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# DCP-o-matic development notes
This file collects a few notes relevant to DCP-o-matic developers. There is also some information
[on the web site](https://dcpomatic.com/development).
## Player stress testing
If you configure DCP-o-matic with `--enable-player-stress-test` you can make a script which
will run and manipulate the player in predictable ways. The script is a series of commands
read line-by-line, and each line can be one of:
* `O <path>`
Open a DCP, for example
```O /home/carl/DCP/MyTestDCP```
* `P`
Start playing the currently-loaded DCP.
* `W <time-in-milliseconds>`
Wait for approximately the given time before carrying on, for example
```W 14000```
to wait for 14 seconds.
* `S`
Stop any current playback.
* `K <position>`
Seek to some point in the current DCP, where 0 is the start and 4095 is the end; for example
```K 2048```
seeks half-way through the DCP.
* `E`
Stops playback and closes the player.
The script can be run using something like
```dcpomatic2_player -s stress```
to load a script file called `stress` and start executing it.
## Adding a new language
- Edit `src/wx/config_dialog.cc` to add the language to languages.
- Add to `platform/windows/wscript`, `platform/osx/make_dmg.sh`, `cscript`.
- Add credit to `src/wx/about_dialog.cc` and database.
- Add to `i18n.php` on website and `update-i18n-stats` script.
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