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authorCarl Hetherington <cth@carlh.net>2022-09-24 22:48:25 +0200
committerCarl Hetherington <cth@carlh.net>2022-09-24 22:48:25 +0200
commit833b5eea81724fe7febea866387b112eb4685b3f (patch)
tree16262a597e630e9eb083eca0e9a180db9b60fe00
parent919b68831abba639bd9ad5e75b5870ea17283e33 (diff)
Document the audio language checkbox (#2340).
-rw-r--r--doc/manual/dcpomatic.xml7
1 files changed, 7 insertions, 0 deletions
diff --git a/doc/manual/dcpomatic.xml b/doc/manual/dcpomatic.xml
index 6b6ce83c2..33b3a2628 100644
--- a/doc/manual/dcpomatic.xml
+++ b/doc/manual/dcpomatic.xml
@@ -1735,6 +1735,13 @@ scheme as it makes it easier to identify details of the content.
</para>
<para>
+If there is spoken language in your project's audio you can tick the
+<guilabel>Audio Language</guilabel> checkbox and then specify the language
+of that audio. This information will be used for the ISDCF name, written into
+the DCP cover sheet, and added as metadata to the audio MXF files in the DCP.
+</para>
+
+<para>
The <guilabel>Content Type</guilabel> option can be
&lsquo;feature&rsquo;, &lsquo;trailer&rsquo; or whatever; select the
required type from the drop-down list. On some projection systems