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authorCarl Hetherington <cth@carlh.net>2019-05-15 23:52:15 +0100
committerCarl Hetherington <cth@carlh.net>2019-05-15 23:52:15 +0100
commitc68cf49367957b49a99a9cc04013e9ee5a8c5bfc (patch)
tree1cb36ca02f32de05102b1ee603b0ef8c47d0595c /src/lib/butler.h
parentd2ce97f930b53ec7d50c22a11dd03b7264b25039 (diff)
Player::playlist_content_change will call setup_pieces() regardlessv2.15.5
of the state of frequent, so Butler::player_change must always seek regardless of the state of frequent. Otherwise setup_pieces() results in the next pass() output being at position 0, which causes problems when the audio from that output is pushed into the audio ring buffers.
Diffstat (limited to 'src/lib/butler.h')
-rw-r--r--src/lib/butler.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/lib/butler.h b/src/lib/butler.h
index f1922d348..09c182f9c 100644
--- a/src/lib/butler.h
+++ b/src/lib/butler.h
@@ -69,7 +69,7 @@ private:
void text (PlayerText pt, TextType type, boost::optional<DCPTextTrack> track, dcpomatic::DCPTimePeriod period);
bool should_run () const;
void prepare (boost::weak_ptr<PlayerVideo> video);
- void player_change (ChangeType type, bool frequent);
+ void player_change (ChangeType type);
void seek_unlocked (dcpomatic::DCPTime position, bool accurate);
boost::shared_ptr<Player> _player;