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| author | Carl Hetherington <cth@carlh.net> | 2015-05-27 02:09:22 +0100 |
|---|---|---|
| committer | Carl Hetherington <cth@carlh.net> | 2015-05-27 02:09:22 +0100 |
| commit | 387304bc9147933b68eda2b38ba8cac0d250e87e (patch) | |
| tree | 0697a08182c94193a3424d44d5f7af4231f0ade3 /doc/design | |
| parent | fd2b1840496fa121727b7e835843c8beeaebd5eb (diff) | |
Untested use of Frame for video/audio content lengths.
Diffstat (limited to 'doc/design')
| -rw-r--r-- | doc/design/resampling.tex | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/doc/design/resampling.tex b/doc/design/resampling.tex index cf9cfb1ed..cb7388eb8 100644 --- a/doc/design/resampling.tex +++ b/doc/design/resampling.tex @@ -53,4 +53,11 @@ and $C_A$, resample the audio to $R_A$ where R_A &= \frac{C_V F_A}{F_V} \end{align*} +Once this is done, consider 1 second's worth of content samples ($C_A$ +samples). We have turned them into $R_A$ samples which should still +last 1 second. These samples are then played back at $F_A$ samples +per second, so they last $R_A / F_A$ seconds. Hence there is a +scaling between some content time and some DCP time of $R_A / F_A$ +i.e. $C_V / F_V$. + \end{document} |
