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/*
Copyright (C) 2016 Carl Hetherington <cth@carlh.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "ssa_reader.h"
#include "util.h"
#include "sub_assert.h"
#include "raw_convert.h"
#include "subtitle.h"
#include <ass/ass.h>
#include <boost/algorithm/string.hpp>
#include <boost/bind.hpp>
#include <boost/foreach.hpp>
#include <sstream>
#include <iostream>
#include <vector>
using std::string;
using std::stringstream;
using std::vector;
using std::map;
using std::cout;
using std::list;
using boost::optional;
using boost::function;
using namespace boost::algorithm;
using namespace sub;
/** @param s Subtitle string encoded in UTF-8 */
SSAReader::SSAReader (string const & s)
{
char* buffer = new char[s.length() + 1];
strcpy (buffer, s.c_str());
read (buffer, s.length() + 1);
}
/** @param f Subtitle file encoded in UTF-8 */
SSAReader::SSAReader (FILE* f)
{
fseek (f, 0, SEEK_END);
long const size = ftell (f);
fseek (f, 0, SEEK_SET);
char* buffer = new char[size];
fread (buffer, size, 1, f);
read (buffer, size);
}
void
SSAReader::read (char* buffer, int size)
{
ASS_Library* library = ass_library_init ();
if (!library) {
delete[] buffer;
throw std::runtime_error ("Could not initialise libass");
}
char encoding[] = "UTF-8";
ASS_Track* track = ass_read_memory (library, buffer, size, encoding);
delete[] buffer;
for (int i = 0; i < track->n_events; ++i) {
sub::RawSubtitle sub;
ASS_Event const & event = track->events[i];
ASS_Style const & style = track->styles[event.Style];
sub.text = event.Text;
sub.font = style.FontName;
sub.font_size.set_proportional (style.FontSize / track->PlayResY);
/* XXX: effect, effect_colour */
sub.bold = style.Bold;
sub.italic = style.Italic;
sub.underline = style.Underline;
cout << "align " << style.Alignment << "\n";
int valign = style.Alignment & 12;
switch (valign) {
case VALIGN_SUB:
sub.vertical_position.reference = BOTTOM_OF_SCREEN;
break;
case VALIGN_CENTER:
sub.vertical_position.reference = CENTRE_OF_SCREEN;
break;
case VALIGN_TOP:
sub.vertical_position.reference = TOP_OF_SCREEN;
break;
}
sub.vertical_position.proportional = style.MarginV / track->PlayResY;
sub.from = Time::from_milliseconds (event.Start);
sub.to = sub.from + Time::from_milliseconds (event.Duration);
_subs.push_back (sub);
}
ass_free_track (track);
ass_library_done (library);
}
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