blob: 44650de871cbbd4109aa403d6e465ce7899c7b6b (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
|
/*
Copyright (C) 2015-2021 Carl Hetherington <cth@carlh.net>
This file is part of DCP-o-matic.
DCP-o-matic is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
DCP-o-matic is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with DCP-o-matic. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef DCPOMATIC_SIGNALLER_H
#define DCPOMATIC_SIGNALLER_H
#include "signal_manager.h"
#include <boost/thread/mutex.hpp>
class WrapperBase
{
public:
virtual ~WrapperBase () {}
/* Can be called from any thread */
void invalidate ()
{
boost::mutex::scoped_lock lm (_mutex);
_valid = false;
}
bool finished () const {
boost::mutex::scoped_lock lm (_mutex, boost::try_to_lock);
if (!lm) {
/* It's possible that emission of this
wrapper's signal causes another signal to
be emitted, which causes finished() on this
wrapper to be called (by Signaller::emit).
In this case, just say that the wrapper is
not yet finished.
*/
return false;
}
return _finished;
}
protected:
/* Protect _valid and _finished */
mutable boost::mutex _mutex;
bool _valid = true;
bool _finished = false;
};
/** Helper class to manage lifetime of signals, specifically to address
* the problem where an object containing a signal is deleted before
* its signal is emitted.
*/
template <class T>
class Wrapper : public WrapperBase
{
public:
explicit Wrapper (T signal)
: _signal (signal)
{
}
/* Called by the UI thread only */
void signal ()
{
boost::mutex::scoped_lock lm (_mutex);
if (_valid) {
_signal ();
}
_finished = true;
}
private:
T _signal;
};
/** Parent for any class which needs to raise cross-thread signals (from non-UI
* to UI). Subclasses should call, e.g. emit (boost::bind (boost::ref (MySignal), foo, bar));
*/
class Signaller
{
public:
/* Can be called from any thread */
virtual ~Signaller () {
boost::mutex::scoped_lock lm (_signaller_mutex);
for (auto i: _wrappers) {
i->invalidate();
}
}
/* Can be called from any thread */
template <class T>
void emit (T signal)
{
auto w = new Wrapper<T> (signal);
if (signal_manager) {
signal_manager->emit (boost::bind(&Wrapper<T>::signal, w));
}
boost::mutex::scoped_lock lm (_signaller_mutex);
/* Clean up finished Wrappers */
auto i = _wrappers.begin ();
while (i != _wrappers.end ()) {
auto tmp = i;
++tmp;
if ((*i)->finished ()) {
delete *i;
_wrappers.erase (i);
}
i = tmp;
}
/* Add the new one */
_wrappers.push_back (w);
}
private:
/* Protect _wrappers */
boost::mutex _signaller_mutex;
std::list<WrapperBase*> _wrappers;
};
#endif
|