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/*
Copyright (C) 2012-2019 Carl Hetherington <cth@carlh.net>
This file is part of DCP-o-matic.
DCP-o-matic is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
DCP-o-matic is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with DCP-o-matic. If not, see <http://www.gnu.org/licenses/>.
*/
#include "gain_calculator_dialog.h"
#include "wx_util.h"
#include "lib/cinema_sound_processor.h"
using boost::optional;
GainCalculatorDialog::GainCalculatorDialog(wxWindow* parent)
: TableDialog(parent, _("Gain Calculator"), 2, 1, true)
{
add(_("Sound processor"), true);
_processor = add(new wxChoice(this, wxID_ANY));
add(_("I want to play this at fader"), true);
_wanted = add(new wxTextCtrl(this, wxID_ANY, {}, wxDefaultPosition, wxDefaultSize, 0, wxTextValidator(wxFILTER_NUMERIC)));
add(_("But it only sounds correct at fader"), true);
_actual = add(new wxTextCtrl(this, wxID_ANY, {}, wxDefaultPosition, wxDefaultSize, 0, wxTextValidator(wxFILTER_NUMERIC)));
for (auto i: CinemaSoundProcessor::all()) {
_processor->Append(std_to_wx(i->name()));
}
_processor->SetSelection(0);
layout();
}
optional<float>
GainCalculatorDialog::db_change() const
{
if (_wanted->GetValue().IsEmpty() || _actual->GetValue().IsEmpty()) {
return {};
}
auto relaxed_string_to_float = [](std::string s) {
try {
boost::algorithm::replace_all(s, ",", ".");
return boost::lexical_cast<float>(s);
} catch (boost::bad_lexical_cast &) {
boost::algorithm::replace_all(s, ".", ",");
return boost::lexical_cast<float>(s);
}
};
return CinemaSoundProcessor::from_index(
_processor->GetSelection())->db_for_fader_change(
relaxed_string_to_float(wx_to_std(_wanted->GetValue())),
relaxed_string_to_float(wx_to_std(_actual->GetValue()))
);
}
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