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authorCarl Hetherington <cth@carlh.net>2023-09-24 00:34:15 +0200
committerCarl Hetherington <cth@carlh.net>2024-01-28 02:01:57 +0100
commitf8d0dac871883c7cbfa6f31c182ca3e6d213aed1 (patch)
tree6bc2c82776d66380382cbfb76940463c950f4b6e /src/lib/make_dcp.h
parent25dd85d10a05b363f5f6a94d6dafbf4aed47c4ac (diff)
Rearrange encoder threading.
Soon we'll add a new encoder type, and the existing structure was already creaking a bit at the seams while handling local and remote encodes. Here we split out an encoder thread and introduce the concept of a "sync" thread (which blocks while the encoding is happening). Later we'll have another type which submits the encode request to a GPU and receives the reply back later.
Diffstat (limited to 'src/lib/make_dcp.h')
-rw-r--r--src/lib/make_dcp.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/lib/make_dcp.h b/src/lib/make_dcp.h
index 9f5072782..fe0bcd2f6 100644
--- a/src/lib/make_dcp.h
+++ b/src/lib/make_dcp.h
@@ -25,5 +25,5 @@
class Film;
-void make_dcp (std::shared_ptr<Film> film, TranscodeJob::ChangedBehaviour behaviour);
+std::shared_ptr<TranscodeJob> make_dcp(std::shared_ptr<Film> film, TranscodeJob::ChangedBehaviour behaviour);