_condition.notify_all();
}
void resume ();
bool paused () const {
boost::mutex::scoped_lock lm (_mutex);
- return static_cast<bool>(_paused_job);
+ return _paused;
}
void analyse_audio (
std::list<std::shared_ptr<Job>> _jobs;
std::list<boost::signals2::connection> _connections;
bool _terminate = false;
- std::shared_ptr<Job> _paused_job;
boost::optional<std::string> _last_active_job;
boost::thread _scheduler;
+ /** true if all jobs should be paused */
+ bool _paused = false;
+
static JobManager* _instance;
};