blob: ec9344e24ca364494106bdfec9d53db2ce4d9960 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
|
/*
Copyright (C) 2024 Carl Hetherington <cth@carlh.net>
This file is part of DCP-o-matic.
DCP-o-matic is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
DCP-o-matic is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with DCP-o-matic. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef DCPOMATIC_REMEMBERED_ASSET_H
#define DCPOMATIC_REMEMBERED_ASSET_H
#include "dcpomatic_time.h"
#include <libcxml/cxml.h>
#include <dcp/warnings.h>
LIBDCP_DISABLE_WARNINGS
#include <libxml++/libxml++.h>
LIBDCP_ENABLE_WARNINGS
#include <boost/filesystem.hpp>
class RememberedAsset
{
public:
explicit RememberedAsset(cxml::ConstNodePtr node);
RememberedAsset(boost::filesystem::path filename, dcpomatic::DCPTimePeriod period, std::string identifier)
: _filename(filename)
, _period(period)
, _identifier(std::move(identifier))
{}
void as_xml(xmlpp::Element* parent) const;
boost::filesystem::path filename() const {
return _filename;
}
dcpomatic::DCPTimePeriod period() const {
return _period;
}
std::string identifier() const {
return _identifier;
}
private:
boost::filesystem::path _filename;
dcpomatic::DCPTimePeriod _period;
std::string _identifier;
};
boost::optional<boost::filesystem::path> find_asset(
std::vector<RememberedAsset> const& assets, boost::filesystem::path directory, dcpomatic::DCPTimePeriod period, std::string identifier
);
void clean_up_asset_directory(boost::filesystem::path directory);
void preserve_assets(boost::filesystem::path search, boost::filesystem::path assets_path);
#endif
|