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authorCarl Hetherington <cth@carlh.net>2025-10-09 00:39:08 +0200
committerCarl Hetherington <cth@carlh.net>2025-10-10 21:13:45 +0200
commitb2c2a9e6ec7a4f8ef8e31f97d4feece18c9c3286 (patch)
tree4d4c6a724d29396e1e0529e142cf188ccdba4cda /src/wx/gl_video_view.h
parentb4e4f2f752bf451e38cf47190a4d4df228ff7db9 (diff)
Keep screen awake while playing on Windows (#3095).
Diffstat (limited to 'src/wx/gl_video_view.h')
-rw-r--r--src/wx/gl_video_view.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/wx/gl_video_view.h b/src/wx/gl_video_view.h
index a4ea83f70..dde9e65d4 100644
--- a/src/wx/gl_video_view.h
+++ b/src/wx/gl_video_view.h
@@ -73,7 +73,7 @@ private:
class GLVideoView : public VideoView
{
public:
- GLVideoView(FilmViewer* viewer, wxWindow* parent);
+ GLVideoView(FilmViewer* viewer, wxWindow* parent, bool wake);
~GLVideoView();
wxWindow* get() const override {