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authorCarl Hetherington <cth@carlh.net>2016-06-14 15:07:58 +0100
committerCarl Hetherington <cth@carlh.net>2016-06-14 15:07:58 +0100
commit0b6f2d7b04819711228ed5fbc5d299b58cef997e (patch)
tree6acc37024cadbcc50755e8cc7c5075749893e231 /src/lib/transcoder.cc
parent2a72bebc04cc5d0b34c81840f10bd1387955a7a4 (diff)
Clean up of 3D->2D conversion.
It makes slightly more sense to discard 2D in the Transcoder rather than the Encoder. Unfortunately this requires quite invasive changes, mainly to remove Encoder::_position and instead derive this information from the PlayerVideo that is being handled. This is also nicer than before, I think. A notable change is that in player.cc; using time rather than content_video_to_dcp(). This means we are assuming that the decoder returns video at the time we ask it to, rather than checking what it has returned. I can't think of a problem with this (yet).
Diffstat (limited to 'src/lib/transcoder.cc')
-rw-r--r--src/lib/transcoder.cc22
1 files changed, 19 insertions, 3 deletions
diff --git a/src/lib/transcoder.cc b/src/lib/transcoder.cc
index fd44e4df7..c667a1486 100644
--- a/src/lib/transcoder.cc
+++ b/src/lib/transcoder.cc
@@ -36,6 +36,7 @@
#include "compose.hpp"
#include "referenced_reel_asset.h"
#include "subtitle_content.h"
+#include "player_video.h"
#include <boost/signals2.hpp>
#include <boost/foreach.hpp>
#include <iostream>
@@ -96,7 +97,22 @@ Transcoder::go ()
}
for (DCPTime t; t < length; t += frame) {
- _encoder->encode (_player->get_video (t, true));
+
+ BOOST_FOREACH (shared_ptr<PlayerVideo> i, _player->get_video (t, true)) {
+ if (!_film->three_d()) {
+ /* 2D DCP */
+ if (i->eyes() == EYES_RIGHT) {
+ /* Discard right-eye images */
+ continue;
+ } else if (i->eyes() == EYES_LEFT) {
+ /* Use left-eye images for both eyes */
+ i->set_eyes (EYES_BOTH);
+ }
+ }
+
+ _encoder->encode (i);
+ }
+
_writer->write (_player->get_audio (t, frame, true));
if (non_burnt_subtitles) {
@@ -126,7 +142,7 @@ Transcoder::current_encoding_rate () const
}
int
-Transcoder::video_frames_out () const
+Transcoder::video_frames_enqueued () const
{
- return _encoder->video_frames_out ();
+ return _encoder->video_frames_enqueued ();
}