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+/*
+ Copyright (C) 2012 Carl Hetherington <cth@carlh.net>
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+
+*/
+
+/** @file src/decoder.h
+ * @brief Parent class for decoders of content.
+ */
+
+#ifndef DVDOMATIC_DECODER_H
+#define DVDOMATIC_DECODER_H
+
+#include <vector>
+#include <string>
+#include <stdint.h>
+#include <boost/shared_ptr.hpp>
+#include <sigc++/sigc++.h>
+#include "util.h"
+
+class Job;
+class FilmState;
+class Options;
+class Image;
+class Log;
+class DelayLine;
+
+/** @class Decoder.
+ * @brief Parent class for decoders of content.
+ *
+ * These classes can be instructed run through their content
+ * (by calling ::go), and they emit signals when video or audio data is ready for something else
+ * to process.
+ */
+class Decoder
+{
+public:
+ Decoder (boost::shared_ptr<const FilmState>, boost::shared_ptr<const Options>, Job *, Log *, bool, bool);
+ virtual ~Decoder ();
+
+ /* Methods to query our input video */
+
+ /** @return length in video frames */
+ virtual int length_in_frames () const = 0;
+ /** @return video frames per second, or 0 if unknown */
+ virtual float frames_per_second () const = 0;
+ /** @return native size in pixels */
+ virtual Size native_size () const = 0;
+ /** @return number of audio channels */
+ virtual int audio_channels () const = 0;
+ /** @return audio sampling rate in Hz */
+ virtual int audio_sample_rate () const = 0;
+ /** @return format of audio samples */
+ virtual AVSampleFormat audio_sample_format () const = 0;
+
+ void process_begin ();
+ bool pass ();
+ void process_end ();
+ void go ();
+
+ /** @return the index of the last video frame to be processed */
+ int last_video_frame () const {
+ return _video_frame;
+ }
+
+ int decoding_frames () const;
+
+ /** Emitted when a video frame is ready.
+ * First parameter is the frame.
+ * Second parameter is its index within the content.
+ */
+ sigc::signal<void, boost::shared_ptr<Image>, int> Video;
+
+ /** Emitted when some audio data is ready.
+ * First parameter is the interleaved sample data, format is given in the FilmState.
+ * Second parameter is the size of the data.
+ */
+ sigc::signal<void, uint8_t *, int> Audio;
+
+protected:
+ /** perform a single pass at our content */
+ virtual bool do_pass () = 0;
+ virtual PixelFormat pixel_format () const = 0;
+ virtual int time_base_numerator () const = 0;
+ virtual int time_base_denominator () const = 0;
+ virtual int sample_aspect_ratio_numerator () const = 0;
+ virtual int sample_aspect_ratio_denominator () const = 0;
+
+ void process_video (AVFrame *);
+ void process_audio (uint8_t *, int, int);
+
+ /** our FilmState */
+ boost::shared_ptr<const FilmState> _fs;
+ /** our options */
+ boost::shared_ptr<const Options> _opt;
+ /** associated Job, or 0 */
+ Job* _job;
+ /** log that we can write to */
+ Log* _log;
+
+ /** true to do the bare minimum of work; just run through the content. Useful for acquiring
+ * accurate frame counts as quickly as possible. This generates no video or audio output.
+ */
+ bool _minimal;
+
+ /** ignore_length Ignore the content's claimed length when computing progress */
+ bool _ignore_length;
+
+private:
+ void setup_video_filters ();
+
+ /** last video frame to be processed */
+ int _video_frame;
+
+ AVFilterContext* _buffer_src_context;
+ AVFilterContext* _buffer_sink_context;
+
+ bool _have_setup_video_filters;
+ DelayLine* _delay_line;
+ int _delay_in_bytes;
+};
+
+#endif