#endif
}
- void Convert( char* outBuffer, const char* inBuffer, unsigned int inSampleCount, unsigned int& outSampleCount )
+ void Convert( char* outBuffer, const char* inBuffer, unsigned int inSampleCount, unsigned int& outSampleCount, int maxOutSampleCount = -1 )
{
unsigned int inputBufferSize = _bytesPerSample * _channelCount * inSampleCount;
if ( _sampleRatio == 1 )
return;
}
- unsigned int outputBufferSize = ( unsigned int ) ceilf( inputBufferSize * _sampleRatio ) + ( _bytesPerSample * _channelCount );
+ unsigned int outputBufferSize = 0;
+ if ( maxOutSampleCount != -1 )
+ {
+ outputBufferSize = _bytesPerSample * _channelCount * maxOutSampleCount;
+ }
+ else
+ {
+ outputBufferSize = ( unsigned int ) ceilf( inputBufferSize * _sampleRatio ) + ( _bytesPerSample * _channelCount );
+ }
IMFMediaBuffer* rInBuffer;
IMFSample* rInSample;
if ( captureAudioClient )
{
int samplesToPull = ( unsigned int ) floorf( stream_.bufferSize * captureSrRatio );
- if ( captureSrRatio != 1 )
- {
- // account for remainders
- samplesToPull--;
- }
convBufferSize = 0;
while ( convBufferSize < stream_.bufferSize )
captureResampler->Convert( stream_.deviceBuffer + deviceBufferOffset,
convBuffer,
samplesToPull,
- convSamples );
+ convSamples,
+ convBufferSize == 0 ? -1 : stream_.bufferSize - convBufferSize );
convBufferSize += convSamples;
samplesToPull = 1; // now pull one sample at a time until we have stream_.bufferSize samples