*/
int64_t const audio_short_by_frames =
- ((int64_t) decoding_frames() * _fs->audio_sample_rate / _fs->frames_per_second)
+ ((int64_t) decoding_frames() * _fs->target_sample_rate() / _fs->frames_per_second)
- _audio_frames_processed;
if (audio_short_by_frames >= 0) {
- int bytes = audio_short_by_frames * _fs->audio_channels * _fs->bytes_per_sample();
+
+ stringstream s;
+ s << "Adding " << audio_short_by_frames << " frames of silence to the end.";
+ _log->log (s.str ());
+
+ int64_t bytes = audio_short_by_frames * _fs->audio_channels * _fs->bytes_per_sample();
- int const silence_size = 64 * 1024;
+ int64_t const silence_size = 64 * 1024;
uint8_t silence[silence_size];
memset (silence, 0, silence_size);
while (bytes) {
- int const t = min (bytes, silence_size);
+ int64_t const t = min (bytes, silence_size);
Audio (silence, t);
bytes -= t;
}
#ifdef HAVE_SWRESAMPLE
stringstream s;
- s << "Will resample audio from " << _fs->audio_sample_rate << " to " << target_sample_rate();
+ s << "Will resample audio from " << _fs->audio_sample_rate << " to " << _fs->target_sample_rate();
_log->log (s.str ());
_swr_context = swr_alloc_set_opts (
0,
audio_channel_layout,
audio_sample_format,
- target_sample_rate(),
+ _fs->target_sample_rate(),
audio_channel_layout,
audio_sample_format,
_fs->audio_sample_rate,
#if HAVE_SWRESAMPLE
if (_swr_context) {
- int mop = 0;
while (1) {
uint8_t buffer[256 * _fs->bytes_per_sample() * _fs->audio_channels];
- uint8_t* out[1] = {
- buffer
+ uint8_t* out[2] = {
+ buffer,
+ 0
};
int const frames = swr_convert (_swr_context, out, 256, 0, 0);
break;
}
- mop += frames;
- write_audio (buffer, frames);
+ write_audio (buffer, frames * _fs->bytes_per_sample() * _fs->audio_channels);
}
swr_free (&_swr_context);
int const frames = samples / _fs->audio_channels;
/* Compute the resampled frame count and add 32 for luck */
- int const out_buffer_size_frames = ceil (frames * target_sample_rate() / _fs->audio_sample_rate) + 32;
+ int const out_buffer_size_frames = ceil (frames * _fs->target_sample_rate() / _fs->audio_sample_rate) + 32;
int const out_buffer_size_bytes = out_buffer_size_frames * _fs->audio_channels * _fs->bytes_per_sample();
out_buffer = new uint8_t[out_buffer_size_bytes];
};
/* Resample audio */
- int out_frames = swr_convert (_swr_context, out, out_buffer_size_frames, in, size);
+ int out_frames = swr_convert (_swr_context, out, out_buffer_size_frames, in, frames);
if (out_frames < 0) {
throw EncodeError ("could not run sample-rate converter");
}
void
J2KWAVEncoder::write_audio (uint8_t* data, int size)
{
- /* Size of a sample in bytes */
- int const sample_size = 2;
-
- /* XXX: we are assuming that sample_size is right, the _deinterleave_buffer_size is a multiple
- of the sample size and that data_size is a multiple of _fs->audio_channels * sample_size.
+ /* XXX: we are assuming that the _deinterleave_buffer_size is a multiple
+ of the sample size and that size is a multiple of _fs->audio_channels * sample_size.
*/
+
+ assert ((size % (_fs->audio_channels * _fs->bytes_per_sample())) == 0);
+ assert ((_deinterleave_buffer_size % _fs->bytes_per_sample()) == 0);
/* XXX: this code is very tricksy and it must be possible to make it simpler ... */
/* How many bytes of the deinterleaved data to do this time */
int this_time = min (remaining / _fs->audio_channels, _deinterleave_buffer_size);
for (int i = 0; i < _fs->audio_channels; ++i) {
- for (int j = 0; j < this_time; j += sample_size) {
- for (int k = 0; k < sample_size; ++k) {
+ for (int j = 0; j < this_time; j += _fs->bytes_per_sample()) {
+ for (int k = 0; k < _fs->bytes_per_sample(); ++k) {
int const to = j + k;
- int const from = position + (i * sample_size) + (j * _fs->audio_channels) + k;
+ int const from = position + (i * _fs->bytes_per_sample()) + (j * _fs->audio_channels) + k;
_deinterleave_buffer[to] = data[from];
}
}
switch (_fs->audio_sample_format) {
case AV_SAMPLE_FMT_S16:
- sf_write_short (_sound_files[i], (const short *) _deinterleave_buffer, this_time / sample_size);
+ sf_write_short (_sound_files[i], (const short *) _deinterleave_buffer, this_time / _fs->bytes_per_sample());
break;
default:
throw EncodeError ("unknown audio sample format");
}
}
-int
-J2KWAVEncoder::target_sample_rate () const
-{
- double t = dcp_audio_sample_rate (_fs->audio_sample_rate);
- if (rint (_fs->frames_per_second) != _fs->frames_per_second) {
- if (_fs->frames_per_second == 23.976) {
- /* 24fps drop-frame ie 24 * 1000 / 1001 frames per second;
- hence we need to resample the audio to dcp_audio_sample_rate * 1000 / 1001
- so that when we play it back at dcp_audio_sample_rate it is sped up
- by the same amount that the video is
- */
- t *= double(1000) / 1001;
- } else {
- throw EncodeError ("unknown fractional frame rate");
- }
- }
-
- return rint (t);
-}