diff options
| author | Carl Hetherington <cth@carlh.net> | 2022-06-01 13:03:38 +0200 |
|---|---|---|
| committer | Carl Hetherington <cth@carlh.net> | 2022-06-07 17:01:06 +0200 |
| commit | 5a820bb8fae34591be5ac6d19a73461b9dab532a (patch) | |
| tree | 098e2dc959b6df0fefa62b2976976afc9f81b96b /src/lib/player_text.h | |
| parent | 9a7b67aee32a40539f29bc2d7017edd4a4f65f11 (diff) | |
Rearrange subtitle font management.
With this change each subtitle coming out of the player has a reference
to a dcpomatic::Font that belongs to the TextContent. This hopefully
solves a few problems which all basically stemmed from the fact that
previously the decoders/player were deciding what the font ID in the
output DCP would be - they can't do that properly.
Diffstat (limited to 'src/lib/player_text.h')
| -rw-r--r-- | src/lib/player_text.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/lib/player_text.h b/src/lib/player_text.h index 36a63f3da..38affd5ef 100644 --- a/src/lib/player_text.h +++ b/src/lib/player_text.h @@ -36,9 +36,6 @@ namespace dcpomatic { class PlayerText { public: - void add_fonts (std::list<std::shared_ptr<dcpomatic::Font>> fonts_); - std::list<std::shared_ptr<dcpomatic::Font>> fonts; - /** BitmapTexts, with their rectangles transformed as specified by their content */ std::list<BitmapText> bitmap; std::list<StringText> string; |
