Remove one debugging line.
authorCarl Hetherington <cth@carlh.net>
Wed, 26 Jun 2013 12:46:36 +0000 (13:46 +0100)
committerCarl Hetherington <cth@carlh.net>
Wed, 26 Jun 2013 12:46:36 +0000 (13:46 +0100)
src/lib/player.cc

index 2f0acf54e3484c883327d7ed746a3cd3818446aa..9969fbf9e163ab1d9428ffdace1a0911f435e805 100644 (file)
@@ -291,8 +291,6 @@ Player::process_audio (weak_ptr<Piece> weak_piece, shared_ptr<const AudioBuffers
 
        Time const time = content->start() + (frame * TIME_HZ / _film->dcp_audio_frame_rate());
 
-       cout << "Player gets " << dcp_mapped->frames() << " @ " << time << " cf " << _audio_position << "\n";
-
         if (time > _audio_position) {
                 /* We can emit some audio from our buffers */
                 OutputAudioFrame const N = _film->time_to_audio_frames (time - _audio_position);