1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
|
/*
Copyright (C) 2012 Carl Hetherington <cth@carlh.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/** @file src/sound_asset.cc
* @brief An asset made up of WAV files
*/
#include <iostream>
#include <stdexcept>
#include <boost/filesystem.hpp>
#include <boost/lexical_cast.hpp>
#include "KM_fileio.h"
#include "AS_DCP.h"
#include "sound_asset.h"
#include "util.h"
#include "exceptions.h"
using namespace std;
using namespace boost;
using namespace libdcp;
SoundAsset::SoundAsset (
vector<string> const & files, string directory, string mxf_name, sigc::signal1<void, float>* progress, int fps, int length
)
: Asset (directory, mxf_name, progress, fps, length)
, _channels (files.size ())
{
construct (sigc::bind (sigc::mem_fun (*this, &SoundAsset::path_from_channel), files));
}
SoundAsset::SoundAsset (
sigc::slot<string, Channel> get_path, string directory, string mxf_name, sigc::signal1<void, float>* progress, int fps, int length, int channels
)
: Asset (directory, mxf_name, progress, fps, length)
, _channels (channels)
{
construct (get_path);
}
SoundAsset::SoundAsset (string directory, string mxf_name, int fps, int length)
: Asset (directory, mxf_name, 0, fps, length)
, _channels (0)
{
}
string
SoundAsset::path_from_channel (Channel channel, vector<string> const & files)
{
unsigned int const c = int (channel);
assert (c < files.size ());
return files[c];
}
void
SoundAsset::construct (sigc::slot<string, Channel> get_path)
{
ASDCP::Rational asdcp_fps (_fps, 1);
ASDCP::PCM::WAVParser pcm_parser_channel[_channels];
if (pcm_parser_channel[0].OpenRead (get_path(LEFT).c_str(), asdcp_fps)) {
throw FileError ("could not open WAV file for reading", get_path(LEFT));
}
ASDCP::PCM::AudioDescriptor audio_desc;
pcm_parser_channel[0].FillAudioDescriptor (audio_desc);
audio_desc.ChannelCount = 0;
audio_desc.BlockAlign = 0;
audio_desc.EditRate = asdcp_fps;
audio_desc.AvgBps = audio_desc.AvgBps * _channels;
Channel channels[] = {
LEFT,
RIGHT,
CENTRE,
LFE,
LS,
RS
};
ASDCP::PCM::FrameBuffer frame_buffer_channel[_channels];
ASDCP::PCM::AudioDescriptor audio_desc_channel[_channels];
for (int i = 0; i < _channels; ++i) {
string const path = get_path (channels[i]);
if (ASDCP_FAILURE (pcm_parser_channel[i].OpenRead (path.c_str(), asdcp_fps))) {
throw FileError ("could not open WAV file for reading", path);
}
pcm_parser_channel[i].FillAudioDescriptor (audio_desc_channel[i]);
frame_buffer_channel[i].Capacity (ASDCP::PCM::CalcFrameBufferSize (audio_desc_channel[i]));
audio_desc.ChannelCount += audio_desc_channel[i].ChannelCount;
audio_desc.BlockAlign += audio_desc_channel[i].BlockAlign;
}
ASDCP::PCM::FrameBuffer frame_buffer;
frame_buffer.Capacity (ASDCP::PCM::CalcFrameBufferSize (audio_desc));
frame_buffer.Size (ASDCP::PCM::CalcFrameBufferSize (audio_desc));
ASDCP::WriterInfo writer_info;
fill_writer_info (&writer_info);
ASDCP::PCM::MXFWriter mxf_writer;
if (ASDCP_FAILURE (mxf_writer.OpenWrite (mxf_path().c_str(), writer_info, audio_desc))) {
throw FileError ("could not open audio MXF for writing", mxf_path().string());
}
for (int i = 0; i < _length; ++i) {
byte_t *data_s = frame_buffer.Data();
byte_t *data_e = data_s + frame_buffer.Capacity();
byte_t sample_size = ASDCP::PCM::CalcSampleSize (audio_desc_channel[0]);
int offset = 0;
for (int j = 0; j < _channels; ++j) {
memset (frame_buffer_channel[j].Data(), 0, frame_buffer_channel[j].Capacity());
if (ASDCP_FAILURE (pcm_parser_channel[j].ReadFrame (frame_buffer_channel[j]))) {
throw MiscError ("could not read audio frame");
}
if (frame_buffer_channel[j].Size() != frame_buffer_channel[j].Capacity()) {
throw MiscError ("short audio frame");
}
}
while (data_s < data_e) {
for (int j = 0; j < _channels; ++j) {
byte_t* frame = frame_buffer_channel[j].Data() + offset;
memcpy (data_s, frame, sample_size);
data_s += sample_size;
}
offset += sample_size;
}
if (ASDCP_FAILURE (mxf_writer.WriteFrame (frame_buffer, 0, 0))) {
throw MiscError ("could not write audio MXF frame");
}
(*_progress) (0.5 * float (i) / _length);
}
if (ASDCP_FAILURE (mxf_writer.Finalize())) {
throw MiscError ("could not finalise audio MXF");
}
}
void
SoundAsset::write_to_cpl (ostream& s) const
{
s << " <MainSound>\n"
<< " <Id>urn:uuid:" << _uuid << "</Id>\n"
<< " <AnnotationText>" << _mxf_name << "</AnnotationText>\n"
<< " <EditRate>" << _fps << " 1</EditRate>\n"
<< " <IntrinsicDuration>" << _length << "</IntrinsicDuration>\n"
<< " <EntryPoint>0</EntryPoint>\n"
<< " <Duration>" << _length << "</Duration>\n"
<< " </MainSound>\n";
}
list<string>
SoundAsset::equals (shared_ptr<const Asset> other, EqualityFlags flags) const
{
list<string> notes = Asset::equals (other, flags);
if (flags & MXF_INSPECT) {
ASDCP::PCM::MXFReader reader_A;
if (ASDCP_FAILURE (reader_A.OpenRead (mxf_path().c_str()))) {
cout << "failed " << mxf_path() << "\n";
throw FileError ("could not open MXF file for reading", mxf_path().string());
}
ASDCP::PCM::MXFReader reader_B;
if (ASDCP_FAILURE (reader_B.OpenRead (other->mxf_path().c_str()))) {
cout << "failed " << other->mxf_path() << "\n";
throw FileError ("could not open MXF file for reading", mxf_path().string());
}
ASDCP::PCM::AudioDescriptor desc_A;
if (ASDCP_FAILURE (reader_A.FillAudioDescriptor (desc_A))) {
throw DCPReadError ("could not read audio MXF information");
}
ASDCP::PCM::AudioDescriptor desc_B;
if (ASDCP_FAILURE (reader_B.FillAudioDescriptor (desc_B))) {
throw DCPReadError ("could not read audio MXF information");
}
if (
desc_A.EditRate != desc_B.EditRate ||
desc_A.AudioSamplingRate != desc_B.AudioSamplingRate ||
desc_A.Locked != desc_B.Locked ||
desc_A.ChannelCount != desc_B.ChannelCount ||
desc_A.QuantizationBits != desc_B.QuantizationBits ||
desc_A.BlockAlign != desc_B.BlockAlign ||
desc_A.AvgBps != desc_B.AvgBps ||
desc_A.LinkedTrackID != desc_B.LinkedTrackID ||
desc_A.ContainerDuration != desc_B.ContainerDuration
// desc_A.ChannelFormat != desc_B.ChannelFormat ||
) {
notes.push_back ("audio MXF picture descriptors differ");
}
ASDCP::PCM::FrameBuffer buffer_A (1 * Kumu::Megabyte);
ASDCP::PCM::FrameBuffer buffer_B (1 * Kumu::Megabyte);
for (int i = 0; i < _length; ++i) {
if (ASDCP_FAILURE (reader_A.ReadFrame (0, buffer_A))) {
throw DCPReadError ("could not read audio frame");
}
if (ASDCP_FAILURE (reader_B.ReadFrame (0, buffer_B))) {
throw DCPReadError ("could not read audio frame");
}
if (buffer_A.Size() != buffer_B.Size()) {
notes.push_back ("sizes of video data for frame " + lexical_cast<string>(i) + " differ");
continue;
}
if (memcmp (buffer_A.RoData(), buffer_B.RoData(), buffer_A.Size()) != 0) {
notes.push_back ("PCM data for frame " + lexical_cast<string>(i) + " differ");
continue;
}
}
}
return notes;
}
|