From: Carl Hetherington Date: Sat, 7 Apr 2018 21:27:54 +0000 (+0100) Subject: Fix silly crash in shuffler. X-Git-Tag: v2.13.13~1 X-Git-Url: https://git.carlh.net/gitweb/?p=dcpomatic.git;a=commitdiff_plain;h=6e6ebf3122333b38333482bce64df3e6e61e64c4 Fix silly crash in shuffler. --- diff --git a/src/lib/shuffler.cc b/src/lib/shuffler.cc index 00edc27d5..59656317d 100644 --- a/src/lib/shuffler.cc +++ b/src/lib/shuffler.cc @@ -58,19 +58,24 @@ Shuffler::video (weak_ptr weak_piece, ContentVideo video) _store.push_back (make_pair (weak_piece, video)); _store.sort (Comparator()); - bool const store_front_in_sequence = - !_store.empty() && - _last && - ( - (_store.front().second.frame == _last->frame && _store.front().second.eyes == EYES_RIGHT && _last->eyes == EYES_LEFT) || - (_store.front().second.frame == (_last->frame + 1) && _store.front().second.eyes == EYES_LEFT && _last->eyes == EYES_RIGHT) - ); - - /* store_front_in_sequence means everything is ok; otherwise if the store is getting too big just - start emitting things as best we can. This can easily happen if, for example, there is only content - for one eye in some part of the timeline. - */ - while (store_front_in_sequence || _store.size() > 8) { + while (true) { + + bool const store_front_in_sequence = + !_store.empty() && + _last && + ( + (_store.front().second.frame == _last->frame && _store.front().second.eyes == EYES_RIGHT && _last->eyes == EYES_LEFT) || + (_store.front().second.frame == (_last->frame + 1) && _store.front().second.eyes == EYES_LEFT && _last->eyes == EYES_RIGHT) + ); + + if (!store_front_in_sequence && _store.size() <= 8) { + /* store_front_in_sequence means everything is ok; otherwise if the store is getting too big just + start emitting things as best we can. This can easily happen if, for example, there is only content + for one eye in some part of the timeline. + */ + break; + } + Video (_store.front().first, _store.front().second); _last = _store.front().second; _store.pop_front ();