diff options
| author | Stephen Sinclair <sinclair@music.mcgill.ca> | 2013-10-11 01:21:20 +0200 |
|---|---|---|
| committer | Stephen Sinclair <sinclair@music.mcgill.ca> | 2013-10-11 01:21:20 +0200 |
| commit | 06a8d159ecd60f6623e6a7450ea614f75742277b (patch) | |
| tree | de60f1274439914f4981dfcc355662f9cd2d1461 /tests/Windows | |
| parent | b0080e69d64ce69e21c8ce1b22b1bb7f888f1e58 (diff) | |
Restore Windows VC++ project files.
Diffstat (limited to 'tests/Windows')
| -rw-r--r-- | tests/Windows/Debug/.placeholder | 0 | ||||
| -rw-r--r-- | tests/Windows/Release/.placeholder | 0 | ||||
| -rwxr-xr-x | tests/Windows/duplex.dsp | 162 | ||||
| -rwxr-xr-x | tests/Windows/playraw.dsp | 162 | ||||
| -rwxr-xr-x | tests/Windows/playsaw.dsp | 162 | ||||
| -rwxr-xr-x | tests/Windows/probe.dsp | 162 | ||||
| -rwxr-xr-x | tests/Windows/record.dsp | 162 | ||||
| -rwxr-xr-x | tests/Windows/rtaudio.dsw | 89 | ||||
| -rwxr-xr-x | tests/Windows/testall.dsp | 162 |
9 files changed, 1061 insertions, 0 deletions
diff --git a/tests/Windows/Debug/.placeholder b/tests/Windows/Debug/.placeholder new file mode 100644 index 0000000..e69de29 --- /dev/null +++ b/tests/Windows/Debug/.placeholder diff --git a/tests/Windows/Release/.placeholder b/tests/Windows/Release/.placeholder new file mode 100644 index 0000000..e69de29 --- /dev/null +++ b/tests/Windows/Release/.placeholder diff --git a/tests/Windows/duplex.dsp b/tests/Windows/duplex.dsp new file mode 100755 index 0000000..8f34614 --- /dev/null +++ b/tests/Windows/duplex.dsp @@ -0,0 +1,162 @@ +# Microsoft Developer Studio Project File - Name="duplex" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+CFG=duplex - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "duplex.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "duplex.mak" CFG="duplex - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "duplex - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "duplex - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "duplex - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "duplex___Win32_Release"
+# PROP BASE Intermediate_Dir "duplex___Win32_Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir ""
+# PROP Intermediate_Dir "Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../" /D "NDEBUG" /D "__WINDOWS_DS__" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__WINDOWS_ASIO__" /YX /FD /c
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib dsound.lib /nologo /subsystem:console /machine:I386
+
+!ELSEIF "$(CFG)" == "duplex - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "duplex___Win32_Debug"
+# PROP BASE Intermediate_Dir "duplex___Win32_Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir ""
+# PROP Intermediate_Dir "Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
+# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../" /D "_DEBUG" /D "__WINDOWS_ASIO__.__WINDOWS_DS__" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__WINDOWS_ASIO__" /D "__WINDOWS_DS__" /YX /FD /GZ /c
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib dsound.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+
+!ENDIF
+
+# Begin Target
+
+# Name "duplex - Win32 Release"
+# Name "duplex - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=..\newrtaudio\asio\asio.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\newrtaudio\asio\asiodrivers.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\newrtaudio\asio\asiolist.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\duplex.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\newrtaudio\asio\iasiothiscallresolver.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\RtAudio.cpp
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
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+SOURCE=..\newrtaudio\asio\asio.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\newrtaudio\asio\asiodrivers.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\newrtaudio\asio\asiodrvr.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\newrtaudio\asio\asiolist.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\newrtaudio\asio\asiosys.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\newrtaudio\asio\ginclude.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\newrtaudio\asio\iasiodrv.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\newrtaudio\asio\iasiothiscallresolver.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\RtAudio.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\RtError.h
+# End Source File
+# End Group
+# Begin Group "Resource Files"
+
+# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
+# End Group
+# End Target
+# End Project
diff --git a/tests/Windows/playraw.dsp b/tests/Windows/playraw.dsp new file mode 100755 index 0000000..0c31402 --- /dev/null +++ b/tests/Windows/playraw.dsp @@ -0,0 +1,162 @@ +# Microsoft Developer Studio Project File - Name="playraw" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+CFG=playraw - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "playraw.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "playraw.mak" CFG="playraw - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "playraw - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "playraw - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "playraw - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "playraw___Win32_Release"
+# PROP BASE Intermediate_Dir "playraw___Win32_Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir ""
+# PROP Intermediate_Dir "Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__WINDOWS_ASIO__" /D "__WINDOWS_DS__" /YX /FD /c
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib dsound.lib /nologo /subsystem:console /machine:I386
+
+!ELSEIF "$(CFG)" == "playraw - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "playraw___Win32_Debug"
+# PROP BASE Intermediate_Dir "playraw___Win32_Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir ""
+# PROP Intermediate_Dir "Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
+# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__WINDOWS_ASIO__" /D "__WINDOWS_DS__" /YX /FD /GZ /c
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib dsound.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+
+!ENDIF
+
+# Begin Target
+
+# Name "playraw - Win32 Release"
+# Name "playraw - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=..\..\asio\asio.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\asio\asiodrivers.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\asio\asiolist.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\asio\iasiothiscallresolver.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\playraw.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\RtAudio.cpp
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE=..\..\asio\asio.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\asio\asiodrivers.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\asio\asiodrvr.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\asio\asiolist.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\asio\asiosys.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\asio\ginclude.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\asio\iasiodrv.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\asio\iasiothiscallresolver.h
+# End Source File
+# Begin Source File
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+SOURCE=..\..\RtAudio.h
+# End Source File
+# Begin Source File
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+SOURCE=..\..\RtError.h
+# End Source File
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+
+# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
+# End Group
+# End Target
+# End Project
diff --git a/tests/Windows/playsaw.dsp b/tests/Windows/playsaw.dsp new file mode 100755 index 0000000..5a755a2 --- /dev/null +++ b/tests/Windows/playsaw.dsp @@ -0,0 +1,162 @@ +# Microsoft Developer Studio Project File - Name="playsaw" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+CFG=playsaw - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "playsaw.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "playsaw.mak" CFG="playsaw - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "playsaw - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "playsaw - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "playsaw - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "playsaw___Win32_Release"
+# PROP BASE Intermediate_Dir "playsaw___Win32_Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir ""
+# PROP Intermediate_Dir "Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__WINDOWS_ASIO__" /D "__WINDOWS_DS__" /YX /FD /c
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib dsound.lib /nologo /subsystem:console /machine:I386
+
+!ELSEIF "$(CFG)" == "playsaw - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "playsaw___Win32_Debug"
+# PROP BASE Intermediate_Dir "playsaw___Win32_Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir ""
+# PROP Intermediate_Dir "Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
+# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "__WINDOWS_ASIO__" /D "__WINDOWS_DS__" /YX /FD /GZ /c
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib dsound.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+
+!ENDIF
+
+# Begin Target
+
+# Name "playsaw - Win32 Release"
+# Name "playsaw - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=..\..\asio\asio.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\asio\asiodrivers.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\asio\asiolist.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\asio\iasiothiscallresolver.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\playsaw.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\RtAudio.cpp
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE=..\..\asio\asio.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\asio\asiodrivers.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\asio\asiodrvr.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\asio\asiolist.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\asio\asiosys.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\asio\ginclude.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\asio\iasiodrv.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\asio\iasiothiscallresolver.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\RtAudio.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\RtError.h
+# End Source File
+# End Group
+# Begin Group "Resource Files"
+
+# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
+# End Group
+# End Target
+# End Project
diff --git a/tests/Windows/probe.dsp b/tests/Windows/probe.dsp new file mode 100755 index 0000000..d7464a3 --- /dev/null +++ b/tests/Windows/probe.dsp @@ -0,0 +1,162 @@ +# Microsoft Developer Studio Project File - Name="probe" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+CFG=probe - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "probe.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "probe.mak" CFG="probe - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "probe - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "probe - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "probe - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "probe___Win32_Release"
+# PROP BASE Intermediate_Dir "probe___Win32_Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
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diff --git a/tests/Windows/record.dsp b/tests/Windows/record.dsp new file mode 100755 index 0000000..526cc87 --- /dev/null +++ b/tests/Windows/record.dsp @@ -0,0 +1,162 @@ +# Microsoft Developer Studio Project File - Name="record" - Package Owner=<4>
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+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib dsound.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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diff --git a/tests/Windows/rtaudio.dsw b/tests/Windows/rtaudio.dsw new file mode 100755 index 0000000..ee73090 --- /dev/null +++ b/tests/Windows/rtaudio.dsw @@ -0,0 +1,89 @@ +Microsoft Developer Studio Workspace File, Format Version 6.00
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diff --git a/tests/Windows/testall.dsp b/tests/Windows/testall.dsp new file mode 100755 index 0000000..8824b93 --- /dev/null +++ b/tests/Windows/testall.dsp @@ -0,0 +1,162 @@ +# Microsoft Developer Studio Project File - Name="testall" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
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+# TARGTYPE "Win32 (x86) Console Application" 0x0103
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+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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+!MESSAGE NMAKE /f "testall.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
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+!MESSAGE NMAKE /f "testall.mak" CFG="testall - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
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|
