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/*
Copyright (C) 2012-2021 Carl Hetherington <cth@carlh.net>
This file is part of DCP-o-matic.
DCP-o-matic is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
DCP-o-matic is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with DCP-o-matic. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file src/cinema_sound_processor.h
* @brief CinemaSoundProcessor class
*/
#ifndef DCPOMATIC_CINEMA_SOUND_PROCESSOR_H
#define DCPOMATIC_CINEMA_SOUND_PROCESSOR_H
#include <boost/utility.hpp>
#include <memory>
#include <string>
#include <vector>
/** @class CinemaSoundProcessor
* @brief Class to describe a cimema's sound processor.
*
* In other words, the box in the rack that handles sound decoding and processing
* in a cinema.
*/
class CinemaSoundProcessor
{
public:
CinemaSoundProcessor (std::string i, std::string n, float knee, float below, float above);
virtual ~CinemaSoundProcessor () {}
CinemaSoundProcessor (CinemaSoundProcessor const&) = delete;
CinemaSoundProcessor& operator=(CinemaSoundProcessor const&) = delete;
float db_for_fader_change (float from, float to) const;
/** @return id for our use */
std::string id () const {
return _id;
}
/** @return user-visible name for this sound processor */
std::string name () const {
return _name;
}
static std::vector<CinemaSoundProcessor const *> all ();
static void setup_cinema_sound_processors ();
static CinemaSoundProcessor const * from_id (std::string id);
static CinemaSoundProcessor const * from_index (int);
private:
/** id for our use */
std::string _id;
/** user-visible name for this sound processor */
std::string _name;
float _knee;
float _below;
float _above;
/** all available cinema sound processors */
static std::vector<std::unique_ptr<const CinemaSoundProcessor>> _cinema_sound_processors;
};
#endif
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