2 Copyright (C) 2012-2021 Carl Hetherington <cth@carlh.net>
4 This file is part of DCP-o-matic.
6 DCP-o-matic is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
11 DCP-o-matic is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with DCP-o-matic. If not, see <http://www.gnu.org/licenses/>.
22 /** @file src/cinema_sound_processor.h
23 * @brief CinemaSoundProcessor class
27 #ifndef DCPOMATIC_CINEMA_SOUND_PROCESSOR_H
28 #define DCPOMATIC_CINEMA_SOUND_PROCESSOR_H
31 #include <boost/utility.hpp>
36 /** @class CinemaSoundProcessor
37 * @brief Class to describe a cimema's sound processor.
39 * In other words, the box in the rack that handles sound decoding and processing
42 class CinemaSoundProcessor
45 CinemaSoundProcessor (std::string i, std::string n, float knee, float below, float above);
46 virtual ~CinemaSoundProcessor () {}
48 CinemaSoundProcessor (CinemaSoundProcessor const&) = delete;
49 CinemaSoundProcessor& operator=(CinemaSoundProcessor const&) = delete;
51 float db_for_fader_change (float from, float to) const;
53 /** @return id for our use */
54 std::string id () const {
58 /** @return user-visible name for this sound processor */
59 std::string name () const {
63 static std::vector<CinemaSoundProcessor const *> all ();
64 static void setup_cinema_sound_processors ();
65 static CinemaSoundProcessor const * from_id (std::string id);
66 static CinemaSoundProcessor const * from_index (int);
67 static int as_index (CinemaSoundProcessor const *);
72 /** user-visible name for this sound processor */
78 /** sll available cinema sound processors */
79 static std::vector<CinemaSoundProcessor const *> _cinema_sound_processors;