2 Copyright (C) 2012-2014 Carl Hetherington <cth@carlh.net>
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation; either version 2 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with this program; if not, write to the Free Software
16 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20 /** @file src/sound_processor.cc
21 * @brief CinemaSoundProcessor class.
24 #include "cinema_sound_processor.h"
25 #include "dolby_cp750.h"
26 #include "dcpomatic_assert.h"
32 vector<CinemaSoundProcessor const *> CinemaSoundProcessor::_cinema_sound_processors;
35 * @param n User-visible name.
37 CinemaSoundProcessor::CinemaSoundProcessor (string i, string n)
44 /** @return All available sound processors */
45 vector<CinemaSoundProcessor const *>
46 CinemaSoundProcessor::all ()
48 return _cinema_sound_processors;
51 /** Set up the static _sound_processors vector; must be called before from_*
55 CinemaSoundProcessor::setup_cinema_sound_processors ()
57 _cinema_sound_processors.push_back (new DolbyCP750);
60 /** @param id One of our ids.
61 * @return Corresponding sound processor, or 0.
63 CinemaSoundProcessor const *
64 CinemaSoundProcessor::from_id (string id)
66 vector<CinemaSoundProcessor const *>::iterator i = _cinema_sound_processors.begin ();
67 while (i != _cinema_sound_processors.end() && (*i)->id() != id) {
71 if (i == _cinema_sound_processors.end ()) {
78 /** @param s A sound processor from our static list.
79 * @return Index of the sound processor with the list, or -1.
82 CinemaSoundProcessor::as_index (CinemaSoundProcessor const * s)
84 vector<CinemaSoundProcessor*>::size_type i = 0;
85 while (i < _cinema_sound_processors.size() && _cinema_sound_processors[i] != s) {
89 if (i == _cinema_sound_processors.size ()) {
96 /** @param i An index returned from as_index().
97 * @return Corresponding sound processor.
99 CinemaSoundProcessor const *
100 CinemaSoundProcessor::from_index (int i)
102 DCPOMATIC_ASSERT (i <= int(_cinema_sound_processors.size ()));
103 return _cinema_sound_processors[i];