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authorCarl Hetherington <cth@carlh.net>2014-12-27 20:02:16 +0000
committerCarl Hetherington <cth@carlh.net>2014-12-28 00:46:04 +0000
commit75788462338b1b4f464d075465da3cb372c40004 (patch)
tree24046b4554f71ae399bbd310f5df2db2c4e69f47 /src/gamma_transfer_function.h
parent8520636e803e9eb17c9f73272f340d0e1c17ad67 (diff)
Change colourspace handling round a bit:1.0-colour-cleanup
- move the essence of GammaLUT into TransferFunction and handle different bit depths more neatly - add ColourConversion to describe input gamma correction, colour transformation and then output gamma correction in one class. - add default ColourConversions for sRGB->XYZ, Rec709->XYZ and XYZ->RGB.
Diffstat (limited to 'src/gamma_transfer_function.h')
-rw-r--r--src/gamma_transfer_function.h42
1 files changed, 42 insertions, 0 deletions
diff --git a/src/gamma_transfer_function.h b/src/gamma_transfer_function.h
new file mode 100644
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+++ b/src/gamma_transfer_function.h
@@ -0,0 +1,42 @@
+/*
+ Copyright (C) 2012-2014 Carl Hetherington <cth@carlh.net>
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+
+*/
+
+#include "transfer_function.h"
+
+namespace dcp {
+
+class GammaTransferFunction : public TransferFunction
+{
+public:
+ GammaTransferFunction (float gamma);
+
+ float gamma () const {
+ return _gamma;
+ }
+
+ bool about_equal (boost::shared_ptr<const TransferFunction> other, float epsilon) const;
+
+protected:
+ float * make_lut (int bit_depth) const;
+
+private:
+ float _gamma;
+};
+
+}