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/*
Copyright (C) 2013-2015 Carl Hetherington <cth@carlh.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "player.h"
#include "film.h"
#include "ffmpeg_decoder.h"
#include "audio_buffers.h"
#include "ffmpeg_content.h"
#include "image_decoder.h"
#include "image_content.h"
#include "sndfile_decoder.h"
#include "sndfile_content.h"
#include "subtitle_content.h"
#include "subrip_decoder.h"
#include "subrip_content.h"
#include "dcp_content.h"
#include "playlist.h"
#include "job.h"
#include "image.h"
#include "raw_image_proxy.h"
#include "ratio.h"
#include "log.h"
#include "render_subtitles.h"
#include "config.h"
#include "content_video.h"
#include "player_video.h"
#include "frame_rate_change.h"
#include "dcp_content.h"
#include "dcp_decoder.h"
#include "dcp_subtitle_content.h"
#include "dcp_subtitle_decoder.h"
#include "audio_processor.h"
#include <boost/foreach.hpp>
#include <stdint.h>
#include <algorithm>
#include "i18n.h"
#define LOG_GENERAL(...) _film->log()->log (String::compose (__VA_ARGS__), Log::TYPE_GENERAL);
using std::list;
using std::cout;
using std::min;
using std::max;
using std::min;
using std::vector;
using std::pair;
using std::map;
using std::make_pair;
using std::copy;
using boost::shared_ptr;
using boost::weak_ptr;
using boost::dynamic_pointer_cast;
using boost::optional;
Player::Player (shared_ptr<const Film> f, shared_ptr<const Playlist> p)
: _film (f)
, _playlist (p)
, _have_valid_pieces (false)
, _ignore_video (false)
, _burn_subtitles (f->burn_subtitles ())
{
_playlist_changed_connection = _playlist->Changed.connect (bind (&Player::playlist_changed, this));
_playlist_content_changed_connection = _playlist->ContentChanged.connect (bind (&Player::content_changed, this, _1, _2, _3));
_film_changed_connection = _film->Changed.connect (bind (&Player::film_changed, this, _1));
set_video_container_size (_film->frame_size ());
film_changed (Film::AUDIO_PROCESSOR);
}
void
Player::setup_pieces ()
{
list<shared_ptr<Piece> > old_pieces = _pieces;
_pieces.clear ();
ContentList content = _playlist->content ();
for (ContentList::iterator i = content.begin(); i != content.end(); ++i) {
if (!(*i)->paths_valid ()) {
continue;
}
shared_ptr<Decoder> decoder;
optional<FrameRateChange> frc;
/* Work out a FrameRateChange for the best overlap video for this content, in case we need it below */
DCPTime best_overlap_t;
shared_ptr<VideoContent> best_overlap;
for (ContentList::iterator j = content.begin(); j != content.end(); ++j) {
shared_ptr<VideoContent> vc = dynamic_pointer_cast<VideoContent> (*j);
if (!vc) {
continue;
}
DCPTime const overlap = max (vc->position(), (*i)->position()) - min (vc->end(), (*i)->end());
if (overlap > best_overlap_t) {
best_overlap = vc;
best_overlap_t = overlap;
}
}
optional<FrameRateChange> best_overlap_frc;
if (best_overlap) {
best_overlap_frc = FrameRateChange (best_overlap->video_frame_rate(), _film->video_frame_rate ());
} else {
/* No video overlap; e.g. if the DCP is just audio */
best_overlap_frc = FrameRateChange (_film->video_frame_rate(), _film->video_frame_rate ());
}
/* FFmpeg */
shared_ptr<const FFmpegContent> fc = dynamic_pointer_cast<const FFmpegContent> (*i);
if (fc) {
decoder.reset (new FFmpegDecoder (fc, _film->log()));
frc = FrameRateChange (fc->video_frame_rate(), _film->video_frame_rate());
}
shared_ptr<const DCPContent> dc = dynamic_pointer_cast<const DCPContent> (*i);
if (dc) {
decoder.reset (new DCPDecoder (dc));
frc = FrameRateChange (dc->video_frame_rate(), _film->video_frame_rate());
}
/* ImageContent */
shared_ptr<const ImageContent> ic = dynamic_pointer_cast<const ImageContent> (*i);
if (ic) {
/* See if we can re-use an old ImageDecoder */
for (list<shared_ptr<Piece> >::const_iterator j = old_pieces.begin(); j != old_pieces.end(); ++j) {
shared_ptr<ImageDecoder> imd = dynamic_pointer_cast<ImageDecoder> ((*j)->decoder);
if (imd && imd->content() == ic) {
decoder = imd;
}
}
if (!decoder) {
decoder.reset (new ImageDecoder (ic));
}
frc = FrameRateChange (ic->video_frame_rate(), _film->video_frame_rate());
}
/* SndfileContent */
shared_ptr<const SndfileContent> sc = dynamic_pointer_cast<const SndfileContent> (*i);
if (sc) {
decoder.reset (new SndfileDecoder (sc));
frc = best_overlap_frc;
}
/* SubRipContent */
shared_ptr<const SubRipContent> rc = dynamic_pointer_cast<const SubRipContent> (*i);
if (rc) {
decoder.reset (new SubRipDecoder (rc));
frc = best_overlap_frc;
}
/* DCPSubtitleContent */
shared_ptr<const DCPSubtitleContent> dsc = dynamic_pointer_cast<const DCPSubtitleContent> (*i);
if (dsc) {
decoder.reset (new DCPSubtitleDecoder (dsc));
frc = best_overlap_frc;
}
shared_ptr<VideoDecoder> vd = dynamic_pointer_cast<VideoDecoder> (decoder);
if (vd && _ignore_video) {
vd->set_ignore_video ();
}
_pieces.push_back (shared_ptr<Piece> (new Piece (*i, decoder, frc.get ())));
}
_have_valid_pieces = true;
}
void
Player::content_changed (weak_ptr<Content> w, int property, bool frequent)
{
shared_ptr<Content> c = w.lock ();
if (!c) {
return;
}
if (
property == ContentProperty::POSITION ||
property == ContentProperty::LENGTH ||
property == ContentProperty::TRIM_START ||
property == ContentProperty::TRIM_END ||
property == ContentProperty::PATH ||
property == VideoContentProperty::VIDEO_FRAME_TYPE ||
property == DCPContentProperty::CAN_BE_PLAYED
) {
_have_valid_pieces = false;
Changed (frequent);
} else if (
property == SubtitleContentProperty::USE_SUBTITLES ||
property == SubtitleContentProperty::SUBTITLE_X_OFFSET ||
property == SubtitleContentProperty::SUBTITLE_Y_OFFSET ||
property == SubtitleContentProperty::SUBTITLE_X_SCALE ||
property == SubtitleContentProperty::SUBTITLE_Y_SCALE ||
property == VideoContentProperty::VIDEO_CROP ||
property == VideoContentProperty::VIDEO_SCALE ||
property == VideoContentProperty::VIDEO_FRAME_RATE ||
property == VideoContentProperty::VIDEO_FADE_IN ||
property == VideoContentProperty::VIDEO_FADE_OUT
) {
Changed (frequent);
}
}
void
Player::playlist_changed ()
{
_have_valid_pieces = false;
Changed (false);
}
void
Player::set_video_container_size (dcp::Size s)
{
_video_container_size = s;
_black_image.reset (new Image (PIX_FMT_RGB24, _video_container_size, true));
_black_image->make_black ();
}
void
Player::film_changed (Film::Property p)
{
/* Here we should notice Film properties that affect our output, and
alert listeners that our output now would be different to how it was
last time we were run.
*/
if (p == Film::CONTAINER || p == Film::VIDEO_FRAME_RATE) {
Changed (false);
} else if (p == Film::AUDIO_PROCESSOR) {
if (_film->audio_processor ()) {
_audio_processor = _film->audio_processor()->clone (_film->audio_frame_rate ());
}
}
}
list<PositionImage>
Player::transform_image_subtitles (list<ImageSubtitle> subs) const
{
list<PositionImage> all;
for (list<ImageSubtitle>::const_iterator i = subs.begin(); i != subs.end(); ++i) {
if (!i->image) {
continue;
}
/* We will scale the subtitle up to fit _video_container_size */
dcp::Size scaled_size (i->rectangle.width * _video_container_size.width, i->rectangle.height * _video_container_size.height);
/* Then we need a corrective translation, consisting of two parts:
*
* 1. that which is the result of the scaling of the subtitle by _video_container_size; this will be
* rect.x * _video_container_size.width and rect.y * _video_container_size.height.
*
* 2. that to shift the origin of the scale by subtitle_scale to the centre of the subtitle; this will be
* (width_before_subtitle_scale * (1 - subtitle_x_scale) / 2) and
* (height_before_subtitle_scale * (1 - subtitle_y_scale) / 2).
*
* Combining these two translations gives these expressions.
*/
all.push_back (
PositionImage (
i->image->scale (
scaled_size,
dcp::YUV_TO_RGB_REC601,
i->image->pixel_format (),
true
),
Position<int> (
rint (_video_container_size.width * i->rectangle.x),
rint (_video_container_size.height * i->rectangle.y)
)
)
);
}
return all;
}
shared_ptr<PlayerVideo>
Player::black_player_video_frame (DCPTime time) const
{
return shared_ptr<PlayerVideo> (
new PlayerVideo (
shared_ptr<const ImageProxy> (new RawImageProxy (_black_image)),
time,
Crop (),
optional<float> (),
_video_container_size,
_video_container_size,
EYES_BOTH,
PART_WHOLE,
PresetColourConversion::all().front().conversion
)
);
}
/** @return All PlayerVideos at the given time (there may be two frames for 3D) */
list<shared_ptr<PlayerVideo> >
Player::get_video (DCPTime time, bool accurate)
{
if (!_have_valid_pieces) {
setup_pieces ();
}
list<shared_ptr<Piece> > ov = overlaps<VideoContent> (
time,
time + DCPTime::from_frames (1, _film->video_frame_rate ())
);
list<shared_ptr<PlayerVideo> > pvf;
if (ov.empty ()) {
/* No video content at this time */
pvf.push_back (black_player_video_frame (time));
} else {
/* Create a PlayerVideo from the content's video at this time */
shared_ptr<Piece> piece = ov.back ();
shared_ptr<VideoDecoder> decoder = dynamic_pointer_cast<VideoDecoder> (piece->decoder);
DCPOMATIC_ASSERT (decoder);
shared_ptr<VideoContent> content = dynamic_pointer_cast<VideoContent> (piece->content);
DCPOMATIC_ASSERT (content);
list<ContentVideo> content_video = decoder->get_video (dcp_to_content_video (piece, time), accurate);
if (content_video.empty ()) {
pvf.push_back (black_player_video_frame (time));
return pvf;
}
dcp::Size image_size = content->scale().size (content, _video_container_size, _film->frame_size ());
for (list<ContentVideo>::const_iterator i = content_video.begin(); i != content_video.end(); ++i) {
pvf.push_back (
shared_ptr<PlayerVideo> (
new PlayerVideo (
i->image,
content_video_to_dcp (piece, i->frame),
content->crop (),
content->fade (i->frame),
image_size,
_video_container_size,
i->eyes,
i->part,
content->colour_conversion ()
)
)
);
}
}
/* Add subtitles (for possible burn-in) to whatever PlayerVideos we got */
PlayerSubtitles ps = get_subtitles (time, DCPTime::from_frames (1, _film->video_frame_rate ()), false);
list<PositionImage> sub_images;
/* Image subtitles */
list<PositionImage> c = transform_image_subtitles (ps.image);
copy (c.begin(), c.end(), back_inserter (sub_images));
/* Text subtitles (rendered to an image) */
if (_burn_subtitles && !ps.text.empty ()) {
list<PositionImage> s = render_subtitles (ps.text, _video_container_size);
copy (s.begin (), s.end (), back_inserter (sub_images));
}
if (!sub_images.empty ()) {
for (list<shared_ptr<PlayerVideo> >::const_iterator i = pvf.begin(); i != pvf.end(); ++i) {
(*i)->set_subtitle (merge (sub_images));
}
}
return pvf;
}
shared_ptr<AudioBuffers>
Player::get_audio (DCPTime time, DCPTime length, bool accurate)
{
if (!_have_valid_pieces) {
setup_pieces ();
}
Frame const length_frames = length.frames (_film->audio_frame_rate ());
shared_ptr<AudioBuffers> audio (new AudioBuffers (_film->audio_channels(), length_frames));
audio->make_silent ();
list<shared_ptr<Piece> > ov = overlaps<AudioContent> (time, time + length);
if (ov.empty ()) {
return audio;
}
for (list<shared_ptr<Piece> >::iterator i = ov.begin(); i != ov.end(); ++i) {
shared_ptr<AudioContent> content = dynamic_pointer_cast<AudioContent> ((*i)->content);
DCPOMATIC_ASSERT (content);
shared_ptr<AudioDecoder> decoder = dynamic_pointer_cast<AudioDecoder> ((*i)->decoder);
DCPOMATIC_ASSERT (decoder);
/* The time that we should request from the content */
DCPTime request = time - DCPTime::from_seconds (content->audio_delay() / 1000.0);
Frame request_frames = length_frames;
DCPTime offset;
if (request < DCPTime ()) {
/* We went off the start of the content, so we will need to offset
the stuff we get back.
*/
offset = -request;
request_frames += request.frames (_film->audio_frame_rate ());
if (request_frames < 0) {
request_frames = 0;
}
request = DCPTime ();
}
Frame const content_frame = dcp_to_content_audio (*i, request);
BOOST_FOREACH (AudioStreamPtr j, content->audio_streams ()) {
/* Audio from this piece's decoder stream (which might be more or less than what we asked for) */
ContentAudio all = decoder->get_audio (j, content_frame, request_frames, accurate);
/* Gain */
if (content->audio_gain() != 0) {
shared_ptr<AudioBuffers> gain (new AudioBuffers (all.audio));
gain->apply_gain (content->audio_gain ());
all.audio = gain;
}
/* Remap channels */
shared_ptr<AudioBuffers> dcp_mapped (new AudioBuffers (_film->audio_channels(), all.audio->frames()));
dcp_mapped->make_silent ();
AudioMapping map = j->mapping ();
for (int i = 0; i < map.input_channels(); ++i) {
for (int j = 0; j < _film->audio_channels(); ++j) {
if (map.get (i, j) > 0) {
dcp_mapped->accumulate_channel (
all.audio.get(),
i,
j,
map.get (i, j)
);
}
}
}
if (_audio_processor) {
dcp_mapped = _audio_processor->run (dcp_mapped);
}
all.audio = dcp_mapped;
audio->accumulate_frames (
all.audio.get(),
content_frame - all.frame,
offset.frames (_film->audio_frame_rate()),
min (Frame (all.audio->frames()), request_frames)
);
}
}
return audio;
}
Frame
Player::dcp_to_content_video (shared_ptr<const Piece> piece, DCPTime t) const
{
/* s is the offset of t from the start position of this content */
DCPTime s = t - piece->content->position ();
s = DCPTime (max (DCPTime::Type (0), s.get ()));
s = DCPTime (min (piece->content->length_after_trim().get(), s.get()));
/* Convert this to the content frame */
return DCPTime (s + piece->content->trim_start()).frames (_film->video_frame_rate()) / piece->frc.factor ();
}
DCPTime
Player::content_video_to_dcp (shared_ptr<const Piece> piece, Frame f) const
{
DCPTime t = DCPTime::from_frames (f * piece->frc.factor (), _film->video_frame_rate()) - piece->content->trim_start () + piece->content->position ();
if (t < DCPTime ()) {
t = DCPTime ();
}
return t;
}
Frame
Player::dcp_to_content_audio (shared_ptr<const Piece> piece, DCPTime t) const
{
/* s is the offset of t from the start position of this content */
DCPTime s = t - piece->content->position ();
s = DCPTime (max (DCPTime::Type (0), s.get ()));
s = DCPTime (min (piece->content->length_after_trim().get(), s.get()));
/* Convert this to the content frame */
return DCPTime (s + piece->content->trim_start()).frames (_film->audio_frame_rate());
}
ContentTime
Player::dcp_to_content_subtitle (shared_ptr<const Piece> piece, DCPTime t) const
{
/* s is the offset of t from the start position of this content */
DCPTime s = t - piece->content->position ();
s = DCPTime (max (DCPTime::Type (0), s.get ()));
s = DCPTime (min (piece->content->length_after_trim().get(), s.get()));
return ContentTime (s + piece->content->trim_start(), piece->frc);
}
void
PlayerStatistics::dump (shared_ptr<Log> log) const
{
log->log (String::compose ("Video: %1 good %2 skipped %3 black %4 repeat", video.good, video.skip, video.black, video.repeat), Log::TYPE_GENERAL);
log->log (String::compose ("Audio: %1 good %2 skipped %3 silence", audio.good, audio.skip, audio.silence.seconds()), Log::TYPE_GENERAL);
}
PlayerStatistics const &
Player::statistics () const
{
return _statistics;
}
PlayerSubtitles
Player::get_subtitles (DCPTime time, DCPTime length, bool starting)
{
list<shared_ptr<Piece> > subs = overlaps<SubtitleContent> (time, time + length);
PlayerSubtitles ps (time, length);
for (list<shared_ptr<Piece> >::const_iterator j = subs.begin(); j != subs.end(); ++j) {
shared_ptr<SubtitleContent> subtitle_content = dynamic_pointer_cast<SubtitleContent> ((*j)->content);
if (!subtitle_content->use_subtitles ()) {
continue;
}
shared_ptr<SubtitleDecoder> subtitle_decoder = dynamic_pointer_cast<SubtitleDecoder> ((*j)->decoder);
ContentTime const from = dcp_to_content_subtitle (*j, time);
/* XXX: this video_frame_rate() should be the rate that the subtitle content has been prepared for */
ContentTime const to = from + ContentTime::from_frames (1, _film->video_frame_rate ());
list<ContentImageSubtitle> image = subtitle_decoder->get_image_subtitles (ContentTimePeriod (from, to), starting);
for (list<ContentImageSubtitle>::iterator i = image.begin(); i != image.end(); ++i) {
/* Apply content's subtitle offsets */
i->sub.rectangle.x += subtitle_content->subtitle_x_offset ();
i->sub.rectangle.y += subtitle_content->subtitle_y_offset ();
/* Apply content's subtitle scale */
i->sub.rectangle.width *= subtitle_content->subtitle_x_scale ();
i->sub.rectangle.height *= subtitle_content->subtitle_y_scale ();
/* Apply a corrective translation to keep the subtitle centred after that scale */
i->sub.rectangle.x -= i->sub.rectangle.width * (subtitle_content->subtitle_x_scale() - 1);
i->sub.rectangle.y -= i->sub.rectangle.height * (subtitle_content->subtitle_y_scale() - 1);
ps.image.push_back (i->sub);
}
list<ContentTextSubtitle> text = subtitle_decoder->get_text_subtitles (ContentTimePeriod (from, to), starting);
BOOST_FOREACH (ContentTextSubtitle& ts, text) {
BOOST_FOREACH (dcp::SubtitleString& s, ts.subs) {
s.set_h_position (s.h_position() + subtitle_content->subtitle_x_offset ());
s.set_v_position (s.v_position() + subtitle_content->subtitle_y_offset ());
float const xs = subtitle_content->subtitle_x_scale();
float const ys = subtitle_content->subtitle_y_scale();
float const average = s.size() * (xs + ys) / 2;
s.set_size (average);
if (fabs (1.0 - xs / ys) > dcp::ASPECT_ADJUST_EPSILON) {
s.set_aspect_adjust (xs / ys);
}
ps.text.push_back (s);
}
}
}
return ps;
}
list<shared_ptr<Font> >
Player::get_subtitle_fonts ()
{
if (!_have_valid_pieces) {
setup_pieces ();
}
list<shared_ptr<Font> > fonts;
BOOST_FOREACH (shared_ptr<Piece>& p, _pieces) {
shared_ptr<SubtitleContent> sc = dynamic_pointer_cast<SubtitleContent> (p->content);
if (sc) {
/* XXX: things may go wrong if there are duplicate font IDs
with different font files.
*/
list<shared_ptr<Font> > f = sc->fonts ();
copy (f.begin(), f.end(), back_inserter (fonts));
}
}
return fonts;
}
/** Set this player never to produce any video data */
void
Player::set_ignore_video ()
{
_ignore_video = true;
}
/** Set whether or not this player should burn text subtitles into the image.
* @param burn true to burn subtitles, false to not.
*/
void
Player::set_burn_subtitles (bool burn)
{
_burn_subtitles = burn;
}
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