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/*
Copyright (C) 2016-2020 Carl Hetherington <cth@carlh.net>
This file is part of DCP-o-matic.
DCP-o-matic is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
DCP-o-matic is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with DCP-o-matic. If not, see <http://www.gnu.org/licenses/>.
*/
#include "playhead_to_frame_dialog.h"
#include <dcp/locale_convert.h>
using std::string;
using dcp::locale_convert;
using namespace dcpomatic;
PlayheadToFrameDialog::PlayheadToFrameDialog (wxWindow* parent, DCPTime time, int fps)
: TableDialog (parent, _("Go to frame"), 2, 1, true)
, _fps (fps)
{
add (_("Go to"), true);
_frame = add(new wxTextCtrl(this, wxID_ANY, {}));
_frame->SetFocus ();
_frame->SetValue (std_to_wx(locale_convert<string>(time.frames_round(fps) + 1)));
_frame->SetSelection (-1, -1);
layout ();
}
DCPTime
PlayheadToFrameDialog::get () const
{
return DCPTime::from_frames (locale_convert<Frame> (wx_to_std (_frame->GetValue ())) - 1, _fps);
}
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