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authorCarl Hetherington <cth@carlh.net>2021-10-15 22:33:46 +0200
committerCarl Hetherington <cth@carlh.net>2021-10-16 10:13:26 +0200
commitc8fa584045ad65283a85015f18ee8789ddf881d1 (patch)
tree9887fe131c628a27555afcf705c565ba91ad9c16 /src/lib/butler.h
parent0e896f9f37db001f34c876ed5fc50e874f96ae09 (diff)
Always block waiting for audio when exporting.v2.15.169
Otherwise if there is non available we'll insert silence and potentially push the audio out of sync (late). May help with #2098.
Diffstat (limited to 'src/lib/butler.h')
-rw-r--r--src/lib/butler.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/lib/butler.h b/src/lib/butler.h
index 529b7383d..c7e71658d 100644
--- a/src/lib/butler.h
+++ b/src/lib/butler.h
@@ -78,7 +78,7 @@ public:
};
std::pair<std::shared_ptr<PlayerVideo>, dcpomatic::DCPTime> get_video (Behaviour behaviour, Error* e = nullptr);
- boost::optional<dcpomatic::DCPTime> get_audio (float* out, Frame frames);
+ boost::optional<dcpomatic::DCPTime> get_audio (Behaviour behaviour, float* out, Frame frames);
boost::optional<TextRingBuffers::Data> get_closed_caption ();
void disable_audio ();