diff options
| author | Carl Hetherington <cth@carlh.net> | 2023-09-24 00:34:15 +0200 |
|---|---|---|
| committer | Carl Hetherington <cth@carlh.net> | 2024-01-28 02:01:57 +0100 |
| commit | f8d0dac871883c7cbfa6f31c182ca3e6d213aed1 (patch) | |
| tree | 6bc2c82776d66380382cbfb76940463c950f4b6e /src/lib/encode_server.h | |
| parent | 25dd85d10a05b363f5f6a94d6dafbf4aed47c4ac (diff) | |
Rearrange encoder threading.
Soon we'll add a new encoder type, and the existing structure was
already creaking a bit at the seams while handling local and remote
encodes. Here we split out an encoder thread and introduce the concept
of a "sync" thread (which blocks while the encoding is happening).
Later we'll have another type which submits the encode request to a
GPU and receives the reply back later.
Diffstat (limited to 'src/lib/encode_server.h')
| -rw-r--r-- | src/lib/encode_server.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/lib/encode_server.h b/src/lib/encode_server.h index f93d66746..8059abd0f 100644 --- a/src/lib/encode_server.h +++ b/src/lib/encode_server.h @@ -32,6 +32,7 @@ #include "exception_store.h" #include "server.h" #include <boost/asio.hpp> +#include <boost/atomic.hpp> #include <boost/thread.hpp> #include <boost/thread/condition.hpp> #include <string> @@ -53,6 +54,10 @@ public: void run () override; + int frames_encoded() const { + return _frames_encoded; + } + private: void handle (std::shared_ptr<Socket>) override; void worker_thread (); @@ -67,6 +72,7 @@ private: bool _verbose; int _num_threads; Waker _waker; + boost::atomic<int> _frames_encoded; struct Broadcast { |
