Encoder::process_end ()
{
#if HAVE_SWRESAMPLE
- if (_film->has_audio() && _film->audio_channels() && _swr_context) {
+ if (_film->has_audio() && _swr_context) {
- shared_ptr<AudioBuffers> out (new AudioBuffers (_film->audio_channels(), 256));
+ shared_ptr<AudioBuffers> out (new AudioBuffers (_film->audio_mapping().dcp_channels(), 256));
while (1) {
int const frames = swr_convert (_swr_context, (uint8_t **) out->data(), 256, 0, 0);
/* Compute the resampled frames count and add 32 for luck */
int const max_resampled_frames = ceil ((int64_t) data->frames() * _film->target_audio_sample_rate() / _film->audio_frame_rate()) + 32;
- shared_ptr<AudioBuffers> resampled (new AudioBuffers (_film->audio_channels(), max_resampled_frames));
+ shared_ptr<AudioBuffers> resampled (new AudioBuffers (_film->audio_mapping().dcp_channels(), max_resampled_frames));
/* Resample audio */
int const resampled_frames = swr_convert (
}
}
- Audio (_sndfile_buffers);
- _sndfile_buffers.reset ();
+ Audio (_audio_buffers);
+ _audio_buffers.reset ();
}
return done;
void
Player::process_audio (weak_ptr<const AudioContent> c, shared_ptr<AudioBuffers> b)
{
- if (_playlist->audio_from() == Playlist::AUDIO_SNDFILE) {
- AudioMapping mapping = _film->audio_mapping ();
- if (!_sndfile_buffers) {
- _sndfile_buffers.reset (new AudioBuffers (mapping.dcp_channels(), b->frames ()));
- _sndfile_buffers->make_silent ();
- }
+ AudioMapping mapping = _film->audio_mapping ();
+ if (!_audio_buffers) {
+ _audio_buffers.reset (new AudioBuffers (mapping.dcp_channels(), b->frames ()));
+ _audio_buffers->make_silent ();
+ }
- for (int i = 0; i < b->channels(); ++i) {
- list<libdcp::Channel> dcp = mapping.content_to_dcp (AudioMapping::Channel (c, i));
- for (list<libdcp::Channel>::iterator j = dcp.begin(); j != dcp.end(); ++j) {
- _sndfile_buffers->accumulate (b, i, static_cast<int> (*j));
- }
+ for (int i = 0; i < b->channels(); ++i) {
+ list<libdcp::Channel> dcp = mapping.content_to_dcp (AudioMapping::Channel (c, i));
+ for (list<libdcp::Channel>::iterator j = dcp.begin(); j != dcp.end(); ++j) {
+ _audio_buffers->accumulate (b, i, static_cast<int> (*j));
}
+ }
- } else {
- Audio (b);
+ if (_playlist->audio_from() == Playlist::AUDIO_FFMPEG) {
+ /* We can just emit this audio now as it will all be here */
+ Audio (_audio_buffers);
+ _audio_buffers.reset ();
}
}