diff options
| author | Hirotoshi YOSHITAKA <tyounan.moti@gmail.com> | 2014-10-06 23:54:11 +0900 |
|---|---|---|
| committer | Hirotoshi YOSHITAKA <tyounan.moti@gmail.com> | 2014-10-06 23:54:11 +0900 |
| commit | 17188fb2b1f05d8bdee44fc9d5bc339da3e78912 (patch) | |
| tree | f43ad83110d5e966e91b774b660fa9f2507ad797 /RtAudio.cpp | |
| parent | e2f63bd30514c7a8dc3439a681a87681ef0ad6d3 (diff) | |
Fix calloc-free mismatch
Use free() for allocated memory by calloc (not delete).
Deleting calloc-ed memory will become problem in the environment which
overrides global "operator delete" like some game engine.
Diffstat (limited to 'RtAudio.cpp')
| -rw-r--r-- | RtAudio.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/RtAudio.cpp b/RtAudio.cpp index af7d205..9e1f1ba 100644 --- a/RtAudio.cpp +++ b/RtAudio.cpp @@ -3630,12 +3630,12 @@ public: outIndex_( 0 ) {}
~WasapiBuffer() {
- delete buffer_;
+ free( buffer_ );
}
// sets the length of the internal ring buffer
void setBufferSize( unsigned int bufferSize, unsigned int formatBytes ) {
- delete buffer_;
+ free( buffer_ );
buffer_ = ( char* ) calloc( bufferSize, formatBytes );
|
