2 Copyright (C) 2012-2020 Carl Hetherington <cth@carlh.net>
4 This file is part of DCP-o-matic.
6 DCP-o-matic is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
11 DCP-o-matic is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with DCP-o-matic. If not, see <http://www.gnu.org/licenses/>.
22 #include "atmos_metadata.h"
23 #include "dcp_text_track.h"
24 #include "dcpomatic_time.h"
25 #include "film_encoder.h"
26 #include "player_text.h"
27 #include "j2k_encoder.h"
29 #include <dcp/atmos_frame.h>
38 struct frames_not_lost_when_threads_disappear;
41 /** @class DCPFilmEncoder */
42 class DCPFilmEncoder : public FilmEncoder
45 DCPFilmEncoder(std::shared_ptr<const Film> film, std::weak_ptr<Job> job);
50 boost::optional<float> current_rate () const override;
51 Frame frames_done () const override;
53 /** @return true if we are in the process of calling Encoder::process_end */
54 bool finishing () const override {
58 void pause() override;
59 void resume() override;
63 friend struct ::frames_not_lost_when_threads_disappear;
65 void video (std::shared_ptr<PlayerVideo>, dcpomatic::DCPTime);
66 void audio (std::shared_ptr<AudioBuffers>, dcpomatic::DCPTime);
67 void text (PlayerText, TextType, boost::optional<DCPTextTrack>, dcpomatic::DCPTimePeriod);
68 void atmos (std::shared_ptr<const dcp::AtmosFrame>, dcpomatic::DCPTime, AtmosMetadata metadata);
71 J2KEncoder _j2k_encoder;
73 bool _non_burnt_subtitles;
75 boost::signals2::scoped_connection _player_video_connection;
76 boost::signals2::scoped_connection _player_audio_connection;
77 boost::signals2::scoped_connection _player_text_connection;
78 boost::signals2::scoped_connection _player_atmos_connection;