2 Copyright (C) 2013-2021 Carl Hetherington <cth@carlh.net>
4 This file is part of DCP-o-matic.
6 DCP-o-matic is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
11 DCP-o-matic is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with DCP-o-matic. If not, see <http://www.gnu.org/licenses/>.
22 #include "atmos_decoder.h"
25 #include "audio_buffers.h"
26 #include "content_audio.h"
27 #include "dcp_content.h"
28 #include "dcpomatic_log.h"
31 #include "raw_image_proxy.h"
34 #include "render_text.h"
36 #include "content_video.h"
37 #include "player_video.h"
38 #include "frame_rate_change.h"
39 #include "audio_processor.h"
41 #include "referenced_reel_asset.h"
42 #include "decoder_factory.h"
44 #include "video_decoder.h"
45 #include "audio_decoder.h"
46 #include "text_content.h"
47 #include "text_decoder.h"
48 #include "ffmpeg_content.h"
49 #include "audio_content.h"
50 #include "dcp_decoder.h"
51 #include "image_decoder.h"
52 #include "compose.hpp"
56 #include <dcp/reel_sound_asset.h>
57 #include <dcp/reel_subtitle_asset.h>
58 #include <dcp/reel_picture_asset.h>
59 #include <dcp/reel_closed_caption_asset.h>
69 using std::dynamic_pointer_cast;
72 using std::make_shared;
78 using std::shared_ptr;
81 using std::make_shared;
82 using boost::optional;
83 using boost::scoped_ptr;
84 #if BOOST_VERSION >= 106100
85 using namespace boost::placeholders;
87 using namespace dcpomatic;
90 int const PlayerProperty::VIDEO_CONTAINER_SIZE = 700;
91 int const PlayerProperty::PLAYLIST = 701;
92 int const PlayerProperty::FILM_CONTAINER = 702;
93 int const PlayerProperty::FILM_VIDEO_FRAME_RATE = 703;
94 int const PlayerProperty::DCP_DECODE_REDUCTION = 704;
95 int const PlayerProperty::PLAYBACK_LENGTH = 705;
98 Player::Player (shared_ptr<const Film> film)
101 , _tolerant (film->tolerant())
102 , _audio_merger (_film->audio_frame_rate())
108 Player::Player (shared_ptr<const Film> film, shared_ptr<const Playlist> playlist_)
110 , _playlist (playlist_)
112 , _tolerant (film->tolerant())
113 , _audio_merger (_film->audio_frame_rate())
122 _film_changed_connection = _film->Change.connect (bind (&Player::film_change, this, _1, _2));
123 /* The butler must hear about this first, so since we are proxying this through to the butler we must
126 _playlist_change_connection = playlist()->Change.connect (bind (&Player::playlist_change, this, _1), boost::signals2::at_front);
127 _playlist_content_change_connection = playlist()->ContentChange.connect (bind(&Player::playlist_content_change, this, _1, _3, _4));
128 set_video_container_size (_film->frame_size ());
130 film_change (ChangeType::DONE, Film::Property::AUDIO_PROCESSOR);
133 seek (DCPTime (), true);
144 Player::setup_pieces ()
146 boost::mutex::scoped_lock lm (_mutex);
147 setup_pieces_unlocked ();
152 have_video (shared_ptr<const Content> content)
154 return static_cast<bool>(content->video) && content->video->use();
159 have_audio (shared_ptr<const Content> content)
161 return static_cast<bool>(content->audio);
166 Player::setup_pieces_unlocked ()
168 _playback_length = _playlist ? _playlist->length(_film) : _film->length();
170 auto old_pieces = _pieces;
174 _shuffler = new Shuffler();
175 _shuffler->Video.connect(bind(&Player::video, this, _1, _2));
177 for (auto i: playlist()->content()) {
179 if (!i->paths_valid ()) {
183 if (_ignore_video && _ignore_audio && i->text.empty()) {
184 /* We're only interested in text and this content has none */
188 shared_ptr<Decoder> old_decoder;
189 for (auto j: old_pieces) {
190 auto decoder = j->decoder_for(i);
192 old_decoder = decoder;
197 auto decoder = decoder_factory (_film, i, _fast, _tolerant, old_decoder);
198 DCPOMATIC_ASSERT (decoder);
200 FrameRateChange frc (_film, i);
202 if (decoder->video && _ignore_video) {
203 decoder->video->set_ignore (true);
206 if (decoder->audio && _ignore_audio) {
207 decoder->audio->set_ignore (true);
211 for (auto i: decoder->text) {
212 i->set_ignore (true);
216 auto dcp = dynamic_pointer_cast<DCPDecoder> (decoder);
218 dcp->set_decode_referenced (_play_referenced);
219 if (_play_referenced) {
220 dcp->set_forced_reduction (_dcp_decode_reduction);
224 auto piece = make_shared<Piece>(i, decoder, frc);
225 _pieces.push_back (piece);
227 if (decoder->video) {
228 if (i->video->frame_type() == VideoFrameType::THREE_D_LEFT || i->video->frame_type() == VideoFrameType::THREE_D_RIGHT) {
229 /* We need a Shuffler to cope with 3D L/R video data arriving out of sequence */
230 decoder->video->Data.connect (bind(&Shuffler::video, _shuffler, weak_ptr<Piece>(piece), _1));
232 decoder->video->Data.connect (bind(&Player::video, this, weak_ptr<Piece>(piece), _1));
236 if (decoder->audio) {
237 decoder->audio->Data.connect (bind (&Player::audio, this, weak_ptr<Piece> (piece), _1, _2));
240 auto j = decoder->text.begin();
242 while (j != decoder->text.end()) {
243 (*j)->BitmapStart.connect (
244 bind(&Player::bitmap_text_start, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
246 (*j)->PlainStart.connect (
247 bind(&Player::plain_text_start, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
250 bind(&Player::subtitle_stop, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
256 if (decoder->atmos) {
257 decoder->atmos->Data.connect (bind(&Player::atmos, this, weak_ptr<Piece>(piece), _1));
261 for (auto i = _pieces.begin(); i != _pieces.end(); ++i) {
262 if ((*i)->use_video() && (*i)->video_frame_type() != VideoFrameType::THREE_D_LEFT && (*i)->video_frame_type() != VideoFrameType::THREE_D_RIGHT) {
263 /* Look for content later in the content list with in-use video that overlaps this */
264 auto period = DCPTimePeriod((*i)->position(), (*i)->end(_film));
267 for (; j != _pieces.end(); ++j) {
268 if ((*j)->use_video()) {
269 (*i)->ignore_video = DCPTimePeriod((*j)->position(), (*j)->end(_film)).overlap(period);
275 _black = Empty (_film, playlist(), bind(&have_video, _1), _playback_length);
276 _silent = Empty (_film, playlist(), bind(&have_audio, _1), _playback_length);
278 _last_video_time = boost::optional<dcpomatic::DCPTime>();
279 _last_video_eyes = Eyes::BOTH;
280 _last_audio_time = boost::optional<dcpomatic::DCPTime>();
285 Player::playlist_content_change (ChangeType type, int property, bool frequent)
287 if (property == VideoContentProperty::CROP) {
288 if (type == ChangeType::DONE) {
289 auto const vcs = video_container_size();
290 boost::mutex::scoped_lock lm (_mutex);
291 for (auto const& i: _delay) {
292 i.first->reset_metadata (_film, vcs);
296 if (type == ChangeType::PENDING) {
297 /* The player content is probably about to change, so we can't carry on
298 until that has happened and we've rebuilt our pieces. Stop pass()
299 and seek() from working until then.
302 } else if (type == ChangeType::DONE) {
303 /* A change in our content has gone through. Re-build our pieces. */
306 } else if (type == ChangeType::CANCELLED) {
311 Change (type, property, frequent);
316 Player::set_video_container_size (dcp::Size s)
318 Change (ChangeType::PENDING, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
321 boost::mutex::scoped_lock lm (_mutex);
323 if (s == _video_container_size) {
325 Change (ChangeType::CANCELLED, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
329 _video_container_size = s;
331 _black_image.reset (new Image (AV_PIX_FMT_RGB24, _video_container_size, true));
332 _black_image->make_black ();
335 Change (ChangeType::DONE, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
340 Player::playlist_change (ChangeType type)
342 if (type == ChangeType::DONE) {
345 Change (type, PlayerProperty::PLAYLIST, false);
350 Player::film_change (ChangeType type, Film::Property p)
352 /* Here we should notice Film properties that affect our output, and
353 alert listeners that our output now would be different to how it was
354 last time we were run.
357 if (p == Film::Property::CONTAINER) {
358 Change (type, PlayerProperty::FILM_CONTAINER, false);
359 } else if (p == Film::Property::VIDEO_FRAME_RATE) {
360 /* Pieces contain a FrameRateChange which contains the DCP frame rate,
361 so we need new pieces here.
363 if (type == ChangeType::DONE) {
366 Change (type, PlayerProperty::FILM_VIDEO_FRAME_RATE, false);
367 } else if (p == Film::Property::AUDIO_PROCESSOR) {
368 if (type == ChangeType::DONE && _film->audio_processor ()) {
369 boost::mutex::scoped_lock lm (_mutex);
370 _audio_processor = _film->audio_processor()->clone (_film->audio_frame_rate ());
372 } else if (p == Film::Property::AUDIO_CHANNELS) {
373 if (type == ChangeType::DONE) {
374 boost::mutex::scoped_lock lm (_mutex);
375 _audio_merger.clear ();
381 shared_ptr<PlayerVideo>
382 Player::black_player_video_frame (Eyes eyes) const
384 return std::make_shared<PlayerVideo> (
385 std::make_shared<const RawImageProxy>(_black_image),
388 _video_container_size,
389 _video_container_size,
392 PresetColourConversion::all().front().conversion,
394 std::weak_ptr<Content>(),
395 boost::optional<Frame>(),
402 Player::get_subtitle_fonts ()
404 boost::mutex::scoped_lock lm (_mutex);
406 vector<FontData> fonts;
407 for (auto i: _pieces) {
408 /* XXX: things may go wrong if there are duplicate font IDs
409 with different font files.
411 auto f = i->decoder->fonts ();
412 copy (f.begin(), f.end(), back_inserter(fonts));
419 /** Set this player never to produce any video data */
421 Player::set_ignore_video ()
423 boost::mutex::scoped_lock lm (_mutex);
424 _ignore_video = true;
425 setup_pieces_unlocked ();
430 Player::set_ignore_audio ()
432 boost::mutex::scoped_lock lm (_mutex);
433 _ignore_audio = true;
434 setup_pieces_unlocked ();
439 Player::set_ignore_text ()
441 boost::mutex::scoped_lock lm (_mutex);
443 setup_pieces_unlocked ();
447 /** Set the player to always burn open texts into the image regardless of the content settings */
449 Player::set_always_burn_open_subtitles ()
451 boost::mutex::scoped_lock lm (_mutex);
452 _always_burn_open_subtitles = true;
456 /** Sets up the player to be faster, possibly at the expense of quality */
460 boost::mutex::scoped_lock lm (_mutex);
462 setup_pieces_unlocked ();
467 Player::set_play_referenced ()
469 boost::mutex::scoped_lock lm (_mutex);
470 _play_referenced = true;
471 setup_pieces_unlocked ();
476 maybe_add_asset (list<ReferencedReelAsset>& a, shared_ptr<dcp::ReelAsset> r, Frame reel_trim_start, Frame reel_trim_end, DCPTime from, int const ffr)
478 DCPOMATIC_ASSERT (r);
479 r->set_entry_point (r->entry_point().get_value_or(0) + reel_trim_start);
480 r->set_duration (r->actual_duration() - reel_trim_start - reel_trim_end);
481 if (r->actual_duration() > 0) {
483 ReferencedReelAsset(r, DCPTimePeriod(from, from + DCPTime::from_frames(r->actual_duration(), ffr)))
489 list<ReferencedReelAsset>
490 Player::get_reel_assets ()
492 /* Does not require a lock on _mutex as it's only called from DCPEncoder */
494 list<ReferencedReelAsset> a;
496 for (auto i: playlist()->content()) {
497 auto j = dynamic_pointer_cast<DCPContent> (i);
502 scoped_ptr<DCPDecoder> decoder;
504 decoder.reset (new DCPDecoder(_film, j, false, false, shared_ptr<DCPDecoder>()));
509 DCPOMATIC_ASSERT (j->video_frame_rate ());
510 double const cfr = j->video_frame_rate().get();
511 Frame const trim_start = j->trim_start().frames_round (cfr);
512 Frame const trim_end = j->trim_end().frames_round (cfr);
513 int const ffr = _film->video_frame_rate ();
515 /* position in the asset from the start */
516 int64_t offset_from_start = 0;
517 /* position in the asset from the end */
518 int64_t offset_from_end = 0;
519 for (auto k: decoder->reels()) {
520 /* Assume that main picture duration is the length of the reel */
521 offset_from_end += k->main_picture()->actual_duration();
524 for (auto k: decoder->reels()) {
526 /* Assume that main picture duration is the length of the reel */
527 int64_t const reel_duration = k->main_picture()->actual_duration();
529 /* See doc/design/trim_reels.svg */
530 Frame const reel_trim_start = min(reel_duration, max(int64_t(0), trim_start - offset_from_start));
531 Frame const reel_trim_end = min(reel_duration, max(int64_t(0), reel_duration - (offset_from_end - trim_end)));
533 auto const from = i->position() + DCPTime::from_frames (offset_from_start, _film->video_frame_rate());
534 if (j->reference_video ()) {
535 maybe_add_asset (a, k->main_picture(), reel_trim_start, reel_trim_end, from, ffr);
538 if (j->reference_audio ()) {
539 maybe_add_asset (a, k->main_sound(), reel_trim_start, reel_trim_end, from, ffr);
542 if (j->reference_text (TextType::OPEN_SUBTITLE)) {
543 maybe_add_asset (a, k->main_subtitle(), reel_trim_start, reel_trim_end, from, ffr);
546 if (j->reference_text (TextType::CLOSED_CAPTION)) {
547 for (auto l: k->closed_captions()) {
548 maybe_add_asset (a, l, reel_trim_start, reel_trim_end, from, ffr);
552 offset_from_start += reel_duration;
553 offset_from_end -= reel_duration;
564 boost::mutex::scoped_lock lm (_mutex);
567 /* We can't pass in this state */
568 LOG_DEBUG_PLAYER_NC ("Player is suspended");
572 if (_playback_length == DCPTime()) {
573 /* Special; just give one black frame */
574 emit_video (black_player_video_frame(Eyes::BOTH), DCPTime());
578 /* Find the decoder or empty which is farthest behind where we are and make it emit some data */
580 shared_ptr<Piece> earliest_content;
581 optional<DCPTime> earliest_time;
583 for (auto i: _pieces) {
588 auto const t = i->content_time_to_dcp (max(i->decoder->position(), i->content->trim_start()));
589 if (t > i->end(_film)) {
593 /* Given two choices at the same time, pick the one with texts so we see it before
596 if (!earliest_time || t < *earliest_time || (t == *earliest_time && !i->decoder->text.empty())) {
598 earliest_content = i;
612 if (earliest_content) {
616 if (!_black.done() && !_ignore_video && (!earliest_time || _black.position() < *earliest_time)) {
617 earliest_time = _black.position ();
621 if (!_silent.done() && !_ignore_audio && (!earliest_time || _silent.position() < *earliest_time)) {
622 earliest_time = _silent.position ();
629 LOG_DEBUG_PLAYER ("Calling pass() on %1", earliest_content->content->path(0));
630 earliest_content->done = earliest_content->decoder->pass ();
631 auto dcp = dynamic_pointer_cast<DCPContent>(earliest_content->content);
632 if (dcp && !_play_referenced && dcp->reference_audio()) {
633 /* We are skipping some referenced DCP audio content, so we need to update _last_audio_time
634 to `hide' the fact that no audio was emitted during the referenced DCP (though
635 we need to behave as though it was).
637 _last_audio_time = dcp->end (_film);
642 LOG_DEBUG_PLAYER ("Emit black for gap at %1", to_string(_black.position()));
643 emit_video (black_player_video_frame(Eyes::BOTH), _black.position());
644 _black.set_position (_black.position() + one_video_frame());
648 LOG_DEBUG_PLAYER ("Emit silence for gap at %1", to_string(_silent.position()));
649 DCPTimePeriod period (_silent.period_at_position());
650 if (_last_audio_time) {
651 /* Sometimes the thing that happened last finishes fractionally before
652 or after this silence. Bodge the start time of the silence to fix it.
653 I think this is nothing to worry about since we will just add or
654 remove a little silence at the end of some content.
656 int64_t const error = labs(period.from.get() - _last_audio_time->get());
657 /* Let's not worry about less than a frame at 24fps */
658 int64_t const too_much_error = DCPTime::from_frames(1, 24).get();
659 if (error >= too_much_error) {
660 _film->log()->log(String::compose("Silence starting before or after last audio by %1", error), LogEntry::TYPE_ERROR);
662 DCPOMATIC_ASSERT (error < too_much_error);
663 period.from = *_last_audio_time;
665 if (period.duration() > one_video_frame()) {
666 period.to = period.from + one_video_frame();
669 _silent.set_position (period.to);
677 /* Emit any audio that is ready */
679 /* Work out the time before which the audio is definitely all here. This is the earliest last_push_end of one
680 of our streams, or the position of the _silent.
682 auto pull_to = _playback_length;
683 for (auto i: _pieces) {
684 i->update_pull_to (pull_to);
686 if (!_silent.done() && _silent.position() < pull_to) {
687 pull_to = _silent.position();
690 LOG_DEBUG_PLAYER("Emitting audio up to %1", to_string(pull_to));
691 auto audio = _audio_merger.pull (pull_to);
692 for (auto i = audio.begin(); i != audio.end(); ++i) {
693 if (_last_audio_time && i->second < *_last_audio_time) {
694 /* This new data comes before the last we emitted (or the last seek); discard it */
695 auto cut = discard_audio (i->first, i->second, *_last_audio_time);
700 } else if (_last_audio_time && i->second > *_last_audio_time) {
701 /* There's a gap between this data and the last we emitted; fill with silence */
702 fill_audio (DCPTimePeriod (*_last_audio_time, i->second));
705 emit_audio (i->first, i->second);
710 for (auto const& i: _delay) {
711 do_emit_video(i.first, i.second);
719 /** @return Open subtitles for the frame at the given time, converted to images */
720 optional<PositionImage>
721 Player::open_subtitles_for_frame (DCPTime time) const
723 list<PositionImage> captions;
724 int const vfr = _film->video_frame_rate();
728 _active_texts[static_cast<int>(TextType::OPEN_SUBTITLE)].get_burnt(DCPTimePeriod(time, time + DCPTime::from_frames(1, vfr)), _always_burn_open_subtitles)
731 /* Bitmap subtitles */
732 for (auto i: j.bitmap) {
737 /* i.image will already have been scaled to fit _video_container_size */
738 dcp::Size scaled_size (i.rectangle.width * _video_container_size.width, i.rectangle.height * _video_container_size.height);
744 lrint(_video_container_size.width * i.rectangle.x),
745 lrint(_video_container_size.height * i.rectangle.y)
751 /* String subtitles (rendered to an image) */
752 if (!j.string.empty()) {
753 auto s = render_text (j.string, j.fonts, _video_container_size, time, vfr);
754 copy (s.begin(), s.end(), back_inserter (captions));
758 if (captions.empty()) {
762 return merge (captions);
767 Player::video (weak_ptr<Piece> wp, ContentVideo video)
769 auto piece = wp.lock ();
774 if (!piece->use_video()) {
778 auto frc = piece->frame_rate_change();
779 if (frc.skip && (video.frame % 2) == 1) {
783 /* Time of the first frame we will emit */
784 DCPTime const time = piece->content_video_to_dcp (video.frame);
785 LOG_DEBUG_PLAYER("Received video frame %1 at %2", video.frame, to_string(time));
787 /* Discard if it's before the content's period or the last accurate seek. We can't discard
788 if it's after the content's period here as in that case we still need to fill any gap between
789 `now' and the end of the content's period.
791 if (time < piece->position() || (_last_video_time && time < *_last_video_time)) {
795 if (piece->ignore_video && piece->ignore_video->contains(time)) {
799 /* Fill gaps that we discover now that we have some video which needs to be emitted.
800 This is where we need to fill to.
802 DCPTime fill_to = min (time, piece->end(_film));
804 if (_last_video_time) {
805 DCPTime fill_from = max (*_last_video_time, piece->position());
807 /* Fill if we have more than half a frame to do */
808 if ((fill_to - fill_from) > one_video_frame() / 2) {
809 auto last = _last_video.find (wp);
810 if (_film->three_d()) {
811 auto fill_to_eyes = video.eyes;
812 if (fill_to_eyes == Eyes::BOTH) {
813 fill_to_eyes = Eyes::LEFT;
815 if (fill_to == piece->end(_film)) {
816 /* Don't fill after the end of the content */
817 fill_to_eyes = Eyes::LEFT;
820 auto eyes = _last_video_eyes.get_value_or(Eyes::LEFT);
821 if (eyes == Eyes::BOTH) {
824 while (j < fill_to || eyes != fill_to_eyes) {
825 if (last != _last_video.end()) {
826 LOG_DEBUG_PLAYER("Fill using last video at %1 in 3D mode", to_string(j));
827 auto copy = last->second->shallow_copy();
828 copy->set_eyes (eyes);
829 emit_video (copy, j);
831 LOG_DEBUG_PLAYER("Fill using black at %1 in 3D mode", to_string(j));
832 emit_video (black_player_video_frame(eyes), j);
834 if (eyes == Eyes::RIGHT) {
835 j += one_video_frame();
837 eyes = increment_eyes (eyes);
840 for (DCPTime j = fill_from; j < fill_to; j += one_video_frame()) {
841 if (last != _last_video.end()) {
842 emit_video (last->second, j);
844 emit_video (black_player_video_frame(Eyes::BOTH), j);
851 _last_video[wp] = piece->player_video (video, _film, _video_container_size);
854 for (int i = 0; i < frc.repeat; ++i) {
855 if (t < piece->end(_film)) {
856 emit_video (_last_video[wp], t);
858 t += one_video_frame ();
864 Player::audio (weak_ptr<Piece> wp, AudioStreamPtr stream, ContentAudio content_audio)
866 DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
868 auto piece = wp.lock ();
873 int const rfr = piece->resampled_audio_frame_rate (_film);
875 /* Compute time in the DCP */
876 auto time = piece->resampled_audio_to_dcp (content_audio.frame, _film);
877 LOG_DEBUG_PLAYER("Received audio frame %1 at %2", content_audio.frame, to_string(time));
879 /* And the end of this block in the DCP */
880 auto end = time + DCPTime::from_frames(content_audio.audio->frames(), rfr);
882 /* Remove anything that comes before the start or after the end of the content */
883 if (time < piece->position()) {
884 auto cut = discard_audio (content_audio.audio, time, piece->position());
886 /* This audio is entirely discarded */
889 content_audio.audio = cut.first;
891 } else if (time > piece->end(_film)) {
894 } else if (end > piece->end(_film)) {
895 Frame const remaining_frames = DCPTime(piece->end(_film) - time).frames_round(rfr);
896 if (remaining_frames == 0) {
899 content_audio.audio = make_shared<AudioBuffers>(content_audio.audio, remaining_frames, 0);
902 DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
906 if (piece->audio_gain() != 0) {
907 auto gain = make_shared<AudioBuffers>(content_audio.audio);
908 gain->apply_gain (piece->audio_gain());
909 content_audio.audio = gain;
914 content_audio.audio = remap (content_audio.audio, _film->audio_channels(), stream->mapping());
918 if (_audio_processor) {
919 content_audio.audio = _audio_processor->run (content_audio.audio, _film->audio_channels ());
924 _audio_merger.push (content_audio.audio, time);
925 piece->set_last_push_end (stream, time + DCPTime::from_frames(content_audio.audio->frames(), _film->audio_frame_rate()));
930 Player::bitmap_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentBitmapText subtitle)
932 auto piece = wp.lock ();
933 auto text = wc.lock ();
934 if (!piece || !text) {
938 /* Apply content's subtitle offsets */
939 subtitle.sub.rectangle.x += text->x_offset ();
940 subtitle.sub.rectangle.y += text->y_offset ();
942 /* Apply a corrective translation to keep the subtitle centred after the scale that is coming up */
943 subtitle.sub.rectangle.x -= subtitle.sub.rectangle.width * ((text->x_scale() - 1) / 2);
944 subtitle.sub.rectangle.y -= subtitle.sub.rectangle.height * ((text->y_scale() - 1) / 2);
946 /* Apply content's subtitle scale */
947 subtitle.sub.rectangle.width *= text->x_scale ();
948 subtitle.sub.rectangle.height *= text->y_scale ();
951 auto image = subtitle.sub.image;
953 /* We will scale the subtitle up to fit _video_container_size */
954 int const width = subtitle.sub.rectangle.width * _video_container_size.width;
955 int const height = subtitle.sub.rectangle.height * _video_container_size.height;
956 if (width == 0 || height == 0) {
960 dcp::Size scaled_size (width, height);
961 ps.bitmap.push_back (BitmapText(image->scale(scaled_size, dcp::YUVToRGB::REC601, image->pixel_format(), true, _fast), subtitle.sub.rectangle));
962 DCPTime from (piece->content_time_to_dcp(subtitle.from()));
964 _active_texts[static_cast<int>(text->type())].add_from (wc, ps, from);
969 Player::plain_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentStringText subtitle)
971 auto piece = wp.lock ();
972 auto text = wc.lock ();
973 if (!piece || !text) {
978 DCPTime const from (piece->content_time_to_dcp(subtitle.from()));
980 if (from > piece->end(_film)) {
984 for (auto s: subtitle.subs) {
985 s.set_h_position (s.h_position() + text->x_offset ());
986 s.set_v_position (s.v_position() + text->y_offset ());
987 float const xs = text->x_scale();
988 float const ys = text->y_scale();
989 float size = s.size();
991 /* Adjust size to express the common part of the scaling;
992 e.g. if xs = ys = 0.5 we scale size by 2.
994 if (xs > 1e-5 && ys > 1e-5) {
995 size *= 1 / min (1 / xs, 1 / ys);
999 /* Then express aspect ratio changes */
1000 if (fabs (1.0 - xs / ys) > dcp::ASPECT_ADJUST_EPSILON) {
1001 s.set_aspect_adjust (xs / ys);
1004 s.set_in (dcp::Time(from.seconds(), 1000));
1005 ps.string.push_back (StringText (s, text->outline_width()));
1006 ps.add_fonts (text->fonts ());
1009 _active_texts[static_cast<int>(text->type())].add_from (wc, ps, from);
1014 Player::subtitle_stop (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentTime to)
1016 auto text = wc.lock ();
1021 if (!_active_texts[static_cast<int>(text->type())].have(wc)) {
1025 shared_ptr<Piece> piece = wp.lock ();
1030 auto const dcp_to = piece->content_time_to_dcp(to);
1032 if (dcp_to > piece->end(_film)) {
1036 auto from = _active_texts[static_cast<int>(text->type())].add_to (wc, dcp_to);
1038 bool const always = (text->type() == TextType::OPEN_SUBTITLE && _always_burn_open_subtitles);
1039 if (text->use() && !always && !text->burn()) {
1040 Text (from.first, text->type(), text->dcp_track().get_value_or(DCPTextTrack()), DCPTimePeriod (from.second, dcp_to));
1046 Player::seek (DCPTime time, bool accurate)
1048 boost::mutex::scoped_lock lm (_mutex);
1049 LOG_DEBUG_PLAYER("Seek to %1 (%2accurate)", to_string(time), accurate ? "" : "in");
1052 /* We can't seek in this state */
1057 _shuffler->clear ();
1062 if (_audio_processor) {
1063 _audio_processor->flush ();
1066 _audio_merger.clear ();
1067 for (int i = 0; i < static_cast<int>(TextType::COUNT); ++i) {
1068 _active_texts[i].clear ();
1071 for (auto i: _pieces) {
1072 if (time < i->position()) {
1073 /* Before; seek to the start of the content. Even if this request is for an inaccurate seek
1074 we must seek this (following) content accurately, otherwise when we come to the end of the current
1075 content we may not start right at the beginning of the next, causing a gap (if the next content has
1076 been trimmed to a point between keyframes, or something).
1078 i->decoder->seek (i->dcp_to_content_time(i->position(), _film), true);
1080 } else if (i->position() <= time && time < i->end(_film)) {
1081 /* During; seek to position */
1082 i->decoder->seek (i->dcp_to_content_time(time, _film), accurate);
1085 /* After; this piece is done */
1091 _last_video_time = time;
1092 _last_video_eyes = Eyes::LEFT;
1093 _last_audio_time = time;
1095 _last_video_time = optional<DCPTime>();
1096 _last_video_eyes = optional<Eyes>();
1097 _last_audio_time = optional<DCPTime>();
1100 _black.set_position (time);
1101 _silent.set_position (time);
1103 _last_video.clear ();
1108 Player::emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
1110 if (!_film->three_d()) {
1111 if (pv->eyes() == Eyes::LEFT) {
1112 /* Use left-eye images for both eyes... */
1113 pv->set_eyes (Eyes::BOTH);
1114 } else if (pv->eyes() == Eyes::RIGHT) {
1115 /* ...and discard the right */
1120 /* We need a delay to give a little wiggle room to ensure that relevent subtitles arrive at the
1121 player before the video that requires them.
1123 _delay.push_back (make_pair (pv, time));
1125 if (pv->eyes() == Eyes::BOTH || pv->eyes() == Eyes::RIGHT) {
1126 _last_video_time = time + one_video_frame();
1128 _last_video_eyes = increment_eyes (pv->eyes());
1130 if (_delay.size() < 3) {
1134 auto to_do = _delay.front();
1136 do_emit_video (to_do.first, to_do.second);
1141 Player::do_emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
1143 if (pv->eyes() == Eyes::BOTH || pv->eyes() == Eyes::RIGHT) {
1144 for (int i = 0; i < static_cast<int>(TextType::COUNT); ++i) {
1145 _active_texts[i].clear_before (time);
1149 auto subtitles = open_subtitles_for_frame (time);
1151 pv->set_text (subtitles.get ());
1159 Player::emit_audio (shared_ptr<AudioBuffers> data, DCPTime time)
1161 /* Log if the assert below is about to fail */
1162 if (_last_audio_time && labs(time.get() - _last_audio_time->get()) > 1) {
1163 _film->log()->log(String::compose("Out-of-sequence emit %1 vs %2", to_string(time), to_string(*_last_audio_time)), LogEntry::TYPE_WARNING);
1166 /* This audio must follow on from the previous, allowing for half a sample (at 48kHz) leeway */
1167 DCPOMATIC_ASSERT (!_last_audio_time || labs(time.get() - _last_audio_time->get()) < 2);
1168 Audio (data, time, _film->audio_frame_rate());
1169 _last_audio_time = time + DCPTime::from_frames (data->frames(), _film->audio_frame_rate());
1174 Player::fill_audio (DCPTimePeriod period)
1176 if (period.from == period.to) {
1180 DCPOMATIC_ASSERT (period.from < period.to);
1182 DCPTime t = period.from;
1183 while (t < period.to) {
1184 DCPTime block = min (DCPTime::from_seconds (0.5), period.to - t);
1185 Frame const samples = block.frames_round(_film->audio_frame_rate());
1187 auto silence = make_shared<AudioBuffers>(_film->audio_channels(), samples);
1188 silence->make_silent ();
1189 emit_audio (silence, t);
1197 Player::one_video_frame () const
1199 return DCPTime::from_frames (1, _film->video_frame_rate ());
1203 pair<shared_ptr<AudioBuffers>, DCPTime>
1204 Player::discard_audio (shared_ptr<const AudioBuffers> audio, DCPTime time, DCPTime discard_to) const
1206 auto const discard_time = discard_to - time;
1207 auto const discard_frames = discard_time.frames_round(_film->audio_frame_rate());
1208 auto remaining_frames = audio->frames() - discard_frames;
1209 if (remaining_frames <= 0) {
1210 return make_pair(shared_ptr<AudioBuffers>(), DCPTime());
1212 auto cut = make_shared<AudioBuffers>(audio, remaining_frames, discard_frames);
1213 return make_pair(cut, time + discard_time);
1218 Player::set_dcp_decode_reduction (optional<int> reduction)
1220 Change (ChangeType::PENDING, PlayerProperty::DCP_DECODE_REDUCTION, false);
1223 boost::mutex::scoped_lock lm (_mutex);
1225 if (reduction == _dcp_decode_reduction) {
1227 Change (ChangeType::CANCELLED, PlayerProperty::DCP_DECODE_REDUCTION, false);
1231 _dcp_decode_reduction = reduction;
1232 setup_pieces_unlocked ();
1235 Change (ChangeType::DONE, PlayerProperty::DCP_DECODE_REDUCTION, false);
1240 Player::content_time_to_dcp (shared_ptr<Content> content, ContentTime t)
1242 boost::mutex::scoped_lock lm (_mutex);
1244 for (auto i: _pieces) {
1245 if (i->content == content) {
1246 return i->content_time_to_dcp(t);
1250 /* We couldn't find this content; perhaps things are being changed over */
1255 shared_ptr<const Playlist>
1256 Player::playlist () const
1258 return _playlist ? _playlist : _film->playlist();
1263 Player::atmos (weak_ptr<Piece>, ContentAtmos data)
1265 Atmos (data.data, DCPTime::from_frames(data.frame, _film->video_frame_rate()), data.metadata);