2 Copyright (C) 2013-2021 Carl Hetherington <cth@carlh.net>
4 This file is part of DCP-o-matic.
6 DCP-o-matic is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
11 DCP-o-matic is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with DCP-o-matic. If not, see <http://www.gnu.org/licenses/>.
22 #include "atmos_decoder.h"
25 #include "audio_buffers.h"
26 #include "content_audio.h"
27 #include "dcp_content.h"
28 #include "dcpomatic_log.h"
31 #include "raw_image_proxy.h"
34 #include "render_text.h"
36 #include "content_video.h"
37 #include "player_video.h"
38 #include "frame_rate_change.h"
39 #include "audio_processor.h"
41 #include "referenced_reel_asset.h"
42 #include "decoder_factory.h"
44 #include "video_decoder.h"
45 #include "audio_decoder.h"
46 #include "text_content.h"
47 #include "text_decoder.h"
48 #include "ffmpeg_content.h"
49 #include "audio_content.h"
50 #include "dcp_decoder.h"
51 #include "image_decoder.h"
52 #include "compose.hpp"
56 #include <dcp/reel_sound_asset.h>
57 #include <dcp/reel_subtitle_asset.h>
58 #include <dcp/reel_picture_asset.h>
59 #include <dcp/reel_closed_caption_asset.h>
69 using std::dynamic_pointer_cast;
72 using std::make_shared;
78 using std::shared_ptr;
81 using std::make_shared;
82 using boost::optional;
83 using boost::scoped_ptr;
84 #if BOOST_VERSION >= 106100
85 using namespace boost::placeholders;
87 using namespace dcpomatic;
90 int const PlayerProperty::VIDEO_CONTAINER_SIZE = 700;
91 int const PlayerProperty::PLAYLIST = 701;
92 int const PlayerProperty::FILM_CONTAINER = 702;
93 int const PlayerProperty::FILM_VIDEO_FRAME_RATE = 703;
94 int const PlayerProperty::DCP_DECODE_REDUCTION = 704;
95 int const PlayerProperty::PLAYBACK_LENGTH = 705;
98 Player::Player (shared_ptr<const Film> film)
101 , _tolerant (film->tolerant())
102 , _audio_merger (_film->audio_frame_rate())
108 Player::Player (shared_ptr<const Film> film, shared_ptr<const Playlist> playlist_)
110 , _playlist (playlist_)
112 , _tolerant (film->tolerant())
113 , _audio_merger (_film->audio_frame_rate())
122 _film_changed_connection = _film->Change.connect (bind (&Player::film_change, this, _1, _2));
123 /* The butler must hear about this first, so since we are proxying this through to the butler we must
126 _playlist_change_connection = playlist()->Change.connect (bind (&Player::playlist_change, this, _1), boost::signals2::at_front);
127 _playlist_content_change_connection = playlist()->ContentChange.connect (bind(&Player::playlist_content_change, this, _1, _3, _4));
128 set_video_container_size (_film->frame_size ());
130 film_change (ChangeType::DONE, Film::Property::AUDIO_PROCESSOR);
133 seek (DCPTime (), true);
144 Player::setup_pieces ()
146 boost::mutex::scoped_lock lm (_mutex);
147 setup_pieces_unlocked ();
152 have_video (shared_ptr<const Content> content)
154 return static_cast<bool>(content->video) && content->video->use();
159 have_audio (shared_ptr<const Content> content)
161 return static_cast<bool>(content->audio);
166 Player::setup_pieces_unlocked ()
168 _playback_length = _playlist ? _playlist->length(_film) : _film->length();
170 auto old_pieces = _pieces;
174 _shuffler = new Shuffler();
175 _shuffler->Video.connect(bind(&Player::video, this, _1, _2));
177 for (auto i: playlist()->content()) {
179 if (!i->paths_valid ()) {
183 if (_ignore_video && _ignore_audio && i->text.empty()) {
184 /* We're only interested in text and this content has none */
188 shared_ptr<Decoder> old_decoder;
189 for (auto j: old_pieces) {
190 auto decoder = j->decoder_for(i);
192 old_decoder = decoder;
197 auto decoder = decoder_factory (_film, i, _fast, _tolerant, old_decoder);
198 DCPOMATIC_ASSERT (decoder);
200 FrameRateChange frc (_film, i);
202 if (decoder->video && _ignore_video) {
203 decoder->video->set_ignore (true);
206 if (decoder->audio && _ignore_audio) {
207 decoder->audio->set_ignore (true);
211 for (auto i: decoder->text) {
212 i->set_ignore (true);
216 auto dcp = dynamic_pointer_cast<DCPDecoder> (decoder);
218 dcp->set_decode_referenced (_play_referenced);
219 if (_play_referenced) {
220 dcp->set_forced_reduction (_dcp_decode_reduction);
224 auto piece = make_shared<Piece>(i, decoder, frc);
225 _pieces.push_back (piece);
227 if (decoder->video) {
228 if (i->video->frame_type() == VideoFrameType::THREE_D_LEFT || i->video->frame_type() == VideoFrameType::THREE_D_RIGHT) {
229 /* We need a Shuffler to cope with 3D L/R video data arriving out of sequence */
230 decoder->video->Data.connect (bind(&Shuffler::video, _shuffler, weak_ptr<Piece>(piece), _1));
232 decoder->video->Data.connect (bind(&Player::video, this, weak_ptr<Piece>(piece), _1));
236 if (decoder->audio) {
237 decoder->audio->Data.connect (bind (&Player::audio, this, weak_ptr<Piece> (piece), _1, _2));
240 auto j = decoder->text.begin();
242 while (j != decoder->text.end()) {
243 (*j)->BitmapStart.connect (
244 bind(&Player::bitmap_text_start, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
246 (*j)->PlainStart.connect (
247 bind(&Player::plain_text_start, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
250 bind(&Player::subtitle_stop, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
256 if (decoder->atmos) {
257 decoder->atmos->Data.connect (bind(&Player::atmos, this, weak_ptr<Piece>(piece), _1));
261 for (auto i = _pieces.begin(); i != _pieces.end(); ++i) {
262 if ((*i)->use_video() && (*i)->video_frame_type() != VideoFrameType::THREE_D_LEFT && (*i)->video_frame_type() != VideoFrameType::THREE_D_RIGHT) {
263 /* Look for content later in the content list with in-use video that overlaps this */
264 auto period = DCPTimePeriod((*i)->position(), (*i)->end(_film));
267 for (; j != _pieces.end(); ++j) {
268 if ((*j)->use_video()) {
269 (*i)->ignore_video = DCPTimePeriod((*j)->position(), (*j)->end(_film)).overlap(period);
275 _black = Empty (_film, playlist(), bind(&have_video, _1), _playback_length);
276 _silent = Empty (_film, playlist(), bind(&have_audio, _1), _playback_length);
278 _last_video_time = boost::optional<dcpomatic::DCPTime>();
279 _last_video_eyes = Eyes::BOTH;
280 _last_audio_time = boost::optional<dcpomatic::DCPTime>();
285 Player::playlist_content_change (ChangeType type, int property, bool frequent)
287 if (property == VideoContentProperty::CROP) {
288 if (type == ChangeType::DONE) {
289 auto const vcs = video_container_size();
290 boost::mutex::scoped_lock lm (_mutex);
291 for (auto const& i: _delay) {
292 i.first->reset_metadata (_film, vcs);
296 if (type == ChangeType::PENDING) {
297 /* The player content is probably about to change, so we can't carry on
298 until that has happened and we've rebuilt our pieces. Stop pass()
299 and seek() from working until then.
302 } else if (type == ChangeType::DONE) {
303 /* A change in our content has gone through. Re-build our pieces. */
306 } else if (type == ChangeType::CANCELLED) {
311 Change (type, property, frequent);
316 Player::set_video_container_size (dcp::Size s)
318 Change (ChangeType::PENDING, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
321 boost::mutex::scoped_lock lm (_mutex);
323 if (s == _video_container_size) {
325 Change (ChangeType::CANCELLED, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
329 _video_container_size = s;
331 _black_image.reset (new Image (AV_PIX_FMT_RGB24, _video_container_size, true));
332 _black_image->make_black ();
335 Change (ChangeType::DONE, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
340 Player::playlist_change (ChangeType type)
342 if (type == ChangeType::DONE) {
345 Change (type, PlayerProperty::PLAYLIST, false);
350 Player::film_change (ChangeType type, Film::Property p)
352 /* Here we should notice Film properties that affect our output, and
353 alert listeners that our output now would be different to how it was
354 last time we were run.
357 if (p == Film::Property::CONTAINER) {
358 Change (type, PlayerProperty::FILM_CONTAINER, false);
359 } else if (p == Film::Property::VIDEO_FRAME_RATE) {
360 /* Pieces contain a FrameRateChange which contains the DCP frame rate,
361 so we need new pieces here.
363 if (type == ChangeType::DONE) {
366 Change (type, PlayerProperty::FILM_VIDEO_FRAME_RATE, false);
367 } else if (p == Film::Property::AUDIO_PROCESSOR) {
368 if (type == ChangeType::DONE && _film->audio_processor ()) {
369 boost::mutex::scoped_lock lm (_mutex);
370 _audio_processor = _film->audio_processor()->clone (_film->audio_frame_rate ());
372 } else if (p == Film::Property::AUDIO_CHANNELS) {
373 if (type == ChangeType::DONE) {
374 boost::mutex::scoped_lock lm (_mutex);
375 _audio_merger.clear ();
381 shared_ptr<PlayerVideo>
382 Player::black_player_video_frame (Eyes eyes) const
384 return std::make_shared<PlayerVideo> (
385 std::make_shared<const RawImageProxy>(_black_image),
388 _video_container_size,
389 _video_container_size,
392 PresetColourConversion::all().front().conversion,
394 std::weak_ptr<Content>(),
395 boost::optional<Frame>(),
402 Player::get_subtitle_fonts ()
404 boost::mutex::scoped_lock lm (_mutex);
406 vector<FontData> fonts;
407 for (auto i: _pieces) {
408 /* XXX: things may go wrong if there are duplicate font IDs
409 with different font files.
411 auto f = i->decoder->fonts ();
412 copy (f.begin(), f.end(), back_inserter(fonts));
419 /** Set this player never to produce any video data */
421 Player::set_ignore_video ()
423 boost::mutex::scoped_lock lm (_mutex);
424 _ignore_video = true;
425 setup_pieces_unlocked ();
430 Player::set_ignore_audio ()
432 boost::mutex::scoped_lock lm (_mutex);
433 _ignore_audio = true;
434 setup_pieces_unlocked ();
439 Player::set_ignore_text ()
441 boost::mutex::scoped_lock lm (_mutex);
443 setup_pieces_unlocked ();
447 /** Set the player to always burn open texts into the image regardless of the content settings */
449 Player::set_always_burn_open_subtitles ()
451 boost::mutex::scoped_lock lm (_mutex);
452 _always_burn_open_subtitles = true;
456 /** Sets up the player to be faster, possibly at the expense of quality */
460 boost::mutex::scoped_lock lm (_mutex);
462 setup_pieces_unlocked ();
467 Player::set_play_referenced ()
469 boost::mutex::scoped_lock lm (_mutex);
470 _play_referenced = true;
471 setup_pieces_unlocked ();
476 maybe_add_asset (list<ReferencedReelAsset>& a, shared_ptr<dcp::ReelAsset> r, Frame reel_trim_start, Frame reel_trim_end, DCPTime from, int const ffr)
478 DCPOMATIC_ASSERT (r);
479 r->set_entry_point (r->entry_point().get_value_or(0) + reel_trim_start);
480 r->set_duration (r->actual_duration() - reel_trim_start - reel_trim_end);
481 if (r->actual_duration() > 0) {
483 ReferencedReelAsset(r, DCPTimePeriod(from, from + DCPTime::from_frames(r->actual_duration(), ffr)))
489 list<ReferencedReelAsset>
490 Player::get_reel_assets ()
492 /* Does not require a lock on _mutex as it's only called from DCPEncoder */
494 list<ReferencedReelAsset> a;
496 for (auto i: playlist()->content()) {
497 auto j = dynamic_pointer_cast<DCPContent> (i);
502 scoped_ptr<DCPDecoder> decoder;
504 decoder.reset (new DCPDecoder(_film, j, false, false, shared_ptr<DCPDecoder>()));
509 DCPOMATIC_ASSERT (j->video_frame_rate ());
510 double const cfr = j->video_frame_rate().get();
511 Frame const trim_start = j->trim_start().frames_round (cfr);
512 Frame const trim_end = j->trim_end().frames_round (cfr);
513 int const ffr = _film->video_frame_rate ();
515 /* position in the asset from the start */
516 int64_t offset_from_start = 0;
517 /* position in the asset from the end */
518 int64_t offset_from_end = 0;
519 for (auto k: decoder->reels()) {
520 /* Assume that main picture duration is the length of the reel */
521 offset_from_end += k->main_picture()->actual_duration();
524 for (auto k: decoder->reels()) {
526 /* Assume that main picture duration is the length of the reel */
527 int64_t const reel_duration = k->main_picture()->actual_duration();
529 /* See doc/design/trim_reels.svg */
530 Frame const reel_trim_start = min(reel_duration, max(int64_t(0), trim_start - offset_from_start));
531 Frame const reel_trim_end = min(reel_duration, max(int64_t(0), reel_duration - (offset_from_end - trim_end)));
533 auto const from = i->position() + DCPTime::from_frames (offset_from_start, _film->video_frame_rate());
534 if (j->reference_video ()) {
535 maybe_add_asset (a, k->main_picture(), reel_trim_start, reel_trim_end, from, ffr);
538 if (j->reference_audio ()) {
539 maybe_add_asset (a, k->main_sound(), reel_trim_start, reel_trim_end, from, ffr);
542 if (j->reference_text (TextType::OPEN_SUBTITLE)) {
543 maybe_add_asset (a, k->main_subtitle(), reel_trim_start, reel_trim_end, from, ffr);
546 if (j->reference_text (TextType::CLOSED_CAPTION)) {
547 for (auto l: k->closed_captions()) {
548 maybe_add_asset (a, l, reel_trim_start, reel_trim_end, from, ffr);
552 offset_from_start += reel_duration;
553 offset_from_end -= reel_duration;
564 boost::mutex::scoped_lock lm (_mutex);
567 /* We can't pass in this state */
568 LOG_DEBUG_PLAYER_NC ("Player is suspended");
572 if (_playback_length == DCPTime()) {
573 /* Special; just give one black frame */
574 emit_video (black_player_video_frame(Eyes::BOTH), DCPTime());
578 /* Find the decoder or empty which is farthest behind where we are and make it emit some data */
580 shared_ptr<Piece> earliest_content;
581 optional<DCPTime> earliest_time;
583 for (auto i: _pieces) {
588 auto const t = i->decoder_position ();
589 if (t > i->end(_film)) {
593 /* Given two choices at the same time, pick the one with texts so we see it before
596 if (!earliest_time || t < *earliest_time || (t == *earliest_time && !i->decoder->text.empty())) {
598 earliest_content = i;
612 if (earliest_content) {
616 if (!_black.done() && !_ignore_video && (!earliest_time || _black.position() < *earliest_time)) {
617 earliest_time = _black.position ();
621 if (!_silent.done() && !_ignore_audio && (!earliest_time || _silent.position() < *earliest_time)) {
622 earliest_time = _silent.position ();
629 earliest_content->pass();
630 auto dcp = dynamic_pointer_cast<DCPContent>(earliest_content->content);
631 if (dcp && !_play_referenced && dcp->reference_audio()) {
632 /* We are skipping some referenced DCP audio content, so we need to update _last_audio_time
633 to `hide' the fact that no audio was emitted during the referenced DCP (though
634 we need to behave as though it was).
636 _last_audio_time = dcp->end (_film);
641 LOG_DEBUG_PLAYER ("Emit black for gap at %1", to_string(_black.position()));
642 emit_video (black_player_video_frame(Eyes::BOTH), _black.position());
643 _black.set_position (_black.position() + one_video_frame());
647 LOG_DEBUG_PLAYER ("Emit silence for gap at %1", to_string(_silent.position()));
648 DCPTimePeriod period (_silent.period_at_position());
649 if (_last_audio_time) {
650 /* Sometimes the thing that happened last finishes fractionally before
651 or after this silence. Bodge the start time of the silence to fix it.
652 I think this is nothing to worry about since we will just add or
653 remove a little silence at the end of some content.
655 int64_t const error = labs(period.from.get() - _last_audio_time->get());
656 /* Let's not worry about less than a frame at 24fps */
657 int64_t const too_much_error = DCPTime::from_frames(1, 24).get();
658 if (error >= too_much_error) {
659 _film->log()->log(String::compose("Silence starting before or after last audio by %1", error), LogEntry::TYPE_ERROR);
661 DCPOMATIC_ASSERT (error < too_much_error);
662 period.from = *_last_audio_time;
664 if (period.duration() > one_video_frame()) {
665 period.to = period.from + one_video_frame();
668 _silent.set_position (period.to);
676 /* Emit any audio that is ready */
678 /* Work out the time before which the audio is definitely all here. This is the earliest last_push_end of one
679 of our streams, or the position of the _silent.
681 auto pull_to = _playback_length;
682 for (auto i: _pieces) {
683 i->update_pull_to (pull_to);
685 if (!_silent.done() && _silent.position() < pull_to) {
686 pull_to = _silent.position();
689 LOG_DEBUG_PLAYER("Emitting audio up to %1", to_string(pull_to));
690 auto audio = _audio_merger.pull (pull_to);
691 for (auto i = audio.begin(); i != audio.end(); ++i) {
692 if (_last_audio_time && i->second < *_last_audio_time) {
693 /* This new data comes before the last we emitted (or the last seek); discard it */
694 auto cut = discard_audio (i->first, i->second, *_last_audio_time);
699 } else if (_last_audio_time && i->second > *_last_audio_time) {
700 /* There's a gap between this data and the last we emitted; fill with silence */
701 fill_audio (DCPTimePeriod (*_last_audio_time, i->second));
704 emit_audio (i->first, i->second);
709 for (auto const& i: _delay) {
710 do_emit_video(i.first, i.second);
718 /** @return Open subtitles for the frame at the given time, converted to images */
719 optional<PositionImage>
720 Player::open_subtitles_for_frame (DCPTime time) const
722 list<PositionImage> captions;
723 int const vfr = _film->video_frame_rate();
727 _active_texts[static_cast<int>(TextType::OPEN_SUBTITLE)].get_burnt(DCPTimePeriod(time, time + DCPTime::from_frames(1, vfr)), _always_burn_open_subtitles)
730 /* Bitmap subtitles */
731 for (auto i: j.bitmap) {
736 /* i.image will already have been scaled to fit _video_container_size */
737 dcp::Size scaled_size (i.rectangle.width * _video_container_size.width, i.rectangle.height * _video_container_size.height);
743 lrint(_video_container_size.width * i.rectangle.x),
744 lrint(_video_container_size.height * i.rectangle.y)
750 /* String subtitles (rendered to an image) */
751 if (!j.string.empty()) {
752 auto s = render_text (j.string, j.fonts, _video_container_size, time, vfr);
753 copy (s.begin(), s.end(), back_inserter (captions));
757 if (captions.empty()) {
761 return merge (captions);
766 Player::video (weak_ptr<Piece> wp, ContentVideo video)
768 auto piece = wp.lock ();
773 if (!piece->use_video()) {
777 auto frc = piece->frame_rate_change();
778 if (frc.skip && (video.frame % 2) == 1) {
782 /* Time of the first frame we will emit */
783 DCPTime const time = piece->content_video_to_dcp (video.frame);
784 LOG_DEBUG_PLAYER("Received video frame %1 at %2", video.frame, to_string(time));
786 /* Discard if it's before the content's period or the last accurate seek. We can't discard
787 if it's after the content's period here as in that case we still need to fill any gap between
788 `now' and the end of the content's period.
790 if (time < piece->position() || (_last_video_time && time < *_last_video_time)) {
794 if (piece->ignore_video && piece->ignore_video->contains(time)) {
798 /* Fill gaps that we discover now that we have some video which needs to be emitted.
799 This is where we need to fill to.
801 DCPTime fill_to = min (time, piece->end(_film));
803 if (_last_video_time) {
804 DCPTime fill_from = max (*_last_video_time, piece->position());
806 /* Fill if we have more than half a frame to do */
807 if ((fill_to - fill_from) > one_video_frame() / 2) {
808 auto last = _last_video.find (wp);
809 if (_film->three_d()) {
810 auto fill_to_eyes = video.eyes;
811 if (fill_to_eyes == Eyes::BOTH) {
812 fill_to_eyes = Eyes::LEFT;
814 if (fill_to == piece->end(_film)) {
815 /* Don't fill after the end of the content */
816 fill_to_eyes = Eyes::LEFT;
819 auto eyes = _last_video_eyes.get_value_or(Eyes::LEFT);
820 if (eyes == Eyes::BOTH) {
823 while (j < fill_to || eyes != fill_to_eyes) {
824 if (last != _last_video.end()) {
825 LOG_DEBUG_PLAYER("Fill using last video at %1 in 3D mode", to_string(j));
826 auto copy = last->second->shallow_copy();
827 copy->set_eyes (eyes);
828 emit_video (copy, j);
830 LOG_DEBUG_PLAYER("Fill using black at %1 in 3D mode", to_string(j));
831 emit_video (black_player_video_frame(eyes), j);
833 if (eyes == Eyes::RIGHT) {
834 j += one_video_frame();
836 eyes = increment_eyes (eyes);
839 for (DCPTime j = fill_from; j < fill_to; j += one_video_frame()) {
840 if (last != _last_video.end()) {
841 emit_video (last->second, j);
843 emit_video (black_player_video_frame(Eyes::BOTH), j);
850 _last_video[wp] = piece->player_video (video, _film, _video_container_size);
853 for (int i = 0; i < frc.repeat; ++i) {
854 if (t < piece->end(_film)) {
855 emit_video (_last_video[wp], t);
857 t += one_video_frame ();
863 Player::audio (weak_ptr<Piece> wp, AudioStreamPtr stream, ContentAudio content_audio)
865 DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
867 auto piece = wp.lock ();
872 int const rfr = piece->resampled_audio_frame_rate (_film);
874 /* Compute time in the DCP */
875 auto time = piece->resampled_audio_to_dcp (content_audio.frame, _film);
876 LOG_DEBUG_PLAYER("Received audio frame %1 at %2", content_audio.frame, to_string(time));
878 /* And the end of this block in the DCP */
879 auto end = time + DCPTime::from_frames(content_audio.audio->frames(), rfr);
881 /* Remove anything that comes before the start or after the end of the content */
882 if (time < piece->position()) {
883 auto cut = discard_audio (content_audio.audio, time, piece->position());
885 /* This audio is entirely discarded */
888 content_audio.audio = cut.first;
890 } else if (time > piece->end(_film)) {
893 } else if (end > piece->end(_film)) {
894 Frame const remaining_frames = DCPTime(piece->end(_film) - time).frames_round(rfr);
895 if (remaining_frames == 0) {
898 content_audio.audio = make_shared<AudioBuffers>(content_audio.audio, remaining_frames, 0);
901 DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
905 if (piece->audio_gain() != 0) {
906 auto gain = make_shared<AudioBuffers>(content_audio.audio);
907 gain->apply_gain (piece->audio_gain());
908 content_audio.audio = gain;
913 content_audio.audio = remap (content_audio.audio, _film->audio_channels(), stream->mapping());
917 if (_audio_processor) {
918 content_audio.audio = _audio_processor->run (content_audio.audio, _film->audio_channels ());
923 _audio_merger.push (content_audio.audio, time);
924 piece->set_last_push_end (stream, time + DCPTime::from_frames(content_audio.audio->frames(), _film->audio_frame_rate()));
929 Player::bitmap_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentBitmapText subtitle)
931 auto piece = wp.lock ();
932 auto text = wc.lock ();
933 if (!piece || !text) {
937 /* Apply content's subtitle offsets */
938 subtitle.sub.rectangle.x += text->x_offset ();
939 subtitle.sub.rectangle.y += text->y_offset ();
941 /* Apply a corrective translation to keep the subtitle centred after the scale that is coming up */
942 subtitle.sub.rectangle.x -= subtitle.sub.rectangle.width * ((text->x_scale() - 1) / 2);
943 subtitle.sub.rectangle.y -= subtitle.sub.rectangle.height * ((text->y_scale() - 1) / 2);
945 /* Apply content's subtitle scale */
946 subtitle.sub.rectangle.width *= text->x_scale ();
947 subtitle.sub.rectangle.height *= text->y_scale ();
950 auto image = subtitle.sub.image;
952 /* We will scale the subtitle up to fit _video_container_size */
953 int const width = subtitle.sub.rectangle.width * _video_container_size.width;
954 int const height = subtitle.sub.rectangle.height * _video_container_size.height;
955 if (width == 0 || height == 0) {
959 dcp::Size scaled_size (width, height);
960 ps.bitmap.push_back (BitmapText(image->scale(scaled_size, dcp::YUVToRGB::REC601, image->pixel_format(), true, _fast), subtitle.sub.rectangle));
961 DCPTime from (piece->content_time_to_dcp(subtitle.from()));
963 _active_texts[static_cast<int>(text->type())].add_from (wc, ps, from);
968 Player::plain_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentStringText subtitle)
970 auto piece = wp.lock ();
971 auto text = wc.lock ();
972 if (!piece || !text) {
977 DCPTime const from (piece->content_time_to_dcp(subtitle.from()));
979 if (from > piece->end(_film)) {
983 for (auto s: subtitle.subs) {
984 s.set_h_position (s.h_position() + text->x_offset ());
985 s.set_v_position (s.v_position() + text->y_offset ());
986 float const xs = text->x_scale();
987 float const ys = text->y_scale();
988 float size = s.size();
990 /* Adjust size to express the common part of the scaling;
991 e.g. if xs = ys = 0.5 we scale size by 2.
993 if (xs > 1e-5 && ys > 1e-5) {
994 size *= 1 / min (1 / xs, 1 / ys);
998 /* Then express aspect ratio changes */
999 if (fabs (1.0 - xs / ys) > dcp::ASPECT_ADJUST_EPSILON) {
1000 s.set_aspect_adjust (xs / ys);
1003 s.set_in (dcp::Time(from.seconds(), 1000));
1004 ps.string.push_back (StringText (s, text->outline_width()));
1005 ps.add_fonts (text->fonts ());
1008 _active_texts[static_cast<int>(text->type())].add_from (wc, ps, from);
1013 Player::subtitle_stop (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentTime to)
1015 auto text = wc.lock ();
1020 if (!_active_texts[static_cast<int>(text->type())].have(wc)) {
1024 shared_ptr<Piece> piece = wp.lock ();
1029 auto const dcp_to = piece->content_time_to_dcp(to);
1031 if (dcp_to > piece->end(_film)) {
1035 auto from = _active_texts[static_cast<int>(text->type())].add_to (wc, dcp_to);
1037 bool const always = (text->type() == TextType::OPEN_SUBTITLE && _always_burn_open_subtitles);
1038 if (text->use() && !always && !text->burn()) {
1039 Text (from.first, text->type(), text->dcp_track().get_value_or(DCPTextTrack()), DCPTimePeriod (from.second, dcp_to));
1045 Player::seek (DCPTime time, bool accurate)
1047 boost::mutex::scoped_lock lm (_mutex);
1048 LOG_DEBUG_PLAYER("Seek to %1 (%2accurate)", to_string(time), accurate ? "" : "in");
1051 /* We can't seek in this state */
1056 _shuffler->clear ();
1061 if (_audio_processor) {
1062 _audio_processor->flush ();
1065 _audio_merger.clear ();
1066 for (int i = 0; i < static_cast<int>(TextType::COUNT); ++i) {
1067 _active_texts[i].clear ();
1070 for (auto i: _pieces) {
1071 if (time < i->position()) {
1072 /* Before; seek to the start of the content. Even if this request is for an inaccurate seek
1073 we must seek this (following) content accurately, otherwise when we come to the end of the current
1074 content we may not start right at the beginning of the next, causing a gap (if the next content has
1075 been trimmed to a point between keyframes, or something).
1077 i->decoder->seek (i->dcp_to_content_time(i->position(), _film), true);
1079 } else if (i->position() <= time && time < i->end(_film)) {
1080 /* During; seek to position */
1081 i->decoder->seek (i->dcp_to_content_time(time, _film), accurate);
1084 /* After; this piece is done */
1090 _last_video_time = time;
1091 _last_video_eyes = Eyes::LEFT;
1092 _last_audio_time = time;
1094 _last_video_time = optional<DCPTime>();
1095 _last_video_eyes = optional<Eyes>();
1096 _last_audio_time = optional<DCPTime>();
1099 _black.set_position (time);
1100 _silent.set_position (time);
1102 _last_video.clear ();
1107 Player::emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
1109 if (!_film->three_d()) {
1110 if (pv->eyes() == Eyes::LEFT) {
1111 /* Use left-eye images for both eyes... */
1112 pv->set_eyes (Eyes::BOTH);
1113 } else if (pv->eyes() == Eyes::RIGHT) {
1114 /* ...and discard the right */
1119 /* We need a delay to give a little wiggle room to ensure that relevent subtitles arrive at the
1120 player before the video that requires them.
1122 _delay.push_back (make_pair (pv, time));
1124 if (pv->eyes() == Eyes::BOTH || pv->eyes() == Eyes::RIGHT) {
1125 _last_video_time = time + one_video_frame();
1127 _last_video_eyes = increment_eyes (pv->eyes());
1129 if (_delay.size() < 3) {
1133 auto to_do = _delay.front();
1135 do_emit_video (to_do.first, to_do.second);
1140 Player::do_emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
1142 if (pv->eyes() == Eyes::BOTH || pv->eyes() == Eyes::RIGHT) {
1143 for (int i = 0; i < static_cast<int>(TextType::COUNT); ++i) {
1144 _active_texts[i].clear_before (time);
1148 auto subtitles = open_subtitles_for_frame (time);
1150 pv->set_text (subtitles.get ());
1158 Player::emit_audio (shared_ptr<AudioBuffers> data, DCPTime time)
1160 /* Log if the assert below is about to fail */
1161 if (_last_audio_time && labs(time.get() - _last_audio_time->get()) > 1) {
1162 _film->log()->log(String::compose("Out-of-sequence emit %1 vs %2", to_string(time), to_string(*_last_audio_time)), LogEntry::TYPE_WARNING);
1165 /* This audio must follow on from the previous, allowing for half a sample (at 48kHz) leeway */
1166 DCPOMATIC_ASSERT (!_last_audio_time || labs(time.get() - _last_audio_time->get()) < 2);
1167 Audio (data, time, _film->audio_frame_rate());
1168 _last_audio_time = time + DCPTime::from_frames (data->frames(), _film->audio_frame_rate());
1173 Player::fill_audio (DCPTimePeriod period)
1175 if (period.from == period.to) {
1179 DCPOMATIC_ASSERT (period.from < period.to);
1181 DCPTime t = period.from;
1182 while (t < period.to) {
1183 DCPTime block = min (DCPTime::from_seconds (0.5), period.to - t);
1184 Frame const samples = block.frames_round(_film->audio_frame_rate());
1186 auto silence = make_shared<AudioBuffers>(_film->audio_channels(), samples);
1187 silence->make_silent ();
1188 emit_audio (silence, t);
1196 Player::one_video_frame () const
1198 return DCPTime::from_frames (1, _film->video_frame_rate ());
1202 pair<shared_ptr<AudioBuffers>, DCPTime>
1203 Player::discard_audio (shared_ptr<const AudioBuffers> audio, DCPTime time, DCPTime discard_to) const
1205 auto const discard_time = discard_to - time;
1206 auto const discard_frames = discard_time.frames_round(_film->audio_frame_rate());
1207 auto remaining_frames = audio->frames() - discard_frames;
1208 if (remaining_frames <= 0) {
1209 return make_pair(shared_ptr<AudioBuffers>(), DCPTime());
1211 auto cut = make_shared<AudioBuffers>(audio, remaining_frames, discard_frames);
1212 return make_pair(cut, time + discard_time);
1217 Player::set_dcp_decode_reduction (optional<int> reduction)
1219 Change (ChangeType::PENDING, PlayerProperty::DCP_DECODE_REDUCTION, false);
1222 boost::mutex::scoped_lock lm (_mutex);
1224 if (reduction == _dcp_decode_reduction) {
1226 Change (ChangeType::CANCELLED, PlayerProperty::DCP_DECODE_REDUCTION, false);
1230 _dcp_decode_reduction = reduction;
1231 setup_pieces_unlocked ();
1234 Change (ChangeType::DONE, PlayerProperty::DCP_DECODE_REDUCTION, false);
1239 Player::content_time_to_dcp (shared_ptr<Content> content, ContentTime t)
1241 boost::mutex::scoped_lock lm (_mutex);
1243 for (auto i: _pieces) {
1244 if (i->content == content) {
1245 return i->content_time_to_dcp(t);
1249 /* We couldn't find this content; perhaps things are being changed over */
1254 shared_ptr<const Playlist>
1255 Player::playlist () const
1257 return _playlist ? _playlist : _film->playlist();
1262 Player::atmos (weak_ptr<Piece>, ContentAtmos data)
1264 Atmos (data.data, DCPTime::from_frames(data.frame, _film->video_frame_rate()), data.metadata);