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-rw-r--r--src/lib/openjp2/opj_intmath.h19
-rw-r--r--src/lib/openjp2/t1.c4
2 files changed, 17 insertions, 6 deletions
diff --git a/src/lib/openjp2/opj_intmath.h b/src/lib/openjp2/opj_intmath.h
index f35e40ab..641fcaa2 100644
--- a/src/lib/openjp2/opj_intmath.h
+++ b/src/lib/openjp2/opj_intmath.h
@@ -108,7 +108,7 @@ Divide an integer and round upwards
@return Returns a divided by b
*/
static INLINE OPJ_INT32 opj_int_ceildiv(OPJ_INT32 a, OPJ_INT32 b) {
- assert(b);
+ assert(b);
return (a + b - 1) / b;
}
@@ -117,6 +117,7 @@ Divide an integer and round upwards
@return Returns a divided by b
*/
static INLINE OPJ_UINT32 opj_uint_ceildiv(OPJ_UINT32 a, OPJ_UINT32 b) {
+ assert(b);
return (a + b - 1) / b;
}
@@ -165,9 +166,19 @@ Multiply two fixed-precision rational numbers.
@return Returns a * b
*/
static INLINE OPJ_INT32 opj_int_fix_mul(OPJ_INT32 a, OPJ_INT32 b) {
- OPJ_INT64 temp = (OPJ_INT64) a * (OPJ_INT64) b ;
- temp += 4096;
- return (OPJ_INT32) (temp >> 13) ;
+ OPJ_INT64 temp = (OPJ_INT64) a * (OPJ_INT64) b ;
+ temp += 4096;
+ assert((temp >> 13) <= (OPJ_INT64)0x7FFFFFFF);
+ assert((temp >> 13) >= (-(OPJ_INT64)0x7FFFFFFF - (OPJ_INT64)1));
+ return (OPJ_INT32) (temp >> 13);
+}
+
+static INLINE OPJ_INT32 opj_int_fix_mul_t1(OPJ_INT32 a, OPJ_INT32 b) {
+ OPJ_INT64 temp = (OPJ_INT64) a * (OPJ_INT64) b ;
+ temp += 4096;
+ assert((temp >> (13 + 11 - T1_NMSEDEC_FRACBITS)) <= (OPJ_INT64)0x7FFFFFFF);
+ assert((temp >> (13 + 11 - T1_NMSEDEC_FRACBITS)) >= (-(OPJ_INT64)0x7FFFFFFF - (OPJ_INT64)1));
+ return (OPJ_INT32) (temp >> (13 + 11 - T1_NMSEDEC_FRACBITS)) ;
}
/* ----------------------------------------------------------------------- */
diff --git a/src/lib/openjp2/t1.c b/src/lib/openjp2/t1.c
index e61cd3c9..8cb230f4 100644
--- a/src/lib/openjp2/t1.c
+++ b/src/lib/openjp2/t1.c
@@ -1534,9 +1534,9 @@ OPJ_BOOL opj_t1_encode_cblks( opj_t1_t *t1,
for (i = 0; i < cblk_w; ++i) {
OPJ_INT32 tmp = tiledp[tileIndex];
tiledp[tileIndex] =
- opj_int_fix_mul(
+ opj_int_fix_mul_t1(
tmp,
- bandconst) >> (11 - T1_NMSEDEC_FRACBITS);
+ bandconst);
tileIndex++;
}
tileIndex += tileLineAdvance;