diff options
| author | Carl Hetherington <cth@carlh.net> | 2018-08-13 17:37:52 +0100 |
|---|---|---|
| committer | Carl Hetherington <cth@carlh.net> | 2018-08-14 00:05:06 +0100 |
| commit | 1fe6bd7f8ba059322b8357b2210f0fd590567ce2 (patch) | |
| tree | 2c76fbf24b9b520f94f741040f11dc920d3bab91 /src/lib/text_content.cc | |
| parent | f30ad4dec0a3fa5f1770fba93106a3e8910d66ba (diff) | |
More fixes for errors / crashes / misbehaviour with content changes
and the butler.
Here we signal both before and after a change in content. Before,
the player disables itself so that any pass()/seek() will be no-ops.
After, the player rebuilds its pieces and the butler re-seeks to
get back to where it was before the change.
Diffstat (limited to 'src/lib/text_content.cc')
| -rw-r--r-- | src/lib/text_content.cc | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/lib/text_content.cc b/src/lib/text_content.cc index ee29ae8c4..35dee525a 100644 --- a/src/lib/text_content.cc +++ b/src/lib/text_content.cc @@ -426,7 +426,8 @@ TextContent::connect_to_fonts () void TextContent::font_changed () { - _parent->signal_changed (TextContentProperty::FONTS); + /* XXX: too late */ + ContentChange cc (_parent, TextContentProperty::FONTS); } void |
