This allows callers to defer logic about auto-play/current rolling state and more to TransportFSM where it
can be cnentralized and is less ambiguous
samples += tmnow.tm_min * (60 * sample_rate);
samples += tmnow.tm_sec * sample_rate;
- _session->request_locate (samples, _session->transport_rolling ());
+ _session->request_locate (samples, DoTheRightThing);
/* force displayed area in editor to start no matter
what "follow playhead" setting is.
}
if (_session->get_play_loop() && Config->get_loop_is_mode()) {
- _session->request_locate (_session->locations()->auto_loop_location()->start(), true);
+ _session->request_locate (_session->locations()->auto_loop_location()->start(), MustRoll);
} else {
if (UIConfiguration::instance().get_follow_edits()) {
list<AudioRange>& range = editor->get_selection().time;
return;
}
- _session->request_locate (current_time(), _session->transport_rolling ());
+ _session->request_locate (current_time(), DoTheRightThing);
}
void
bool
Editor::deferred_control_scroll (samplepos_t /*target*/)
{
- _session->request_locate (*_control_scroll_target, _session->transport_rolling());
+ _session->request_locate (*_control_scroll_target, DoTheRightThing);
/* reset for next stream */
_control_scroll_target = boost::none;
_dragging_playhead = false;
Session* s = _editor->session ();
if (s) {
- s->request_locate (_editor->playhead_cursor->current_sample (), _was_rolling);
+ s->request_locate (_editor->playhead_cursor->current_sample (), _was_rolling ? MustRoll : MustStop);
_editor->_pending_locate_request = true;
s->request_resume_timecode_transmission ();
}
/* didn't drag, so just locate */
- _editor->session()->request_locate (grab_sample(), _editor->session()->transport_rolling());
+ _editor->session()->request_locate (grab_sample(), DoTheRightThing);
} else if (_operation == CreateCDMarker) {
if ((l = find_location_from_marker (marker, is_start)) != 0) {
if (l->is_mark()) {
- _session->request_locate (l->start(), true);
+ _session->request_locate (l->start(), MustRoll);
}
else {
//_session->request_bounded_roll (l->start(), l->end());
if (is_start) {
- _session->request_locate (l->start(), true);
+ _session->request_locate (l->start(), MustRoll);
} else {
- _session->request_locate (l->end(), true);
+ _session->request_locate (l->end(), MustRoll);
}
}
}
if ((l = find_location_from_marker (marker, is_start)) != 0) {
if (l->is_mark()) {
- _session->request_locate (l->start(), false);
+ _session->request_locate (l->start(), MustStop);
}
else {
if (is_start) {
- _session->request_locate (l->start(), false);
+ _session->request_locate (l->start(), MustStop);
} else {
- _session->request_locate (l->end(), false);
+ _session->request_locate (l->end(), MustStop);
}
}
}
if ((l = find_location_from_marker (marker, is_start)) != 0) {
if (l->is_mark()) {
- _session->request_locate (l->start(), true);
+ _session->request_locate (l->start(), MustRoll);
}
else {
_session->request_bounded_roll (l->start(), l->end());
if (l != transport_loop_location()) {
set_loop_range (l->start(), l->end(), _("loop range from marker"));
}
- _session->request_locate (l->start(), true);
+ _session->request_locate (l->start(), MustRoll);
_session->request_play_loop (true);
}
}
for (Locations::LocationList::iterator i = ordered.begin(); n >= 0 && i != ordered.end(); ++i) {
if ((*i)->is_mark() && !(*i)->is_hidden() && !(*i)->is_session_range()) {
if (n == 0) {
- _session->request_locate ((*i)->start(), _session->transport_rolling());
+ _session->request_locate ((*i)->start(), DoTheRightThing);
break;
}
--n;
MusicSample where (canvas_event_sample (event), 0);
snap_to (where);
- _session->request_locate (where.sample, false);
+ _session->request_locate (where.sample, MustStop);
}
switch (event->button.button) {
if (scrubbing_direction == 0) {
/* first move */
- _session->request_locate (sample, false);
+ _session->request_locate (sample, MustStop);
_session->request_transport_speed (0.1);
scrubbing_direction = 1;
return;
}
- _session->request_locate (selection->markers.front()->position(), _session->transport_rolling());
+ _session->request_locate (selection->markers.front()->position(), DoTheRightThing);
} else {
const int32_t divisions = get_grid_music_divisions (0);
return;
}
- _session->request_locate (pos, _session->transport_rolling());
+ _session->request_locate (pos, DoTheRightThing);
}
void
return;
}
- _session->request_locate (pos, _session->transport_rolling());
+ _session->request_locate (pos, DoTheRightThing);
}
void
void
Editor::play_from_start ()
{
- _session->request_locate (_session->current_start_sample(), true);
+ _session->request_locate (_session->current_start_sample(), MustRoll);
}
void
Editor::play_from_edit_point ()
{
- _session->request_locate (get_preferred_edit_position(), true);
+ _session->request_locate (get_preferred_edit_position(), MustRoll);
}
void
start_sample = get_preferred_edit_position (EDIT_IGNORE_PHEAD);
if (_session->transport_rolling()) {
- _session->request_locate (start_sample, false);
+ _session->request_locate (start_sample, MustStop);
return;
}
} else {
start = 0;
}
- _session->request_locate (start, true);
+ _session->request_locate (start, MustRoll);
_session->set_requested_return_sample (ph); //force auto-return to return to playhead location, without the preroll
}
}
tll->set (location.start(), location.end());
// enable looping, reposition and start rolling
- _session->request_locate (tll->start(), true);
+ _session->request_locate (tll->start(), MustRoll);
_session->request_play_loop (true);
}
}
Editor::set_playhead_cursor ()
{
if (entered_marker) {
- _session->request_locate (entered_marker->position(), _session->transport_rolling());
+ _session->request_locate (entered_marker->position(), DoTheRightThing);
} else {
MusicSample where (0, 0);
bool ignored;
snap_to (where);
if (_session) {
- _session->request_locate (where.sample, _session->transport_rolling());
+ _session->request_locate (where.sample, DoTheRightThing);
}
}
set_loop_range (start, end, _("set loop range from region"));
if (play) {
- _session->request_locate (start, true);
+ _session->request_locate (start, MustRoll);
_session->request_play_loop (true);
}
}
}
}
- _session->request_locate (pos.sample, _session->transport_rolling());
+ _session->request_locate (pos.sample, DoTheRightThing);
}
/* keep PH visible in window */
if (key->keyval == set_playhead_accel.accel_key && (int) key->state == set_playhead_accel.accel_mods) {
if (_session) {
get_pointer (x, y);
- _session->request_locate (_start + (samplepos_t) x / _x_scale, _session->transport_rolling());
+ _session->request_locate (_start + (samplepos_t) x / _x_scale, DoTheRightThing);
return true;
}
}
if (ev->y <= PADDING + _marker_height) {
for (JumpList::const_iterator i = _jumplist.begin (); i != _jumplist.end(); ++i) {
if (i->left <= ev->x && ev->x <= i->right) {
- _session->request_locate (i->to, _session->transport_rolling ());
+ _session->request_locate (i->to, DoTheRightThing);
return true;
}
}
if (ev->button == 1) {
samplepos_t when = _last_update_sample + (ev->x - get_width() * .5) / _px_per_sample;
- _session->request_locate (std::max ((samplepos_t)0, when), _session->transport_rolling ());
+ _session->request_locate (std::max ((samplepos_t)0, when), DoTheRightThing);
}
return true;
return true;
break;
}
- _session->request_locate (std::max ((samplepos_t)0, when), _session->transport_rolling ());
+ _session->request_locate (std::max ((samplepos_t)0, when), DoTheRightThing);
return true;
}
void request_roll_at_and_return (samplepos_t start, samplepos_t return_to);
void request_bounded_roll (samplepos_t start, samplepos_t end);
void request_stop (bool abort = false, bool clear_state = false, TransportRequestSource origin = TRS_UI);
- void request_locate (samplepos_t sample, bool with_roll = false, TransportRequestSource origin = TRS_UI);
+ void request_locate (samplepos_t sample, LocateTransportDisposition ltd = DoTheRightThing, TransportRequestSource origin = TRS_UI);
void request_play_loop (bool yn, bool leave_rolling = false);
bool get_play_loop () const { return play_loop; }
union {
bool second_yes_or_no;
double control_value;
+ LocateTransportDisposition locate_transport_disposition;
};
union {
EventType type;
union {
bool abort; /* for stop */
- bool with_roll; /* for locate */
+ LocateTransportDisposition ltd; /* for locate */
};
union {
bool clear_state; /* for stop */
Event (EventType t)
: type (t)
- , with_roll (false)
+ , ltd (MustStop)
, with_flush (false)
, target (0)
, for_loop_end (false)
{
assert (t == StopTransport);
}
- Event (EventType t, samplepos_t pos, bool r, bool fl, bool lp, bool f4c)
+ Event (EventType t, samplepos_t pos, LocateTransportDisposition l, bool fl, bool lp, bool f4c)
: type (t)
- , with_roll (r)
+ , ltd (l)
, with_flush (fl)
, target (pos)
, for_loop_end (lp)
void defer (Event& ev);
void bad_transition (Event const &);
void set_roll_after (bool) const;
+ bool compute_should_roll (LocateTransportDisposition) const;
};
} /* end namespace ARDOUR */
LoopChanged = 0x8,
};
+enum LocateTransportDisposition {
+ MustRoll,
+ MustStop,
+ DoTheRightThing
+};
+
typedef std::vector<CaptureInfo*> CaptureInfos;
} // namespace ARDOUR
_need_butler = butler_required;
}
- DEBUG_TRACE (DEBUG::Butler, string_compose ("%1 reader run, needs butler = %2\n", name(), _need_butler));
+ if (_need_butler) {
+ DEBUG_TRACE (DEBUG::Butler, string_compose ("%1 reader run, needs butler = %2\n", name(), _need_butler));
+ }
}
bool
samplepos_t file_sample_tmp = ffa;
+ // int64_t before = g_get_monotonic_time ();
+ // int64_t elapsed;
+
for (chan_n = 0, i = c->begin(); i != c->end(); ++i, ++chan_n) {
ChannelInfo* chan (*i);
TransportFSM::ButlerState _TransportFSM_ButlerState;
LoopFadeChoice _LoopFadeChooice;
TransportState _TransportState;
-
+ LocateTransportDisposition _LocateTransportDisposition;
+
#define REGISTER(e) enum_writer.register_distinct (typeid(e).name(), i, s); i.clear(); s.clear()
#define REGISTER_BITS(e) enum_writer.register_bits (typeid(e).name(), i, s); i.clear(); s.clear()
#define REGISTER_ENUM(e) i.push_back (e); s.push_back (#e)
REGISTER_ENUM (TransportLooping);
REGISTER_ENUM (TransportStarting);
REGISTER (_TransportState);
+
+ REGISTER_ENUM (MustStop);
+ REGISTER_ENUM (MustRoll);
+ REGISTER_ENUM (DoTheRightThing);
+ REGISTER (_LocateTransportDisposition);
}
} /* namespace ARDOUR */
DEBUG_TRACE (DEBUG::MTC, string_compose ("update_mtc_time: full TC %1 or outside window %2 MTC %3\n", was_full, outside_window (mtc_frame), mtc_frame));
_session->set_requested_return_sample (-1);
_session->request_transport_speed (0, TRS_MTC);
- _session->request_locate (mtc_frame, false, TRS_MTC);
+ _session->request_locate (mtc_frame, MustStop, TRS_MTC);
update_mtc_status (MIDI::MTC_Stopped);
reset (false);
reset_window (mtc_frame);
*/
loop_changing = true;
- request_locate (location->start(), true);
+ request_locate (location->start(), MustRoll);
} else {
Session::goto_end ()
{
if (_session_range_location) {
- request_locate (_session_range_location->end(), false);
+ request_locate (_session_range_location->end(), MustStop);
} else {
- request_locate (0, false);
+ request_locate (0, MustStop);
}
}
Session::goto_start (bool and_roll)
{
if (_session_range_location) {
- request_locate (_session_range_location->start(), and_roll);
+ request_locate (_session_range_location->start(), and_roll ? MustRoll : DoTheRightThing);
} else {
- request_locate (0, and_roll);
+ request_locate (0, and_roll ? MustRoll : DoTheRightThing);
}
}
if (post_export_sync) {
config.set_external_sync (true);
} else {
- request_locate (post_export_position, false, trs);
+ request_locate (post_export_position, MustStop, trs);
}
}
mtcs->handle_locate (mmc_tc);
} else {
// cerr << "Locate without MTC slave\n";
- request_locate (target_sample, false);
+ request_locate (target_sample, MustStop);
}
}
#define TFSM_EVENT(evtype) { _transport_fsm->enqueue (new TransportFSM::Event (evtype)); }
#define TFSM_STOP(abort,clear) { _transport_fsm->enqueue (new TransportFSM::Event (TransportFSM::StopTransport,abort,clear)); }
-#define TFSM_LOCATE(target,roll,flush,loop,force) { _transport_fsm->enqueue (new TransportFSM::Event (TransportFSM::Locate,target,roll,flush,loop,force)); }
+#define TFSM_LOCATE(target,ltd,flush,loop,force) { _transport_fsm->enqueue (new TransportFSM::Event (TransportFSM::Locate,target,ltd,flush,loop,force)); }
/** Called by the audio engine when there is work to be done with JACK.
if (play_loop) {
/* roll after locate, do not flush, set "for loop end" true
*/
- TFSM_LOCATE (ev->target_sample, true, false, true, false);
+ TFSM_LOCATE (ev->target_sample, MustRoll, false, true, false);
}
remove = false;
del = false;
case SessionEvent::Locate:
/* args: do not roll after locate, clear state, not for loop, force */
- TFSM_LOCATE (ev->target_sample, false, true, false, ev->yes_or_no);
+ TFSM_LOCATE (ev->target_sample, ev->locate_transport_disposition, true, false, ev->yes_or_no);
_send_timecode_update = true;
break;
case SessionEvent::LocateRoll:
/* args: roll after locate, clear state if not looping, not for loop, force */
- TFSM_LOCATE (ev->target_sample, true, !play_loop, false, ev->yes_or_no);
+ TFSM_LOCATE (ev->target_sample, ev->locate_transport_disposition, !play_loop, false, ev->yes_or_no);
_send_timecode_update = true;
break;
case SessionEvent::Skip:
if (Config->get_skip_playback()) {
- TFSM_LOCATE (ev->target_sample, true, true, false, false);
+ TFSM_LOCATE (ev->target_sample, MustRoll, true, false, false);
_send_timecode_update = true;
}
remove = false;
case SessionEvent::LocateRollLocate:
// locate is handled by ::request_roll_at_and_return()
_requested_return_sample = ev->target_sample;
- TFSM_LOCATE (ev->target2_sample, true, true, false, false);
+ TFSM_LOCATE (ev->target2_sample, MustRoll, true, false, false);
_send_timecode_update = true;
break;
case SessionEvent::RangeLocate:
/* args: roll after locate, do flush, not with loop */
- TFSM_LOCATE (ev->target_sample, true, true, false, false);
+ TFSM_LOCATE (ev->target_sample, MustRoll, true, false, false);
remove = false;
del = false;
break;
const samplepos_t locate_target = master_transport_sample + wlp;
DEBUG_TRACE (DEBUG::Slave, string_compose ("JACK transport: jump to master position %1 by locating to %2\n", master_transport_sample, locate_target));
/* for JACK transport always stop after the locate (2nd argument == false) */
- TFSM_LOCATE (locate_target, false, true, false, false);
+ TFSM_LOCATE (locate_target, MustStop, true, false, false);
} else {
DEBUG_TRACE (DEBUG::Slave, string_compose ("JACK Transport: locate already in process, sts = %1\n", master_transport_sample));
/* note that for non-JACK transport masters, we assume that the transport state (rolling,stopped) after the locate
* remains unchanged (2nd argument, "roll-after-locate")
*/
- TFSM_LOCATE (master_transport_sample, master_speed != 0, true, false, false);
+ TFSM_LOCATE (master_transport_sample, (master_speed != 0) ? MustRoll : MustStop, true, false, false);
}
return true;
#define TFSM_EVENT(evtype) { _transport_fsm->enqueue (new TransportFSM::Event (evtype)); }
#define TFSM_STOP(abort,clear) { _transport_fsm->enqueue (new TransportFSM::Event (TransportFSM::StopTransport,abort,clear)); }
-#define TFSM_LOCATE(target,roll,flush,loop,force) { _transport_fsm->enqueue (new TransportFSM::Event (TransportFSM::Locate,target,roll,flush,loop,force)); }
+#define TFSM_LOCATE(target,ltd,flush,loop,force) { _transport_fsm->enqueue (new TransportFSM::Event (TransportFSM::Locate,target,ltd,flush,loop,force)); }
/* *****************************************************************************
* REALTIME ACTIONS (to be called on state transitions)
/* jump to start and then roll from there */
- request_locate (location->start(), true);
+ request_locate (location->start(), MustRoll);
return;
}
}
}
void
-Session::request_locate (samplepos_t target_sample, bool with_roll, TransportRequestSource origin)
+Session::request_locate (samplepos_t target_sample, LocateTransportDisposition ltd, TransportRequestSource origin)
{
if (synced_to_engine()) {
_engine.transport_locate (target_sample);
return;
}
- SessionEvent *ev = new SessionEvent (with_roll ? SessionEvent::LocateRoll : SessionEvent::Locate, SessionEvent::Add, SessionEvent::Immediate, target_sample, 0, false);
- DEBUG_TRACE (DEBUG::Transport, string_compose ("Request locate to %1\n", target_sample));
+ SessionEvent::Type type;
+
+ switch (ltd) {
+ case MustRoll:
+ type = SessionEvent::LocateRoll;
+ break;
+ case MustStop:
+ type = SessionEvent::Locate;
+ break;
+ case DoTheRightThing:
+ if (config.get_auto_play()) {
+ type = SessionEvent::LocateRoll;
+ } else {
+ type = SessionEvent::Locate;
+ }
+ break;
+ }
+
+ SessionEvent *ev = new SessionEvent (type, SessionEvent::Add, SessionEvent::Immediate, target_sample, 0, false);
+ ev->locate_transport_disposition = ltd;
+ DEBUG_TRACE (DEBUG::Transport, string_compose ("Request locate to %1 ltd = %2\n", target_sample, enum_2_string (ltd)));
queue_event (ev);
}
samplepos_t pos = std::max ((samplepos_t)0, rec_in - preroll);
_preroll_record_trim_len = preroll;
maybe_enable_record ();
- request_locate (pos, true);
+ request_locate (pos, MustRoll);
set_requested_return_sample (rec_in);
}
_have_captured = true;
}
- DEBUG_TRACE (DEBUG::Transport, X_("Butler PTW: DS stop\n"));
+ DEBUG_TRACE (DEBUG::Transport, X_("Butler post-transport-work, non realtime stop\n"));
if (abort && did_record) {
/* no reason to save the session file when we remove sources
crude mechanism. Got a better idea?
*/
loop_changing = true;
- TFSM_LOCATE (loc->start(), true, true, false, true);
+ TFSM_LOCATE (loc->start(), MustRoll, true, false, true);
} else if (!transport_rolling()) {
/* loop-is-mode: not rolling, just locate to loop start */
- TFSM_LOCATE (loc->start(), false, true, false, true);
+ TFSM_LOCATE (loc->start(), MustStop, true, false, true);
}
}
break;
case Locate:
- DEBUG_TRACE (DEBUG::TFSMEvents, string_compose ("locate, with roll = %1 flush = %2 target = %3 loop %4 force %5\n",
- ev.with_roll,
+ DEBUG_TRACE (DEBUG::TFSMEvents, string_compose ("locate, ltd = %1 flush = %2 target = %3 loop %4 force %5\n",
+ enum_2_string (ev.ltd),
ev.with_flush,
ev.target,
ev.for_loop_end,
* disk I/O is required - the loop is
* automically present in buffers already.
*
- * Note that ev.with_roll is ignored and
+ * Note that ev.ltd is ignored and
* assumed to be true because we're looping.
*/
transition (WaitingForLocate);
TransportFSM::start_declick_for_locate (Event const & l)
{
assert (l.type == Locate);
- DEBUG_TRACE (DEBUG::TFSMEvents, string_compose ("start_declick_for_locate, crals %1 with_roll %2 speed %3 sral %4\n", (bool) current_roll_after_locate_status, l.with_roll, api->speed(), api->should_roll_after_locate()));
+ DEBUG_TRACE (DEBUG::TFSMEvents, string_compose ("start_declick_for_locate, crals %1 ltd %2 speed %3 sral %4\n", (bool) current_roll_after_locate_status,
+ enum_2_string (l.ltd), api->speed(), api->should_roll_after_locate()));
_last_locate = l;
if (!current_roll_after_locate_status) {
- set_roll_after (l.with_roll);
+ set_roll_after (compute_should_roll (l.ltd));
}
api->stop_transport (false, false);
}
assert (l.type == Locate);
DEBUG_TRACE (DEBUG::TFSMEvents, "start_locate_while_stopped\n");
- set_roll_after (l.with_roll || api->should_roll_after_locate());
+ set_roll_after (compute_should_roll (l.ltd));
api->locate (l.target, current_roll_after_locate_status.get(), l.with_flush, l.for_loop_end, l.force);
}
+bool
+TransportFSM::compute_should_roll (LocateTransportDisposition ltd) const
+{
+ switch (ltd) {
+ case MustRoll:
+ return true;
+ case MustStop:
+ return false;
+ case DoTheRightThing:
+ if (rolling()) {
+ return true;
+ } else {
+ return api->should_roll_after_locate ();
+ }
+ break;
+ }
+ /*NOTREACHED*/
+ return true;
+}
+
void
TransportFSM::locate_for_loop (Event const & l)
{
assert (l.type == Locate);
DEBUG_TRACE (DEBUG::TFSMEvents, string_compose ("locate_for_loop, wl = %1\n", l.for_loop_end));
- set_roll_after (l.with_roll);
+
+ const bool should_roll = compute_should_roll (l.ltd);
+
_last_locate = l;
- api->locate (l.target, l.with_roll, l.with_flush, l.for_loop_end, l.force);
+ api->locate (l.target, should_roll, l.with_flush, l.for_loop_end, l.force);
}
void
TransportFSM::start_locate_after_declick () const
{
DEBUG_TRACE (DEBUG::TFSMEvents, string_compose ("start_locate_after_declick, have crals ? %1 roll will be %2\n", (bool) current_roll_after_locate_status,
- current_roll_after_locate_status ? current_roll_after_locate_status.get() : _last_locate.with_roll));
+ current_roll_after_locate_status ? current_roll_after_locate_status.get() : compute_should_roll (_last_locate.ltd)));
- const bool roll = current_roll_after_locate_status ? current_roll_after_locate_status.get() : _last_locate.with_roll;
+ const bool roll = current_roll_after_locate_status ? current_roll_after_locate_status.get() : compute_should_roll (_last_locate.ltd);
api->locate (_last_locate.target, roll, _last_locate.with_flush, _last_locate.for_loop_end, _last_locate.force);
}
samplepos_t pos = session->locations()->first_mark_before (session->transport_sample());
if (pos >= 0) {
- session->request_locate (pos, _keep_rolling && session->transport_rolling());
+ session->request_locate (pos, DoTheRightThing);
} else {
session->goto_start ();
}
samplepos_t pos = session->locations()->first_mark_after (session->transport_sample());
if (pos >= 0) {
- session->request_locate (pos, _keep_rolling && session->transport_rolling());
+ session->request_locate (pos, DoTheRightThing);
} else {
session->goto_end();
}
void
ContourDesignControlProtocol::jump_forward (JumpDistance dist)
{
- bool kr = _keep_rolling && session->transport_rolling ();
+ LocateTransportDisposition kr = _keep_rolling ? DoTheRightThing : MustStop;
switch (dist.unit) {
case SECONDS: jump_by_seconds (dist.value, kr); break;
case BEATS: jump_by_beats (dist.value, kr); break;
samplepos_t pos = session->locations()->first_mark_before (session->transport_sample());
if (pos >= 0) {
- session->request_locate (pos, session->transport_rolling());
+ session->request_locate (pos, DoTheRightThing);
} else {
session->goto_start ();
}
samplepos_t pos = session->locations()->first_mark_after (session->transport_sample());
if (pos >= 0) {
- session->request_locate (pos, session->transport_rolling());
+ session->request_locate (pos, DoTheRightThing);
} else {
session->goto_end();
}
}
void
-BasicUI::locate (samplepos_t where, bool roll_after_locate)
+BasicUI::locate (samplepos_t where, LocateTransportDisposition ltd)
{
- session->request_locate (where, roll_after_locate);
+ session->request_locate (where, ltd);
}
void
-BasicUI::jump_by_seconds (double secs, bool with_roll)
+BasicUI::locate (samplepos_t where, bool roll)
+{
+ session->request_locate (where, roll ? MustRoll : DoTheRightThing);
+}
+
+void
+BasicUI::jump_by_seconds (double secs, LocateTransportDisposition ltd)
{
samplepos_t current = session->transport_sample();
double s = (double) current / (double) session->nominal_sample_rate();
}
s = s * session->nominal_sample_rate();
- session->request_locate (floor(s), with_roll);
+ session->request_locate (floor(s), ltd);
}
void
-BasicUI::jump_by_bars (double bars, bool with_roll)
+BasicUI::jump_by_bars (double bars, LocateTransportDisposition ltd)
{
TempoMap& tmap (session->tempo_map());
Timecode::BBT_Time bbt (tmap.bbt_at_sample (session->transport_sample()));
any.type = AnyTime::BBT;
any.bbt.bars = bars;
- session->request_locate (session->convert_to_samples (any), with_roll);
+ session->request_locate (session->convert_to_samples (any), ltd);
}
void
-BasicUI::jump_by_beats (double beats, bool with_roll)
+BasicUI::jump_by_beats (double beats, LocateTransportDisposition ltd)
{
TempoMap& tmap (session->tempo_map ());
double qn_goal = tmap.quarter_note_at_sample (session->transport_sample ()) + beats;
if (qn_goal < 0.0) {
qn_goal = 0.0;
}
- session->request_locate (tmap.sample_at_quarter_note (qn_goal), with_roll);
+ session->request_locate (tmap.sample_at_quarter_note (qn_goal), ltd);
}
void
} else { /* not rolling */
if (session->get_play_loop() && Config->get_loop_is_mode()) {
- session->request_locate (session->locations()->auto_loop_location()->start(), true);
+ session->request_locate (session->locations()->auto_loop_location()->start(), MustRoll);
} else {
session->request_transport_speed (1.0f);
}
for (Locations::LocationList::iterator i = ordered.begin(); n >= 0 && i != ordered.end(); ++i) {
if ((*i)->is_mark() && !(*i)->is_hidden() && !(*i)->is_session_range()) {
if (n == 0) {
- session->request_locate ((*i)->start(), session->transport_rolling());
+ session->request_locate ((*i)->start(), DoTheRightThing);
break;
}
--n;
void set_transport_speed (double speed);
double get_transport_speed ();
- void jump_by_seconds (double sec, bool with_roll = false);
- void jump_by_bars (double bars, bool with_roll = false);
- void jump_by_beats (double beats, bool with_roll = false);
+ void jump_by_seconds (double sec, ARDOUR::LocateTransportDisposition ltd = ARDOUR::DoTheRightThing);
+ void jump_by_bars (double bars, ARDOUR::LocateTransportDisposition ltd = ARDOUR::DoTheRightThing);
+ void jump_by_beats (double beats, ARDOUR::LocateTransportDisposition ltd = ARDOUR::DoTheRightThing);
ARDOUR::samplepos_t transport_sample ();
- void locate (ARDOUR::samplepos_t sample, bool play = false);
+ void locate (ARDOUR::samplepos_t sample, ARDOUR::LocateTransportDisposition ltd);
+ void locate (ARDOUR::samplepos_t sample, bool);
bool locating ();
bool locked ();
// stop key-repeat
dynamic_cast<FP8RepeatButton*>(&b_ffw)->stop_repeat();
dynamic_cast<FP8RepeatButton*>(&b_rew)->stop_repeat();
- session->request_locate (0, false);
+ session->request_locate (0, MustStop);
return;
}
for (Locations::LocationList::const_iterator l = ll.begin(); l != ll.end(); ++l) {
if ((*l)->is_mark ()) {
if (strcmp (&argv[0]->s, (*l)->name().c_str()) == 0) {
- session->request_locate ((*l)->start (), false);
+ session->request_locate ((*l)->start (), MustStop);
return 0;
} else if ((*l)->start () == session->transport_sample()) {
cur_mark = (*l);
std::sort (lm.begin(), lm.end(), location_marker_sort);
// go there
if (marker < lm.size()) {
- session->request_locate (lm[marker].when, false);
+ session->request_locate (lm[marker].when, MustStop);
return 0;
}
// we were unable to deal with things
scrub_speed = 0;
session->request_transport_speed (0);
// locate to the place PH was at last tick
- session->request_locate (scrub_place, false);
+ session->request_locate (scrub_place, MustStop);
}
}
for (uint32_t it = 0; it < _surface.size(); it++) {