{
VideoDecoder::seek (time, accurate);
AudioDecoder::seek (time, accurate);
-
+
/* If we are doing an `accurate' seek, we need to use pre-roll, as
we don't really know what the seek will give us.
*/
*/
ContentTime const u = time - _pts_offset;
- int64_t s = u.seconds() / av_q2d (_format_context->streams[_video_stream]->time_base);
-
- if (_ffmpeg_content->audio_stream ()) {
- s = min (
- s, int64_t (u.seconds() / av_q2d (_ffmpeg_content->audio_stream()->stream(_format_context)->time_base))
- );
- }
-
- av_seek_frame (_format_context, _video_stream, s, 0);
+ av_seek_frame (_format_context, _video_stream, u.seconds() / av_q2d (_format_context->streams[_video_stream]->time_base), 0);
avcodec_flush_buffers (video_codec_context());
if (audio_codec_context ()) {