summaryrefslogtreecommitdiff
path: root/src/reel_sound_asset.h
blob: 8f39e8a094c8f474f55f1033b98711a607e1ef18 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
/*
    Copyright (C) 2014-2015 Carl Hetherington <cth@carlh.net>

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software
    Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.

*/

/** @file  src/reel_sound_asset.h
 *  @brief ReelSoundAsset class.
 */

#include "reel_mxf.h"
#include "reel_asset.h"
#include "sound_asset.h"
#include <boost/shared_ptr.hpp>
#include <string>

namespace dcp {

/** @class ReelSoundAsset
 *  @brief Part of a Reel's description which refers to a sound asset.
 */
class ReelSoundAsset : public ReelAsset, public ReelMXF
{
public:
	ReelSoundAsset (boost::shared_ptr<dcp::SoundAsset> content, int64_t entry_point);
	ReelSoundAsset (boost::shared_ptr<const cxml::Node>);

	void write_to_cpl (xmlpp::Node* node, Standard standard) const;

	/** @return the SoundAsset that this object refers to */
	boost::shared_ptr<SoundAsset> asset () {
		return boost::dynamic_pointer_cast<SoundAsset> (_asset_ref.object ());
	}

	/** @return the SoundAsset that this object refers to */
	boost::shared_ptr<const SoundAsset> asset () const {
		return boost::dynamic_pointer_cast<const SoundAsset> (_asset_ref.object ());
	}

private:
	std::string key_type () const;
	std::string cpl_node_name () const;
};

}