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authorEven Rouault <even.rouault@spatialys.com>2020-04-30 11:52:42 +0200
committerEven Rouault <even.rouault@spatialys.com>2020-05-20 20:30:21 +0200
commit07d1f775a1ef95496b0c78b18f671dac41983320 (patch)
tree6e69f9d1e92244c2fc1ec4d3b9b4975e7b37b6c4 /scripts/prepare-commit.sh
parent97eb7e0bf17b476d516262e0af462ec7eeb8f505 (diff)
Add multithreaded support in the DWT encoder.
Update the bench_dwt utility to have a -decode/-encode switch Measured performance gains for DWT encoder on a Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz (4 cores, hyper threaded) Encoding time: $ ./bin/bench_dwt -encode -num_threads 1 time for dwt_encode: total = 8.348 s, wallclock = 8.352 s $ ./bin/bench_dwt -encode -num_threads 2 time for dwt_encode: total = 9.776 s, wallclock = 4.904 s $ ./bin/bench_dwt -encode -num_threads 4 time for dwt_encode: total = 13.188 s, wallclock = 3.310 s $ ./bin/bench_dwt -encode -num_threads 8 time for dwt_encode: total = 30.024 s, wallclock = 4.064 s Scaling is probably limited by memory access patterns causing memory access to be the bottleneck. The slightly worse results with threads==8 than with thread==4 is due to hyperthreading being not appropriate here.
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