#include "j2k_sync_encoder_thread.h"
#include <dcp/scope_guard.h>
+#include "i18n.h"
+
J2KSyncEncoderThread::J2KSyncEncoderThread(J2KEncoder& encoder)
: J2KEncoderThread(encoder)
log_thread_start();
while (true) {
+ if (auto wait = backoff()) {
+ LOG_ERROR(N_("Encoder thread sleeping (due to backoff) for %1s"), wait);
+ boost::this_thread::sleep(boost::posix_time::seconds(wait));
+ }
+
LOG_TIMING("encoder-sleep thread=%1", thread_id());
auto frame = _encoder.pop();
virtual void log_thread_start() const = 0;
virtual std::shared_ptr<dcp::ArrayData> encode(DCPVideo const& frame) = 0;
+ /** @return number of seconds we should wait between attempts to use this thread
+ * for encoding. Used to avoid flooding non-responsive network servers with
+ * requests.
+ */
+ virtual int backoff() const { return 0; }
};
}
} catch (std::exception& e) {
LOG_ERROR(
- N_("Remote encode of %1 on %2 failed (%3); thread sleeping for %4s"),
+ N_("Remote encode of %1 on %2 failed (%3)"),
frame.index(), _server.host_name(), e.what(), _remote_backoff
);
} catch (...) {
LOG_ERROR(
- N_("Remote encode of %1 on %2 failed; thread sleeping for %4s"),
+ N_("Remote encode of %1 on %2 failed"),
frame.index(), _server.host_name(), _remote_backoff
);
}
- if (!encoded) {
- if (_remote_backoff < 60) {
- /* back off more */
- _remote_backoff += 10;
- }
- boost::this_thread::sleep(boost::posix_time::seconds(_remote_backoff));
+ if (!encoded && _remote_backoff < 60) {
+ _remote_backoff += 10;
}
return encoded;
return _server;
}
+ int backoff() const override {
+ return _remote_backoff;
+ }
+
private:
EncodeServerDescription _server;
/** Number of seconds that we currently wait between attempts to connect to the server */