Add Piece::video_frame_type().
[dcpomatic.git] / src / lib / player.cc
1 /*
2     Copyright (C) 2013-2021 Carl Hetherington <cth@carlh.net>
3
4     This file is part of DCP-o-matic.
5
6     DCP-o-matic is free software; you can redistribute it and/or modify
7     it under the terms of the GNU General Public License as published by
8     the Free Software Foundation; either version 2 of the License, or
9     (at your option) any later version.
10
11     DCP-o-matic is distributed in the hope that it will be useful,
12     but WITHOUT ANY WARRANTY; without even the implied warranty of
13     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14     GNU General Public License for more details.
15
16     You should have received a copy of the GNU General Public License
17     along with DCP-o-matic.  If not, see <http://www.gnu.org/licenses/>.
18
19 */
20
21
22 #include "atmos_decoder.h"
23 #include "player.h"
24 #include "film.h"
25 #include "audio_buffers.h"
26 #include "content_audio.h"
27 #include "dcp_content.h"
28 #include "dcpomatic_log.h"
29 #include "job.h"
30 #include "image.h"
31 #include "raw_image_proxy.h"
32 #include "ratio.h"
33 #include "log.h"
34 #include "render_text.h"
35 #include "config.h"
36 #include "content_video.h"
37 #include "player_video.h"
38 #include "frame_rate_change.h"
39 #include "audio_processor.h"
40 #include "playlist.h"
41 #include "referenced_reel_asset.h"
42 #include "decoder_factory.h"
43 #include "decoder.h"
44 #include "video_decoder.h"
45 #include "audio_decoder.h"
46 #include "text_content.h"
47 #include "text_decoder.h"
48 #include "ffmpeg_content.h"
49 #include "audio_content.h"
50 #include "dcp_decoder.h"
51 #include "image_decoder.h"
52 #include "compose.hpp"
53 #include "shuffler.h"
54 #include "timer.h"
55 #include <dcp/reel.h>
56 #include <dcp/reel_sound_asset.h>
57 #include <dcp/reel_subtitle_asset.h>
58 #include <dcp/reel_picture_asset.h>
59 #include <dcp/reel_closed_caption_asset.h>
60 #include <stdint.h>
61 #include <algorithm>
62 #include <iostream>
63
64 #include "i18n.h"
65
66
67 using std::copy;
68 using std::cout;
69 using std::dynamic_pointer_cast;
70 using std::list;
71 using std::make_pair;
72 using std::make_shared;
73 using std::map;
74 using std::max;
75 using std::min;
76 using std::min;
77 using std::pair;
78 using std::shared_ptr;
79 using std::vector;
80 using std::weak_ptr;
81 using std::make_shared;
82 using boost::optional;
83 using boost::scoped_ptr;
84 #if BOOST_VERSION >= 106100
85 using namespace boost::placeholders;
86 #endif
87 using namespace dcpomatic;
88
89
90 int const PlayerProperty::VIDEO_CONTAINER_SIZE = 700;
91 int const PlayerProperty::PLAYLIST = 701;
92 int const PlayerProperty::FILM_CONTAINER = 702;
93 int const PlayerProperty::FILM_VIDEO_FRAME_RATE = 703;
94 int const PlayerProperty::DCP_DECODE_REDUCTION = 704;
95 int const PlayerProperty::PLAYBACK_LENGTH = 705;
96
97
98 Player::Player (shared_ptr<const Film> film)
99         : _film (film)
100         , _suspended (0)
101         , _tolerant (film->tolerant())
102         , _audio_merger (_film->audio_frame_rate())
103 {
104         construct ();
105 }
106
107
108 Player::Player (shared_ptr<const Film> film, shared_ptr<const Playlist> playlist_)
109         : _film (film)
110         , _playlist (playlist_)
111         , _suspended (0)
112         , _tolerant (film->tolerant())
113         , _audio_merger (_film->audio_frame_rate())
114 {
115         construct ();
116 }
117
118
119 void
120 Player::construct ()
121 {
122         _film_changed_connection = _film->Change.connect (bind (&Player::film_change, this, _1, _2));
123         /* The butler must hear about this first, so since we are proxying this through to the butler we must
124            be first.
125         */
126         _playlist_change_connection = playlist()->Change.connect (bind (&Player::playlist_change, this, _1), boost::signals2::at_front);
127         _playlist_content_change_connection = playlist()->ContentChange.connect (bind(&Player::playlist_content_change, this, _1, _3, _4));
128         set_video_container_size (_film->frame_size ());
129
130         film_change (ChangeType::DONE, Film::Property::AUDIO_PROCESSOR);
131
132         setup_pieces ();
133         seek (DCPTime (), true);
134 }
135
136
137 Player::~Player ()
138 {
139         delete _shuffler;
140 }
141
142
143 void
144 Player::setup_pieces ()
145 {
146         boost::mutex::scoped_lock lm (_mutex);
147         setup_pieces_unlocked ();
148 }
149
150
151 bool
152 have_video (shared_ptr<const Content> content)
153 {
154         return static_cast<bool>(content->video) && content->video->use();
155 }
156
157
158 bool
159 have_audio (shared_ptr<const Content> content)
160 {
161         return static_cast<bool>(content->audio);
162 }
163
164
165 void
166 Player::setup_pieces_unlocked ()
167 {
168         _playback_length = _playlist ? _playlist->length(_film) : _film->length();
169
170         auto old_pieces = _pieces;
171         _pieces.clear ();
172
173         delete _shuffler;
174         _shuffler = new Shuffler();
175         _shuffler->Video.connect(bind(&Player::video, this, _1, _2));
176
177         for (auto i: playlist()->content()) {
178
179                 if (!i->paths_valid ()) {
180                         continue;
181                 }
182
183                 if (_ignore_video && _ignore_audio && i->text.empty()) {
184                         /* We're only interested in text and this content has none */
185                         continue;
186                 }
187
188                 shared_ptr<Decoder> old_decoder;
189                 for (auto j: old_pieces) {
190                         auto decoder = j->decoder_for(i);
191                         if (decoder) {
192                                 old_decoder = decoder;
193                                 break;
194                         }
195                 }
196
197                 auto decoder = decoder_factory (_film, i, _fast, _tolerant, old_decoder);
198                 DCPOMATIC_ASSERT (decoder);
199
200                 FrameRateChange frc (_film, i);
201
202                 if (decoder->video && _ignore_video) {
203                         decoder->video->set_ignore (true);
204                 }
205
206                 if (decoder->audio && _ignore_audio) {
207                         decoder->audio->set_ignore (true);
208                 }
209
210                 if (_ignore_text) {
211                         for (auto i: decoder->text) {
212                                 i->set_ignore (true);
213                         }
214                 }
215
216                 auto dcp = dynamic_pointer_cast<DCPDecoder> (decoder);
217                 if (dcp) {
218                         dcp->set_decode_referenced (_play_referenced);
219                         if (_play_referenced) {
220                                 dcp->set_forced_reduction (_dcp_decode_reduction);
221                         }
222                 }
223
224                 auto piece = make_shared<Piece>(i, decoder, frc);
225                 _pieces.push_back (piece);
226
227                 if (decoder->video) {
228                         if (i->video->frame_type() == VideoFrameType::THREE_D_LEFT || i->video->frame_type() == VideoFrameType::THREE_D_RIGHT) {
229                                 /* We need a Shuffler to cope with 3D L/R video data arriving out of sequence */
230                                 decoder->video->Data.connect (bind(&Shuffler::video, _shuffler, weak_ptr<Piece>(piece), _1));
231                         } else {
232                                 decoder->video->Data.connect (bind(&Player::video, this, weak_ptr<Piece>(piece), _1));
233                         }
234                 }
235
236                 if (decoder->audio) {
237                         decoder->audio->Data.connect (bind (&Player::audio, this, weak_ptr<Piece> (piece), _1, _2));
238                 }
239
240                 auto j = decoder->text.begin();
241
242                 while (j != decoder->text.end()) {
243                         (*j)->BitmapStart.connect (
244                                 bind(&Player::bitmap_text_start, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
245                                 );
246                         (*j)->PlainStart.connect (
247                                 bind(&Player::plain_text_start, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
248                                 );
249                         (*j)->Stop.connect (
250                                 bind(&Player::subtitle_stop, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
251                                 );
252
253                         ++j;
254                 }
255
256                 if (decoder->atmos) {
257                         decoder->atmos->Data.connect (bind(&Player::atmos, this, weak_ptr<Piece>(piece), _1));
258                 }
259         }
260
261         for (auto i = _pieces.begin(); i != _pieces.end(); ++i) {
262                 if ((*i)->use_video() && (*i)->video_frame_type() != VideoFrameType::THREE_D_LEFT && (*i)->video_frame_type() != VideoFrameType::THREE_D_RIGHT) {
263                         /* Look for content later in the content list with in-use video that overlaps this */
264                         auto period = DCPTimePeriod((*i)->position(), (*i)->end(_film));
265                         auto j = i;
266                         ++j;
267                         for (; j != _pieces.end(); ++j) {
268                                 if ((*j)->use_video()) {
269                                         (*i)->ignore_video = DCPTimePeriod((*j)->position(), (*j)->end(_film)).overlap(period);
270                                 }
271                         }
272                 }
273         }
274
275         _black = Empty (_film, playlist(), bind(&have_video, _1), _playback_length);
276         _silent = Empty (_film, playlist(), bind(&have_audio, _1), _playback_length);
277
278         _last_video_time = boost::optional<dcpomatic::DCPTime>();
279         _last_video_eyes = Eyes::BOTH;
280         _last_audio_time = boost::optional<dcpomatic::DCPTime>();
281 }
282
283
284 void
285 Player::playlist_content_change (ChangeType type, int property, bool frequent)
286 {
287         if (property == VideoContentProperty::CROP) {
288                 if (type == ChangeType::DONE) {
289                         auto const vcs = video_container_size();
290                         boost::mutex::scoped_lock lm (_mutex);
291                         for (auto const& i: _delay) {
292                                 i.first->reset_metadata (_film, vcs);
293                         }
294                 }
295         } else {
296                 if (type == ChangeType::PENDING) {
297                         /* The player content is probably about to change, so we can't carry on
298                            until that has happened and we've rebuilt our pieces.  Stop pass()
299                            and seek() from working until then.
300                         */
301                         ++_suspended;
302                 } else if (type == ChangeType::DONE) {
303                         /* A change in our content has gone through.  Re-build our pieces. */
304                         setup_pieces ();
305                         --_suspended;
306                 } else if (type == ChangeType::CANCELLED) {
307                         --_suspended;
308                 }
309         }
310
311         Change (type, property, frequent);
312 }
313
314
315 void
316 Player::set_video_container_size (dcp::Size s)
317 {
318         Change (ChangeType::PENDING, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
319
320         {
321                 boost::mutex::scoped_lock lm (_mutex);
322
323                 if (s == _video_container_size) {
324                         lm.unlock ();
325                         Change (ChangeType::CANCELLED, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
326                         return;
327                 }
328
329                 _video_container_size = s;
330
331                 _black_image.reset (new Image (AV_PIX_FMT_RGB24, _video_container_size, true));
332                 _black_image->make_black ();
333         }
334
335         Change (ChangeType::DONE, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
336 }
337
338
339 void
340 Player::playlist_change (ChangeType type)
341 {
342         if (type == ChangeType::DONE) {
343                 setup_pieces ();
344         }
345         Change (type, PlayerProperty::PLAYLIST, false);
346 }
347
348
349 void
350 Player::film_change (ChangeType type, Film::Property p)
351 {
352         /* Here we should notice Film properties that affect our output, and
353            alert listeners that our output now would be different to how it was
354            last time we were run.
355         */
356
357         if (p == Film::Property::CONTAINER) {
358                 Change (type, PlayerProperty::FILM_CONTAINER, false);
359         } else if (p == Film::Property::VIDEO_FRAME_RATE) {
360                 /* Pieces contain a FrameRateChange which contains the DCP frame rate,
361                    so we need new pieces here.
362                 */
363                 if (type == ChangeType::DONE) {
364                         setup_pieces ();
365                 }
366                 Change (type, PlayerProperty::FILM_VIDEO_FRAME_RATE, false);
367         } else if (p == Film::Property::AUDIO_PROCESSOR) {
368                 if (type == ChangeType::DONE && _film->audio_processor ()) {
369                         boost::mutex::scoped_lock lm (_mutex);
370                         _audio_processor = _film->audio_processor()->clone (_film->audio_frame_rate ());
371                 }
372         } else if (p == Film::Property::AUDIO_CHANNELS) {
373                 if (type == ChangeType::DONE) {
374                         boost::mutex::scoped_lock lm (_mutex);
375                         _audio_merger.clear ();
376                 }
377         }
378 }
379
380
381 shared_ptr<PlayerVideo>
382 Player::black_player_video_frame (Eyes eyes) const
383 {
384         return std::make_shared<PlayerVideo> (
385                 std::make_shared<const RawImageProxy>(_black_image),
386                 Crop(),
387                 optional<double>(),
388                 _video_container_size,
389                 _video_container_size,
390                 eyes,
391                 Part::WHOLE,
392                 PresetColourConversion::all().front().conversion,
393                 VideoRange::FULL,
394                 std::weak_ptr<Content>(),
395                 boost::optional<Frame>(),
396                 false
397         );
398 }
399
400
401 vector<FontData>
402 Player::get_subtitle_fonts ()
403 {
404         boost::mutex::scoped_lock lm (_mutex);
405
406         vector<FontData> fonts;
407         for (auto i: _pieces) {
408                 /* XXX: things may go wrong if there are duplicate font IDs
409                    with different font files.
410                 */
411                 auto f = i->decoder->fonts ();
412                 copy (f.begin(), f.end(), back_inserter(fonts));
413         }
414
415         return fonts;
416 }
417
418
419 /** Set this player never to produce any video data */
420 void
421 Player::set_ignore_video ()
422 {
423         boost::mutex::scoped_lock lm (_mutex);
424         _ignore_video = true;
425         setup_pieces_unlocked ();
426 }
427
428
429 void
430 Player::set_ignore_audio ()
431 {
432         boost::mutex::scoped_lock lm (_mutex);
433         _ignore_audio = true;
434         setup_pieces_unlocked ();
435 }
436
437
438 void
439 Player::set_ignore_text ()
440 {
441         boost::mutex::scoped_lock lm (_mutex);
442         _ignore_text = true;
443         setup_pieces_unlocked ();
444 }
445
446
447 /** Set the player to always burn open texts into the image regardless of the content settings */
448 void
449 Player::set_always_burn_open_subtitles ()
450 {
451         boost::mutex::scoped_lock lm (_mutex);
452         _always_burn_open_subtitles = true;
453 }
454
455
456 /** Sets up the player to be faster, possibly at the expense of quality */
457 void
458 Player::set_fast ()
459 {
460         boost::mutex::scoped_lock lm (_mutex);
461         _fast = true;
462         setup_pieces_unlocked ();
463 }
464
465
466 void
467 Player::set_play_referenced ()
468 {
469         boost::mutex::scoped_lock lm (_mutex);
470         _play_referenced = true;
471         setup_pieces_unlocked ();
472 }
473
474
475 static void
476 maybe_add_asset (list<ReferencedReelAsset>& a, shared_ptr<dcp::ReelAsset> r, Frame reel_trim_start, Frame reel_trim_end, DCPTime from, int const ffr)
477 {
478         DCPOMATIC_ASSERT (r);
479         r->set_entry_point (r->entry_point().get_value_or(0) + reel_trim_start);
480         r->set_duration (r->actual_duration() - reel_trim_start - reel_trim_end);
481         if (r->actual_duration() > 0) {
482                 a.push_back (
483                         ReferencedReelAsset(r, DCPTimePeriod(from, from + DCPTime::from_frames(r->actual_duration(), ffr)))
484                         );
485         }
486 }
487
488
489 list<ReferencedReelAsset>
490 Player::get_reel_assets ()
491 {
492         /* Does not require a lock on _mutex as it's only called from DCPEncoder */
493
494         list<ReferencedReelAsset> a;
495
496         for (auto i: playlist()->content()) {
497                 auto j = dynamic_pointer_cast<DCPContent> (i);
498                 if (!j) {
499                         continue;
500                 }
501
502                 scoped_ptr<DCPDecoder> decoder;
503                 try {
504                         decoder.reset (new DCPDecoder(_film, j, false, false, shared_ptr<DCPDecoder>()));
505                 } catch (...) {
506                         return a;
507                 }
508
509                 DCPOMATIC_ASSERT (j->video_frame_rate ());
510                 double const cfr = j->video_frame_rate().get();
511                 Frame const trim_start = j->trim_start().frames_round (cfr);
512                 Frame const trim_end = j->trim_end().frames_round (cfr);
513                 int const ffr = _film->video_frame_rate ();
514
515                 /* position in the asset from the start */
516                 int64_t offset_from_start = 0;
517                 /* position in the asset from the end */
518                 int64_t offset_from_end = 0;
519                 for (auto k: decoder->reels()) {
520                         /* Assume that main picture duration is the length of the reel */
521                         offset_from_end += k->main_picture()->actual_duration();
522                 }
523
524                 for (auto k: decoder->reels()) {
525
526                         /* Assume that main picture duration is the length of the reel */
527                         int64_t const reel_duration = k->main_picture()->actual_duration();
528
529                         /* See doc/design/trim_reels.svg */
530                         Frame const reel_trim_start = min(reel_duration, max(int64_t(0), trim_start - offset_from_start));
531                         Frame const reel_trim_end =   min(reel_duration, max(int64_t(0), reel_duration - (offset_from_end - trim_end)));
532
533                         auto const from = i->position() + DCPTime::from_frames (offset_from_start, _film->video_frame_rate());
534                         if (j->reference_video ()) {
535                                 maybe_add_asset (a, k->main_picture(), reel_trim_start, reel_trim_end, from, ffr);
536                         }
537
538                         if (j->reference_audio ()) {
539                                 maybe_add_asset (a, k->main_sound(), reel_trim_start, reel_trim_end, from, ffr);
540                         }
541
542                         if (j->reference_text (TextType::OPEN_SUBTITLE)) {
543                                 maybe_add_asset (a, k->main_subtitle(), reel_trim_start, reel_trim_end, from, ffr);
544                         }
545
546                         if (j->reference_text (TextType::CLOSED_CAPTION)) {
547                                 for (auto l: k->closed_captions()) {
548                                         maybe_add_asset (a, l, reel_trim_start, reel_trim_end, from, ffr);
549                                 }
550                         }
551
552                         offset_from_start += reel_duration;
553                         offset_from_end -= reel_duration;
554                 }
555         }
556
557         return a;
558 }
559
560
561 bool
562 Player::pass ()
563 {
564         boost::mutex::scoped_lock lm (_mutex);
565
566         if (_suspended) {
567                 /* We can't pass in this state */
568                 LOG_DEBUG_PLAYER_NC ("Player is suspended");
569                 return false;
570         }
571
572         if (_playback_length == DCPTime()) {
573                 /* Special; just give one black frame */
574                 emit_video (black_player_video_frame(Eyes::BOTH), DCPTime());
575                 return true;
576         }
577
578         /* Find the decoder or empty which is farthest behind where we are and make it emit some data */
579
580         shared_ptr<Piece> earliest_content;
581         optional<DCPTime> earliest_time;
582
583         for (auto i: _pieces) {
584                 if (i->done) {
585                         continue;
586                 }
587
588                 auto const t = i->content_time_to_dcp (max(i->decoder->position(), i->content->trim_start()));
589                 if (t > i->end(_film)) {
590                         i->done = true;
591                 } else {
592
593                         /* Given two choices at the same time, pick the one with texts so we see it before
594                            the video.
595                         */
596                         if (!earliest_time || t < *earliest_time || (t == *earliest_time && !i->decoder->text.empty())) {
597                                 earliest_time = t;
598                                 earliest_content = i;
599                         }
600                 }
601         }
602
603         bool done = false;
604
605         enum {
606                 NONE,
607                 CONTENT,
608                 BLACK,
609                 SILENT
610         } which = NONE;
611
612         if (earliest_content) {
613                 which = CONTENT;
614         }
615
616         if (!_black.done() && !_ignore_video && (!earliest_time || _black.position() < *earliest_time)) {
617                 earliest_time = _black.position ();
618                 which = BLACK;
619         }
620
621         if (!_silent.done() && !_ignore_audio && (!earliest_time || _silent.position() < *earliest_time)) {
622                 earliest_time = _silent.position ();
623                 which = SILENT;
624         }
625
626         switch (which) {
627         case CONTENT:
628         {
629                 LOG_DEBUG_PLAYER ("Calling pass() on %1", earliest_content->content->path(0));
630                 earliest_content->done = earliest_content->decoder->pass ();
631                 auto dcp = dynamic_pointer_cast<DCPContent>(earliest_content->content);
632                 if (dcp && !_play_referenced && dcp->reference_audio()) {
633                         /* We are skipping some referenced DCP audio content, so we need to update _last_audio_time
634                            to `hide' the fact that no audio was emitted during the referenced DCP (though
635                            we need to behave as though it was).
636                         */
637                         _last_audio_time = dcp->end (_film);
638                 }
639                 break;
640         }
641         case BLACK:
642                 LOG_DEBUG_PLAYER ("Emit black for gap at %1", to_string(_black.position()));
643                 emit_video (black_player_video_frame(Eyes::BOTH), _black.position());
644                 _black.set_position (_black.position() + one_video_frame());
645                 break;
646         case SILENT:
647         {
648                 LOG_DEBUG_PLAYER ("Emit silence for gap at %1", to_string(_silent.position()));
649                 DCPTimePeriod period (_silent.period_at_position());
650                 if (_last_audio_time) {
651                         /* Sometimes the thing that happened last finishes fractionally before
652                            or after this silence.  Bodge the start time of the silence to fix it.
653                            I think this is nothing to worry about since we will just add or
654                            remove a little silence at the end of some content.
655                         */
656                         int64_t const error = labs(period.from.get() - _last_audio_time->get());
657                         /* Let's not worry about less than a frame at 24fps */
658                         int64_t const too_much_error = DCPTime::from_frames(1, 24).get();
659                         if (error >= too_much_error) {
660                                 _film->log()->log(String::compose("Silence starting before or after last audio by %1", error), LogEntry::TYPE_ERROR);
661                         }
662                         DCPOMATIC_ASSERT (error < too_much_error);
663                         period.from = *_last_audio_time;
664                 }
665                 if (period.duration() > one_video_frame()) {
666                         period.to = period.from + one_video_frame();
667                 }
668                 fill_audio (period);
669                 _silent.set_position (period.to);
670                 break;
671         }
672         case NONE:
673                 done = true;
674                 break;
675         }
676
677         /* Emit any audio that is ready */
678
679         /* Work out the time before which the audio is definitely all here.  This is the earliest last_push_end of one
680            of our streams, or the position of the _silent.
681         */
682         auto pull_to = _playback_length;
683         for (auto i: _pieces) {
684                 i->update_pull_to (pull_to);
685         }
686         if (!_silent.done() && _silent.position() < pull_to) {
687                 pull_to = _silent.position();
688         }
689
690         LOG_DEBUG_PLAYER("Emitting audio up to %1", to_string(pull_to));
691         auto audio = _audio_merger.pull (pull_to);
692         for (auto i = audio.begin(); i != audio.end(); ++i) {
693                 if (_last_audio_time && i->second < *_last_audio_time) {
694                         /* This new data comes before the last we emitted (or the last seek); discard it */
695                         auto cut = discard_audio (i->first, i->second, *_last_audio_time);
696                         if (!cut.first) {
697                                 continue;
698                         }
699                         *i = cut;
700                 } else if (_last_audio_time && i->second > *_last_audio_time) {
701                         /* There's a gap between this data and the last we emitted; fill with silence */
702                         fill_audio (DCPTimePeriod (*_last_audio_time, i->second));
703                 }
704
705                 emit_audio (i->first, i->second);
706         }
707
708         if (done) {
709                 _shuffler->flush ();
710                 for (auto const& i: _delay) {
711                         do_emit_video(i.first, i.second);
712                 }
713         }
714
715         return done;
716 }
717
718
719 /** @return Open subtitles for the frame at the given time, converted to images */
720 optional<PositionImage>
721 Player::open_subtitles_for_frame (DCPTime time) const
722 {
723         list<PositionImage> captions;
724         int const vfr = _film->video_frame_rate();
725
726         for (
727                 auto j:
728                 _active_texts[static_cast<int>(TextType::OPEN_SUBTITLE)].get_burnt(DCPTimePeriod(time, time + DCPTime::from_frames(1, vfr)), _always_burn_open_subtitles)
729                 ) {
730
731                 /* Bitmap subtitles */
732                 for (auto i: j.bitmap) {
733                         if (!i.image) {
734                                 continue;
735                         }
736
737                         /* i.image will already have been scaled to fit _video_container_size */
738                         dcp::Size scaled_size (i.rectangle.width * _video_container_size.width, i.rectangle.height * _video_container_size.height);
739
740                         captions.push_back (
741                                 PositionImage (
742                                         i.image,
743                                         Position<int> (
744                                                 lrint(_video_container_size.width * i.rectangle.x),
745                                                 lrint(_video_container_size.height * i.rectangle.y)
746                                                 )
747                                         )
748                                 );
749                 }
750
751                 /* String subtitles (rendered to an image) */
752                 if (!j.string.empty()) {
753                         auto s = render_text (j.string, j.fonts, _video_container_size, time, vfr);
754                         copy (s.begin(), s.end(), back_inserter (captions));
755                 }
756         }
757
758         if (captions.empty()) {
759                 return {};
760         }
761
762         return merge (captions);
763 }
764
765
766 void
767 Player::video (weak_ptr<Piece> wp, ContentVideo video)
768 {
769         auto piece = wp.lock ();
770         if (!piece) {
771                 return;
772         }
773
774         if (!piece->use_video()) {
775                 return;
776         }
777
778         auto frc = piece->frame_rate_change();
779         if (frc.skip && (video.frame % 2) == 1) {
780                 return;
781         }
782
783         /* Time of the first frame we will emit */
784         DCPTime const time = piece->content_video_to_dcp (video.frame);
785         LOG_DEBUG_PLAYER("Received video frame %1 at %2", video.frame, to_string(time));
786
787         /* Discard if it's before the content's period or the last accurate seek.  We can't discard
788            if it's after the content's period here as in that case we still need to fill any gap between
789            `now' and the end of the content's period.
790         */
791         if (time < piece->position() || (_last_video_time && time < *_last_video_time)) {
792                 return;
793         }
794
795         if (piece->ignore_video && piece->ignore_video->contains(time)) {
796                 return;
797         }
798
799         /* Fill gaps that we discover now that we have some video which needs to be emitted.
800            This is where we need to fill to.
801         */
802         DCPTime fill_to = min (time, piece->end(_film));
803
804         if (_last_video_time) {
805                 DCPTime fill_from = max (*_last_video_time, piece->position());
806
807                 /* Fill if we have more than half a frame to do */
808                 if ((fill_to - fill_from) > one_video_frame() / 2) {
809                         auto last = _last_video.find (wp);
810                         if (_film->three_d()) {
811                                 auto fill_to_eyes = video.eyes;
812                                 if (fill_to_eyes == Eyes::BOTH) {
813                                         fill_to_eyes = Eyes::LEFT;
814                                 }
815                                 if (fill_to == piece->end(_film)) {
816                                         /* Don't fill after the end of the content */
817                                         fill_to_eyes = Eyes::LEFT;
818                                 }
819                                 auto j = fill_from;
820                                 auto eyes = _last_video_eyes.get_value_or(Eyes::LEFT);
821                                 if (eyes == Eyes::BOTH) {
822                                         eyes = Eyes::LEFT;
823                                 }
824                                 while (j < fill_to || eyes != fill_to_eyes) {
825                                         if (last != _last_video.end()) {
826                                                 LOG_DEBUG_PLAYER("Fill using last video at %1 in 3D mode", to_string(j));
827                                                 auto copy = last->second->shallow_copy();
828                                                 copy->set_eyes (eyes);
829                                                 emit_video (copy, j);
830                                         } else {
831                                                 LOG_DEBUG_PLAYER("Fill using black at %1 in 3D mode", to_string(j));
832                                                 emit_video (black_player_video_frame(eyes), j);
833                                         }
834                                         if (eyes == Eyes::RIGHT) {
835                                                 j += one_video_frame();
836                                         }
837                                         eyes = increment_eyes (eyes);
838                                 }
839                         } else {
840                                 for (DCPTime j = fill_from; j < fill_to; j += one_video_frame()) {
841                                         if (last != _last_video.end()) {
842                                                 emit_video (last->second, j);
843                                         } else {
844                                                 emit_video (black_player_video_frame(Eyes::BOTH), j);
845                                         }
846                                 }
847                         }
848                 }
849         }
850
851         _last_video[wp] = piece->player_video (video, _film, _video_container_size);
852
853         DCPTime t = time;
854         for (int i = 0; i < frc.repeat; ++i) {
855                 if (t < piece->end(_film)) {
856                         emit_video (_last_video[wp], t);
857                 }
858                 t += one_video_frame ();
859         }
860 }
861
862
863 void
864 Player::audio (weak_ptr<Piece> wp, AudioStreamPtr stream, ContentAudio content_audio)
865 {
866         DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
867
868         auto piece = wp.lock ();
869         if (!piece) {
870                 return;
871         }
872
873         int const rfr = piece->resampled_audio_frame_rate (_film);
874
875         /* Compute time in the DCP */
876         auto time = piece->resampled_audio_to_dcp (content_audio.frame, _film);
877         LOG_DEBUG_PLAYER("Received audio frame %1 at %2", content_audio.frame, to_string(time));
878
879         /* And the end of this block in the DCP */
880         auto end = time + DCPTime::from_frames(content_audio.audio->frames(), rfr);
881
882         /* Remove anything that comes before the start or after the end of the content */
883         if (time < piece->position()) {
884                 auto cut = discard_audio (content_audio.audio, time, piece->position());
885                 if (!cut.first) {
886                         /* This audio is entirely discarded */
887                         return;
888                 }
889                 content_audio.audio = cut.first;
890                 time = cut.second;
891         } else if (time > piece->end(_film)) {
892                 /* Discard it all */
893                 return;
894         } else if (end > piece->end(_film)) {
895                 Frame const remaining_frames = DCPTime(piece->end(_film) - time).frames_round(rfr);
896                 if (remaining_frames == 0) {
897                         return;
898                 }
899                 content_audio.audio = make_shared<AudioBuffers>(content_audio.audio, remaining_frames, 0);
900         }
901
902         DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
903
904         /* Gain */
905
906         if (piece->audio_gain() != 0) {
907                 auto gain = make_shared<AudioBuffers>(content_audio.audio);
908                 gain->apply_gain (piece->audio_gain());
909                 content_audio.audio = gain;
910         }
911
912         /* Remap */
913
914         content_audio.audio = remap (content_audio.audio, _film->audio_channels(), stream->mapping());
915
916         /* Process */
917
918         if (_audio_processor) {
919                 content_audio.audio = _audio_processor->run (content_audio.audio, _film->audio_channels ());
920         }
921
922         /* Push */
923
924         _audio_merger.push (content_audio.audio, time);
925         piece->set_last_push_end (stream, time + DCPTime::from_frames(content_audio.audio->frames(), _film->audio_frame_rate()));
926 }
927
928
929 void
930 Player::bitmap_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentBitmapText subtitle)
931 {
932         auto piece = wp.lock ();
933         auto text = wc.lock ();
934         if (!piece || !text) {
935                 return;
936         }
937
938         /* Apply content's subtitle offsets */
939         subtitle.sub.rectangle.x += text->x_offset ();
940         subtitle.sub.rectangle.y += text->y_offset ();
941
942         /* Apply a corrective translation to keep the subtitle centred after the scale that is coming up */
943         subtitle.sub.rectangle.x -= subtitle.sub.rectangle.width * ((text->x_scale() - 1) / 2);
944         subtitle.sub.rectangle.y -= subtitle.sub.rectangle.height * ((text->y_scale() - 1) / 2);
945
946         /* Apply content's subtitle scale */
947         subtitle.sub.rectangle.width *= text->x_scale ();
948         subtitle.sub.rectangle.height *= text->y_scale ();
949
950         PlayerText ps;
951         auto image = subtitle.sub.image;
952
953         /* We will scale the subtitle up to fit _video_container_size */
954         int const width = subtitle.sub.rectangle.width * _video_container_size.width;
955         int const height = subtitle.sub.rectangle.height * _video_container_size.height;
956         if (width == 0 || height == 0) {
957                 return;
958         }
959
960         dcp::Size scaled_size (width, height);
961         ps.bitmap.push_back (BitmapText(image->scale(scaled_size, dcp::YUVToRGB::REC601, image->pixel_format(), true, _fast), subtitle.sub.rectangle));
962         DCPTime from (piece->content_time_to_dcp(subtitle.from()));
963
964         _active_texts[static_cast<int>(text->type())].add_from (wc, ps, from);
965 }
966
967
968 void
969 Player::plain_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentStringText subtitle)
970 {
971         auto piece = wp.lock ();
972         auto text = wc.lock ();
973         if (!piece || !text) {
974                 return;
975         }
976
977         PlayerText ps;
978         DCPTime const from (piece->content_time_to_dcp(subtitle.from()));
979
980         if (from > piece->end(_film)) {
981                 return;
982         }
983
984         for (auto s: subtitle.subs) {
985                 s.set_h_position (s.h_position() + text->x_offset ());
986                 s.set_v_position (s.v_position() + text->y_offset ());
987                 float const xs = text->x_scale();
988                 float const ys = text->y_scale();
989                 float size = s.size();
990
991                 /* Adjust size to express the common part of the scaling;
992                    e.g. if xs = ys = 0.5 we scale size by 2.
993                 */
994                 if (xs > 1e-5 && ys > 1e-5) {
995                         size *= 1 / min (1 / xs, 1 / ys);
996                 }
997                 s.set_size (size);
998
999                 /* Then express aspect ratio changes */
1000                 if (fabs (1.0 - xs / ys) > dcp::ASPECT_ADJUST_EPSILON) {
1001                         s.set_aspect_adjust (xs / ys);
1002                 }
1003
1004                 s.set_in (dcp::Time(from.seconds(), 1000));
1005                 ps.string.push_back (StringText (s, text->outline_width()));
1006                 ps.add_fonts (text->fonts ());
1007         }
1008
1009         _active_texts[static_cast<int>(text->type())].add_from (wc, ps, from);
1010 }
1011
1012
1013 void
1014 Player::subtitle_stop (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentTime to)
1015 {
1016         auto text = wc.lock ();
1017         if (!text) {
1018                 return;
1019         }
1020
1021         if (!_active_texts[static_cast<int>(text->type())].have(wc)) {
1022                 return;
1023         }
1024
1025         shared_ptr<Piece> piece = wp.lock ();
1026         if (!piece) {
1027                 return;
1028         }
1029
1030         auto const dcp_to = piece->content_time_to_dcp(to);
1031
1032         if (dcp_to > piece->end(_film)) {
1033                 return;
1034         }
1035
1036         auto from = _active_texts[static_cast<int>(text->type())].add_to (wc, dcp_to);
1037
1038         bool const always = (text->type() == TextType::OPEN_SUBTITLE && _always_burn_open_subtitles);
1039         if (text->use() && !always && !text->burn()) {
1040                 Text (from.first, text->type(), text->dcp_track().get_value_or(DCPTextTrack()), DCPTimePeriod (from.second, dcp_to));
1041         }
1042 }
1043
1044
1045 void
1046 Player::seek (DCPTime time, bool accurate)
1047 {
1048         boost::mutex::scoped_lock lm (_mutex);
1049         LOG_DEBUG_PLAYER("Seek to %1 (%2accurate)", to_string(time), accurate ? "" : "in");
1050
1051         if (_suspended) {
1052                 /* We can't seek in this state */
1053                 return;
1054         }
1055
1056         if (_shuffler) {
1057                 _shuffler->clear ();
1058         }
1059
1060         _delay.clear ();
1061
1062         if (_audio_processor) {
1063                 _audio_processor->flush ();
1064         }
1065
1066         _audio_merger.clear ();
1067         for (int i = 0; i < static_cast<int>(TextType::COUNT); ++i) {
1068                 _active_texts[i].clear ();
1069         }
1070
1071         for (auto i: _pieces) {
1072                 if (time < i->position()) {
1073                         /* Before; seek to the start of the content.  Even if this request is for an inaccurate seek
1074                            we must seek this (following) content accurately, otherwise when we come to the end of the current
1075                            content we may not start right at the beginning of the next, causing a gap (if the next content has
1076                            been trimmed to a point between keyframes, or something).
1077                         */
1078                         i->decoder->seek (i->dcp_to_content_time(i->position(), _film), true);
1079                         i->done = false;
1080                 } else if (i->position() <= time && time < i->end(_film)) {
1081                         /* During; seek to position */
1082                         i->decoder->seek (i->dcp_to_content_time(time, _film), accurate);
1083                         i->done = false;
1084                 } else {
1085                         /* After; this piece is done */
1086                         i->done = true;
1087                 }
1088         }
1089
1090         if (accurate) {
1091                 _last_video_time = time;
1092                 _last_video_eyes = Eyes::LEFT;
1093                 _last_audio_time = time;
1094         } else {
1095                 _last_video_time = optional<DCPTime>();
1096                 _last_video_eyes = optional<Eyes>();
1097                 _last_audio_time = optional<DCPTime>();
1098         }
1099
1100         _black.set_position (time);
1101         _silent.set_position (time);
1102
1103         _last_video.clear ();
1104 }
1105
1106
1107 void
1108 Player::emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
1109 {
1110         if (!_film->three_d()) {
1111                 if (pv->eyes() == Eyes::LEFT) {
1112                         /* Use left-eye images for both eyes... */
1113                         pv->set_eyes (Eyes::BOTH);
1114                 } else if (pv->eyes() == Eyes::RIGHT) {
1115                         /* ...and discard the right */
1116                         return;
1117                 }
1118         }
1119
1120         /* We need a delay to give a little wiggle room to ensure that relevent subtitles arrive at the
1121            player before the video that requires them.
1122         */
1123         _delay.push_back (make_pair (pv, time));
1124
1125         if (pv->eyes() == Eyes::BOTH || pv->eyes() == Eyes::RIGHT) {
1126                 _last_video_time = time + one_video_frame();
1127         }
1128         _last_video_eyes = increment_eyes (pv->eyes());
1129
1130         if (_delay.size() < 3) {
1131                 return;
1132         }
1133
1134         auto to_do = _delay.front();
1135         _delay.pop_front();
1136         do_emit_video (to_do.first, to_do.second);
1137 }
1138
1139
1140 void
1141 Player::do_emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
1142 {
1143         if (pv->eyes() == Eyes::BOTH || pv->eyes() == Eyes::RIGHT) {
1144                 for (int i = 0; i < static_cast<int>(TextType::COUNT); ++i) {
1145                         _active_texts[i].clear_before (time);
1146                 }
1147         }
1148
1149         auto subtitles = open_subtitles_for_frame (time);
1150         if (subtitles) {
1151                 pv->set_text (subtitles.get ());
1152         }
1153
1154         Video (pv, time);
1155 }
1156
1157
1158 void
1159 Player::emit_audio (shared_ptr<AudioBuffers> data, DCPTime time)
1160 {
1161         /* Log if the assert below is about to fail */
1162         if (_last_audio_time && labs(time.get() - _last_audio_time->get()) > 1) {
1163                 _film->log()->log(String::compose("Out-of-sequence emit %1 vs %2", to_string(time), to_string(*_last_audio_time)), LogEntry::TYPE_WARNING);
1164         }
1165
1166         /* This audio must follow on from the previous, allowing for half a sample (at 48kHz) leeway */
1167         DCPOMATIC_ASSERT (!_last_audio_time || labs(time.get() - _last_audio_time->get()) < 2);
1168         Audio (data, time, _film->audio_frame_rate());
1169         _last_audio_time = time + DCPTime::from_frames (data->frames(), _film->audio_frame_rate());
1170 }
1171
1172
1173 void
1174 Player::fill_audio (DCPTimePeriod period)
1175 {
1176         if (period.from == period.to) {
1177                 return;
1178         }
1179
1180         DCPOMATIC_ASSERT (period.from < period.to);
1181
1182         DCPTime t = period.from;
1183         while (t < period.to) {
1184                 DCPTime block = min (DCPTime::from_seconds (0.5), period.to - t);
1185                 Frame const samples = block.frames_round(_film->audio_frame_rate());
1186                 if (samples) {
1187                         auto silence = make_shared<AudioBuffers>(_film->audio_channels(), samples);
1188                         silence->make_silent ();
1189                         emit_audio (silence, t);
1190                 }
1191                 t += block;
1192         }
1193 }
1194
1195
1196 DCPTime
1197 Player::one_video_frame () const
1198 {
1199         return DCPTime::from_frames (1, _film->video_frame_rate ());
1200 }
1201
1202
1203 pair<shared_ptr<AudioBuffers>, DCPTime>
1204 Player::discard_audio (shared_ptr<const AudioBuffers> audio, DCPTime time, DCPTime discard_to) const
1205 {
1206         auto const discard_time = discard_to - time;
1207         auto const discard_frames = discard_time.frames_round(_film->audio_frame_rate());
1208         auto remaining_frames = audio->frames() - discard_frames;
1209         if (remaining_frames <= 0) {
1210                 return make_pair(shared_ptr<AudioBuffers>(), DCPTime());
1211         }
1212         auto cut = make_shared<AudioBuffers>(audio, remaining_frames, discard_frames);
1213         return make_pair(cut, time + discard_time);
1214 }
1215
1216
1217 void
1218 Player::set_dcp_decode_reduction (optional<int> reduction)
1219 {
1220         Change (ChangeType::PENDING, PlayerProperty::DCP_DECODE_REDUCTION, false);
1221
1222         {
1223                 boost::mutex::scoped_lock lm (_mutex);
1224
1225                 if (reduction == _dcp_decode_reduction) {
1226                         lm.unlock ();
1227                         Change (ChangeType::CANCELLED, PlayerProperty::DCP_DECODE_REDUCTION, false);
1228                         return;
1229                 }
1230
1231                 _dcp_decode_reduction = reduction;
1232                 setup_pieces_unlocked ();
1233         }
1234
1235         Change (ChangeType::DONE, PlayerProperty::DCP_DECODE_REDUCTION, false);
1236 }
1237
1238
1239 optional<DCPTime>
1240 Player::content_time_to_dcp (shared_ptr<Content> content, ContentTime t)
1241 {
1242         boost::mutex::scoped_lock lm (_mutex);
1243
1244         for (auto i: _pieces) {
1245                 if (i->content == content) {
1246                         return i->content_time_to_dcp(t);
1247                 }
1248         }
1249
1250         /* We couldn't find this content; perhaps things are being changed over */
1251         return {};
1252 }
1253
1254
1255 shared_ptr<const Playlist>
1256 Player::playlist () const
1257 {
1258         return _playlist ? _playlist : _film->playlist();
1259 }
1260
1261
1262 void
1263 Player::atmos (weak_ptr<Piece>, ContentAtmos data)
1264 {
1265         Atmos (data.data, DCPTime::from_frames(data.frame, _film->video_frame_rate()), data.metadata);
1266 }
1267