#define REPETITIONS 10\r
\r
// Platform-dependent sleep routines.\r
-#if defined( __WINDOWS_ASIO__ ) || defined( __WINDOWS_DS__ ) || defined( __WINDOWS_WASAPI__ )\r
+#if defined( WIN32 )\r
#include <windows.h>\r
#define SLEEP( milliseconds ) Sleep( (DWORD) milliseconds ) \r
#else // Unix variants\r