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+/*
+ Copyright (C) 2012 Carl Hetherington <cth@carlh.net>
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+
+*/
+
+#ifndef LIBDCP_ASSET_H
+#define LIBDCP_ASSET_H
+
+#include <string>
+#include <list>
+#include <boost/filesystem.hpp>
+#include <boost/function.hpp>
+#include <libxml++/libxml++.h>
+#include "types.h"
+
+namespace ASDCP {
+ class WriterInfo;
+}
+
+namespace xmlpp {
+ class Element;
+}
+
+namespace dcp
+{
+
+/** XXX */
+class ContentAsset
+{
+public:
+ /** Construct a ContentAsset.
+ * @param directory Directory where our XML or MXF file is.
+ * @param file_name Name of our file within directory, or empty to make one up based on UUID.
+ */
+ ContentAsset (boost::filesystem::path directory, boost::filesystem::path file_name = "");
+
+ virtual ~ContentAsset() {}
+
+ /** Write details of the asset to a CPL AssetList node.
+ * @param p Parent element.
+ */
+ virtual void write_to_cpl (xmlpp::Element* p) const = 0;
+
+ /** Write details of the asset to a PKL AssetList node.
+ * @param p Parent node.
+ */
+ void write_to_pkl (xmlpp::Node *) const;
+
+ /** Write details of the asset to a ASSETMAP stream.
+ * @param s Stream.
+ */
+ void write_to_assetmap (xmlpp::Node *) const;
+
+ /** Compute the digest for this asset. Calling this is optional: if
+ * it is not called, the digest will be computed when required. However,
+ * calling this method allows the caller to see the progress of the
+ * computation, which can be long for large assets.
+ * @param Called with progress between 0 and 1.
+ */
+ void compute_digest (boost::function<void (float)> progress);
+
+ std::string uuid () const {
+ return _uuid;
+ }
+
+ boost::filesystem::path path () const;
+
+ void set_directory (boost::filesystem::path d) {
+ _directory = d;
+ }
+
+ void set_file_name (boost::filesystem::path f) {
+ _file_name = f;
+ }
+
+ int entry_point () const {
+ return _entry_point;
+ }
+
+ int duration () const {
+ return _duration;
+ }
+
+ int intrinsic_duration () const {
+ return _intrinsic_duration;
+ }
+
+ int edit_rate () const {
+ return _edit_rate;
+ }
+
+ void set_entry_point (int e) {
+ _entry_point = e;
+ }
+
+ void set_duration (int d) {
+ _duration = d;
+ }
+
+ void set_intrinsic_duration (int d) {
+ _intrinsic_duration = d;
+ }
+
+ void set_edit_rate (int r) {
+ _edit_rate = r;
+ }
+
+ virtual bool equals (boost::shared_ptr<const ContentAsset> other, EqualityOptions opt, boost::function<void (NoteType, std::string)>) const;
+
+protected:
+
+ std::string digest () const;
+
+ /** Directory that our MXF or XML file is in */
+ boost::filesystem::path _directory;
+ /** Name of our MXF or XML file */
+ boost::filesystem::path _file_name;
+ /** Our UUID */
+ std::string _uuid;
+ /** The edit rate; this is normally equal to the number of video frames per second */
+ int _edit_rate;
+ /** Start point to present in frames */
+ int _entry_point;
+ /** Total length in frames */
+ int _intrinsic_duration;
+ /** Length to present in frames */
+ int _duration;
+
+private:
+ /** Digest of our MXF or XML file */
+ mutable std::string _digest;
+};
+
+}
+
+#endif