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authorCarl Hetherington <cth@carlh.net>2020-12-20 23:41:52 +0100
committerCarl Hetherington <cth@carlh.net>2020-12-22 02:37:53 +0100
commitddcd4f3ba0af3e9d49dbb68127317cd0d871a248 (patch)
tree1091683b8dcaf82cd517b844be1d76f290f88f50 /src/lib/player.h
parentbf4446523dd891049cabf1bcd68d20def57bc731 (diff)
Pass fonts from content around as FontData.
i.e. as a block of memory rather than a file. Also, get the fonts from the decoder rather than the content. Together, these changes allow us to use fonts from SMPTE DCPs added as content. Before, fonts would be messed up in those cases (#1885).
Diffstat (limited to 'src/lib/player.h')
-rw-r--r--src/lib/player.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/lib/player.h b/src/lib/player.h
index ea81ae939..c695e02cd 100644
--- a/src/lib/player.h
+++ b/src/lib/player.h
@@ -45,7 +45,7 @@ namespace dcp {
}
namespace dcpomatic {
- class Font;
+ class FontData;
}
class AtmosContent;
@@ -79,7 +79,7 @@ public:
bool pass ();
void seek (dcpomatic::DCPTime time, bool accurate);
- std::list<boost::shared_ptr<dcpomatic::Font> > get_subtitle_fonts ();
+ std::vector<dcpomatic::FontData> get_subtitle_fonts ();
std::list<ReferencedReelAsset> get_reel_assets ();
dcp::Size video_container_size () const {
boost::mutex::scoped_lock lm (_mutex);