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authorCarl Hetherington <cth@carlh.net>2014-01-03 23:18:47 +0000
committerCarl Hetherington <cth@carlh.net>2014-01-03 23:18:47 +0000
commitd7b23d44dec9d6357619e8e009e564e475215470 (patch)
tree0ac5251fbbe5c55da24499eb5c7b4194f90365bf /src/lib/audio_decoder.cc
parentf0e95aa5b7ada81a1c40f06facab2e94e45ab26c (diff)
Various attempted fixes to audio sync.
Diffstat (limited to 'src/lib/audio_decoder.cc')
-rw-r--r--src/lib/audio_decoder.cc29
1 files changed, 17 insertions, 12 deletions
diff --git a/src/lib/audio_decoder.cc b/src/lib/audio_decoder.cc
index adabd5d99..8d3b0e128 100644
--- a/src/lib/audio_decoder.cc
+++ b/src/lib/audio_decoder.cc
@@ -37,7 +37,6 @@ using boost::shared_ptr;
AudioDecoder::AudioDecoder (shared_ptr<const Film> film, shared_ptr<const AudioContent> content)
: Decoder (film)
, _audio_content (content)
- , _audio_position (0)
{
if (content->output_audio_frame_rate() != content->content_audio_frame_rate() && content->audio_channels ()) {
_resampler.reset (new Resampler (content->content_audio_frame_rate(), content->output_audio_frame_rate(), content->audio_channels ()));
@@ -47,16 +46,26 @@ AudioDecoder::AudioDecoder (shared_ptr<const Film> film, shared_ptr<const AudioC
/** Audio timestamping is made hard by many factors, but the final nail in the coffin is resampling.
* We have to assume that we are feeding continuous data into the resampler, and so we get continuous
* data out. Hence we do the timestamping here, post-resampler, just by counting samples.
+ *
+ * The time is passed in here so that after a seek we can set up our _audio_position. The
+ * time is ignored once this has been done.
*/
void
-AudioDecoder::audio (shared_ptr<const AudioBuffers> data)
+AudioDecoder::audio (shared_ptr<const AudioBuffers> data, ContentTime time)
{
if (_resampler) {
data = _resampler->run (data);
}
- _pending.push_back (shared_ptr<DecodedAudio> (new DecodedAudio (data, _audio_position)));
- _audio_position += data->frames ();
+ if (!_audio_position) {
+ shared_ptr<const Film> film = _film.lock ();
+ assert (film);
+ FrameRateChange frc = film->active_frame_rate_change (_audio_content->position ());
+ _audio_position = (double (time) / frc.speed_up) * film->audio_frame_rate() / TIME_HZ;
+ }
+
+ _pending.push_back (shared_ptr<DecodedAudio> (new DecodedAudio (data, _audio_position.get ())));
+ _audio_position = _audio_position.get() + data->frames ();
}
void
@@ -68,17 +77,13 @@ AudioDecoder::flush ()
shared_ptr<const AudioBuffers> b = _resampler->flush ();
if (b) {
- _pending.push_back (shared_ptr<DecodedAudio> (new DecodedAudio (b, _audio_position)));
- _audio_position += b->frames ();
+ _pending.push_back (shared_ptr<DecodedAudio> (new DecodedAudio (b, _audio_position.get ())));
+ _audio_position = _audio_position.get() + b->frames ();
}
}
void
-AudioDecoder::seek (ContentTime t, bool)
+AudioDecoder::seek (ContentTime, bool)
{
- shared_ptr<const Film> film = _film.lock ();
- assert (film);
-
- FrameRateChange frc = film->active_frame_rate_change (_audio_content->position ());
- _audio_position = ((t + first_audio()) / frc.speed_up) * film->audio_frame_rate() / TIME_HZ;
+ _audio_position.reset ();
}