2 Copyright (C) 2013-2021 Carl Hetherington <cth@carlh.net>
4 This file is part of DCP-o-matic.
6 DCP-o-matic is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
11 DCP-o-matic is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with DCP-o-matic. If not, see <http://www.gnu.org/licenses/>.
22 #include "atmos_decoder.h"
23 #include "audio_buffers.h"
24 #include "audio_content.h"
25 #include "audio_decoder.h"
26 #include "audio_processor.h"
27 #include "compose.hpp"
29 #include "content_audio.h"
30 #include "content_video.h"
31 #include "dcp_content.h"
32 #include "dcp_decoder.h"
33 #include "dcpomatic_log.h"
35 #include "decoder_factory.h"
36 #include "ffmpeg_content.h"
38 #include "frame_rate_change.h"
40 #include "image_decoder.h"
43 #include "maths_util.h"
46 #include "player_video.h"
49 #include "raw_image_proxy.h"
50 #include "render_text.h"
52 #include "text_content.h"
53 #include "text_decoder.h"
55 #include "video_decoder.h"
57 #include <dcp/reel_closed_caption_asset.h>
58 #include <dcp/reel_picture_asset.h>
59 #include <dcp/reel_sound_asset.h>
60 #include <dcp/reel_subtitle_asset.h>
70 using std::dynamic_pointer_cast;
73 using std::make_shared;
74 using std::make_shared;
79 using std::shared_ptr;
82 using boost::optional;
83 using boost::scoped_ptr;
84 #if BOOST_VERSION >= 106100
85 using namespace boost::placeholders;
87 using namespace dcpomatic;
90 int const PlayerProperty::VIDEO_CONTAINER_SIZE = 700;
91 int const PlayerProperty::PLAYLIST = 701;
92 int const PlayerProperty::FILM_CONTAINER = 702;
93 int const PlayerProperty::FILM_VIDEO_FRAME_RATE = 703;
94 int const PlayerProperty::DCP_DECODE_REDUCTION = 704;
95 int const PlayerProperty::PLAYBACK_LENGTH = 705;
96 int const PlayerProperty::IGNORE_VIDEO = 706;
97 int const PlayerProperty::IGNORE_AUDIO = 707;
98 int const PlayerProperty::IGNORE_TEXT = 708;
99 int const PlayerProperty::ALWAYS_BURN_OPEN_SUBTITLES = 709;
100 int const PlayerProperty::PLAY_REFERENCED = 710;
103 Player::Player (shared_ptr<const Film> film, Image::Alignment subtitle_alignment)
106 , _ignore_video(false)
107 , _ignore_audio(false)
108 , _ignore_text(false)
109 , _always_burn_open_subtitles(false)
111 , _tolerant (film->tolerant())
112 , _play_referenced(false)
113 , _audio_merger(film->audio_frame_rate())
114 , _subtitle_alignment (subtitle_alignment)
120 Player::Player (shared_ptr<const Film> film, shared_ptr<const Playlist> playlist_)
122 , _playlist (playlist_)
124 , _ignore_video(false)
125 , _ignore_audio(false)
126 , _ignore_text(false)
127 , _always_burn_open_subtitles(false)
129 , _tolerant (film->tolerant())
130 , _play_referenced(false)
131 , _audio_merger(film->audio_frame_rate())
140 auto film = _film.lock();
141 DCPOMATIC_ASSERT(film);
144 set_video_container_size(film->frame_size());
146 film_change(ChangeType::DONE, FilmProperty::AUDIO_PROCESSOR);
149 seek (DCPTime (), true);
156 auto film = _film.lock();
157 DCPOMATIC_ASSERT(film);
159 _film_changed_connection = film->Change.connect(bind(&Player::film_change, this, _1, _2));
160 /* The butler must hear about this first, so since we are proxying this through to the butler we must
163 _playlist_change_connection = playlist()->Change.connect (bind (&Player::playlist_change, this, _1), boost::signals2::at_front);
164 _playlist_content_change_connection = playlist()->ContentChange.connect (bind(&Player::playlist_content_change, this, _1, _3, _4));
168 Player::Player(Player&& other)
170 , _playlist(std::move(other._playlist))
171 , _suspended(other._suspended.load())
172 , _pieces(std::move(other._pieces))
173 , _video_container_size(other._video_container_size.load())
174 , _black_image(std::move(other._black_image))
175 , _ignore_video(other._ignore_video.load())
176 , _ignore_audio(other._ignore_audio.load())
177 , _ignore_text(other._ignore_text.load())
178 , _always_burn_open_subtitles(other._always_burn_open_subtitles.load())
179 , _fast(other._fast.load())
180 , _tolerant(other._tolerant)
181 , _play_referenced(other._play_referenced.load())
182 , _next_video_time(other._next_video_time)
183 , _next_audio_time(other._next_audio_time)
184 , _dcp_decode_reduction(other._dcp_decode_reduction.load())
185 , _last_video(std::move(other._last_video))
186 , _audio_merger(std::move(other._audio_merger))
187 , _shuffler(std::move(other._shuffler))
188 , _delay(std::move(other._delay))
189 , _stream_states(std::move(other._stream_states))
190 , _black(std::move(other._black))
191 , _silent(std::move(other._silent))
192 , _active_texts(std::move(other._active_texts))
193 , _audio_processor(std::move(other._audio_processor))
194 , _disable_audio_processor(other._disable_audio_processor)
195 , _playback_length(other._playback_length.load())
196 , _subtitle_alignment(other._subtitle_alignment)
203 Player::operator=(Player&& other)
205 if (this == &other) {
209 _film = std::move(other._film);
210 _playlist = std::move(other._playlist);
211 _suspended = other._suspended.load();
212 _pieces = std::move(other._pieces);
213 _video_container_size = other._video_container_size.load();
214 _black_image = std::move(other._black_image);
215 _ignore_video = other._ignore_video.load();
216 _ignore_audio = other._ignore_audio.load();
217 _ignore_text = other._ignore_text.load();
218 _always_burn_open_subtitles = other._always_burn_open_subtitles.load();
219 _fast = other._fast.load();
220 _tolerant = other._tolerant;
221 _play_referenced = other._play_referenced.load();
222 _next_video_time = other._next_video_time;
223 _next_audio_time = other._next_audio_time;
224 _dcp_decode_reduction = other._dcp_decode_reduction.load();
225 _last_video = std::move(other._last_video);
226 _audio_merger = std::move(other._audio_merger);
227 _shuffler = std::move(other._shuffler);
228 _delay = std::move(other._delay);
229 _stream_states = std::move(other._stream_states);
230 _black = std::move(other._black);
231 _silent = std::move(other._silent);
232 _active_texts = std::move(other._active_texts);
233 _audio_processor = std::move(other._audio_processor);
234 _disable_audio_processor = other._disable_audio_processor;
235 _playback_length = other._playback_length.load();
236 _subtitle_alignment = other._subtitle_alignment;
245 have_video (shared_ptr<const Content> content)
247 return static_cast<bool>(content->video) && content->video->use() && content->can_be_played();
252 have_audio (shared_ptr<const Content> content)
254 return static_cast<bool>(content->audio) && content->can_be_played();
259 Player::setup_pieces ()
261 boost::mutex::scoped_lock lm (_mutex);
263 auto old_pieces = _pieces;
266 auto film = _film.lock();
271 _playback_length = _playlist ? _playlist->length(film) : film->length();
273 auto playlist_content = playlist()->content();
274 bool const have_threed = std::any_of(
275 playlist_content.begin(),
276 playlist_content.end(),
277 [](shared_ptr<const Content> c) {
278 return c->video && (c->video->frame_type() == VideoFrameType::THREE_D_LEFT || c->video->frame_type() == VideoFrameType::THREE_D_RIGHT);
283 _shuffler.reset(new Shuffler());
284 _shuffler->Video.connect(bind(&Player::video, this, _1, _2));
287 for (auto content: playlist()->content()) {
289 if (!content->paths_valid()) {
293 if (_ignore_video && _ignore_audio && content->text.empty()) {
294 /* We're only interested in text and this content has none */
298 shared_ptr<Decoder> old_decoder;
299 for (auto j: old_pieces) {
300 if (j->content == content) {
301 old_decoder = j->decoder;
306 auto decoder = decoder_factory(film, content, _fast, _tolerant, old_decoder);
307 DCPOMATIC_ASSERT (decoder);
309 FrameRateChange frc(film, content);
311 if (decoder->video && _ignore_video) {
312 decoder->video->set_ignore (true);
315 if (decoder->audio && _ignore_audio) {
316 decoder->audio->set_ignore (true);
320 for (auto i: decoder->text) {
321 i->set_ignore (true);
325 auto dcp = dynamic_pointer_cast<DCPDecoder> (decoder);
327 dcp->set_decode_referenced (_play_referenced);
328 if (_play_referenced) {
329 dcp->set_forced_reduction (_dcp_decode_reduction);
333 auto piece = make_shared<Piece>(content, decoder, frc);
334 _pieces.push_back (piece);
336 if (decoder->video) {
338 /* We need a Shuffler to cope with 3D L/R video data arriving out of sequence */
339 decoder->video->Data.connect (bind(&Shuffler::video, _shuffler.get(), weak_ptr<Piece>(piece), _1));
341 decoder->video->Data.connect (bind(&Player::video, this, weak_ptr<Piece>(piece), _1));
345 if (decoder->audio) {
346 decoder->audio->Data.connect (bind (&Player::audio, this, weak_ptr<Piece> (piece), _1, _2));
349 auto j = decoder->text.begin();
351 while (j != decoder->text.end()) {
352 (*j)->BitmapStart.connect (
353 bind(&Player::bitmap_text_start, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
355 (*j)->PlainStart.connect (
356 bind(&Player::plain_text_start, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
359 bind(&Player::subtitle_stop, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
365 if (decoder->atmos) {
366 decoder->atmos->Data.connect (bind(&Player::atmos, this, weak_ptr<Piece>(piece), _1));
370 _stream_states.clear ();
371 for (auto i: _pieces) {
372 if (i->content->audio) {
373 for (auto j: i->content->audio->streams()) {
374 _stream_states[j] = StreamState(i);
379 auto ignore_overlap = [](shared_ptr<VideoContent> v) {
380 return v && v->use() && v->frame_type() != VideoFrameType::THREE_D_LEFT && v->frame_type() != VideoFrameType::THREE_D_RIGHT;
383 for (auto piece = _pieces.begin(); piece != _pieces.end(); ++piece) {
384 if (ignore_overlap((*piece)->content->video)) {
385 /* Look for content later in the content list with in-use video that overlaps this */
386 auto const period = (*piece)->content->period(film);
387 for (auto later_piece = std::next(piece); later_piece != _pieces.end(); ++later_piece) {
388 if (ignore_overlap((*later_piece)->content->video)) {
389 if (auto overlap = (*later_piece)->content->period(film).overlap(period)) {
390 (*piece)->ignore_video.push_back(*overlap);
397 for (auto piece = _pieces.begin(); piece != _pieces.end(); ++piece) {
398 if ((*piece)->content->atmos) {
399 /* Look for content later in the content list with ATMOS that overlaps this */
400 auto const period = (*piece)->content->period(film);
401 for (auto later_piece = std::next(piece); later_piece != _pieces.end(); ++later_piece) {
402 if ((*later_piece)->content->atmos) {
403 if (auto overlap = (*later_piece)->content->period(film).overlap(period)) {
404 (*piece)->ignore_atmos.push_back(*overlap);
411 _black = Empty(film, playlist(), bind(&have_video, _1), _playback_length);
412 _silent = Empty(film, playlist(), bind(&have_audio, _1), _playback_length);
414 _next_video_time = boost::none;
415 _next_video_eyes = Eyes::BOTH;
416 _next_audio_time = boost::none;
421 Player::playlist_content_change (ChangeType type, int property, bool frequent)
423 auto film = _film.lock();
428 if (property == VideoContentProperty::CROP) {
429 if (type == ChangeType::DONE) {
430 boost::mutex::scoped_lock lm (_mutex);
431 for (auto const& i: _delay) {
432 i.first->reset_metadata(film, _video_container_size);
436 if (type == ChangeType::PENDING) {
437 /* The player content is probably about to change, so we can't carry on
438 until that has happened and we've rebuilt our pieces. Stop pass()
439 and seek() from working until then.
442 } else if (type == ChangeType::DONE) {
443 /* A change in our content has gone through. Re-build our pieces. */
446 } else if (type == ChangeType::CANCELLED) {
451 Change (type, property, frequent);
456 Player::set_video_container_size (dcp::Size s)
458 ChangeSignaller<Player, int> cc(this, PlayerProperty::VIDEO_CONTAINER_SIZE);
460 if (s == _video_container_size) {
465 _video_container_size = s;
468 boost::mutex::scoped_lock lm(_black_image_mutex);
469 _black_image = make_shared<Image>(AV_PIX_FMT_RGB24, _video_container_size, Image::Alignment::PADDED);
470 _black_image->make_black ();
476 Player::playlist_change (ChangeType type)
478 if (type == ChangeType::DONE) {
481 Change (type, PlayerProperty::PLAYLIST, false);
486 Player::film_change(ChangeType type, FilmProperty p)
488 /* Here we should notice Film properties that affect our output, and
489 alert listeners that our output now would be different to how it was
490 last time we were run.
493 auto film = _film.lock();
498 if (p == FilmProperty::CONTAINER) {
499 Change (type, PlayerProperty::FILM_CONTAINER, false);
500 } else if (p == FilmProperty::VIDEO_FRAME_RATE) {
501 /* Pieces contain a FrameRateChange which contains the DCP frame rate,
502 so we need new pieces here.
504 if (type == ChangeType::DONE) {
507 Change (type, PlayerProperty::FILM_VIDEO_FRAME_RATE, false);
508 } else if (p == FilmProperty::AUDIO_PROCESSOR) {
509 if (type == ChangeType::DONE && film->audio_processor ()) {
510 boost::mutex::scoped_lock lm (_mutex);
511 _audio_processor = film->audio_processor()->clone(film->audio_frame_rate());
513 } else if (p == FilmProperty::AUDIO_CHANNELS) {
514 if (type == ChangeType::DONE) {
515 boost::mutex::scoped_lock lm (_mutex);
516 _audio_merger.clear ();
522 shared_ptr<PlayerVideo>
523 Player::black_player_video_frame (Eyes eyes) const
525 boost::mutex::scoped_lock lm(_black_image_mutex);
527 return std::make_shared<PlayerVideo> (
528 std::make_shared<const RawImageProxy>(_black_image),
531 _video_container_size,
532 _video_container_size,
535 PresetColourConversion::all().front().conversion,
537 std::weak_ptr<Content>(),
538 boost::optional<Frame>(),
545 Player::dcp_to_content_video (shared_ptr<const Piece> piece, DCPTime t) const
547 auto film = _film.lock();
548 DCPOMATIC_ASSERT(film);
550 auto s = t - piece->content->position ();
551 s = min (piece->content->length_after_trim(film), s);
552 s = max (DCPTime(), s + DCPTime (piece->content->trim_start(), piece->frc));
554 /* It might seem more logical here to convert s to a ContentTime (using the FrameRateChange)
555 then convert that ContentTime to frames at the content's rate. However this fails for
556 situations like content at 29.9978733fps, DCP at 30fps. The accuracy of the Time type is not
557 enough to distinguish between the two with low values of time (e.g. 3200 in Time units).
559 Instead we convert the DCPTime using the DCP video rate then account for any skip/repeat.
561 return s.frames_floor (piece->frc.dcp) / piece->frc.factor ();
566 Player::content_video_to_dcp (shared_ptr<const Piece> piece, Frame f) const
568 /* See comment in dcp_to_content_video */
569 auto const d = DCPTime::from_frames (f * piece->frc.factor(), piece->frc.dcp) - DCPTime(piece->content->trim_start(), piece->frc);
570 return d + piece->content->position();
575 Player::dcp_to_resampled_audio (shared_ptr<const Piece> piece, DCPTime t) const
577 auto film = _film.lock();
578 DCPOMATIC_ASSERT(film);
580 auto s = t - piece->content->position ();
581 s = min (piece->content->length_after_trim(film), s);
582 /* See notes in dcp_to_content_video */
583 return max (DCPTime(), DCPTime(piece->content->trim_start(), piece->frc) + s).frames_floor(film->audio_frame_rate());
588 Player::resampled_audio_to_dcp (shared_ptr<const Piece> piece, Frame f) const
590 auto film = _film.lock();
591 DCPOMATIC_ASSERT(film);
593 /* See comment in dcp_to_content_video */
594 return DCPTime::from_frames(f, film->audio_frame_rate())
595 - DCPTime (piece->content->trim_start(), piece->frc)
596 + piece->content->position();
601 Player::dcp_to_content_time (shared_ptr<const Piece> piece, DCPTime t) const
603 auto film = _film.lock();
604 DCPOMATIC_ASSERT(film);
606 auto s = t - piece->content->position ();
607 s = min (piece->content->length_after_trim(film), s);
608 return max (ContentTime (), ContentTime (s, piece->frc) + piece->content->trim_start());
613 Player::content_time_to_dcp (shared_ptr<const Piece> piece, ContentTime t) const
615 return max (DCPTime(), DCPTime(t - piece->content->trim_start(), piece->frc) + piece->content->position());
619 vector<shared_ptr<Font>>
620 Player::get_subtitle_fonts ()
622 boost::mutex::scoped_lock lm (_mutex);
624 vector<shared_ptr<Font>> fonts;
625 for (auto piece: _pieces) {
626 for (auto text: piece->content->text) {
627 auto text_fonts = text->fonts();
628 copy (text_fonts.begin(), text_fonts.end(), back_inserter(fonts));
636 /** Set this player never to produce any video data */
638 Player::set_ignore_video ()
640 ChangeSignaller<Player, int> cc(this, PlayerProperty::IGNORE_VIDEO);
641 _ignore_video = true;
647 Player::set_ignore_audio ()
649 ChangeSignaller<Player, int> cc(this, PlayerProperty::IGNORE_AUDIO);
650 _ignore_audio = true;
656 Player::set_ignore_text ()
658 ChangeSignaller<Player, int> cc(this, PlayerProperty::IGNORE_TEXT);
664 /** Set the player to always burn open texts into the image regardless of the content settings */
666 Player::set_always_burn_open_subtitles ()
668 ChangeSignaller<Player, int> cc(this, PlayerProperty::ALWAYS_BURN_OPEN_SUBTITLES);
669 _always_burn_open_subtitles = true;
673 /** Sets up the player to be faster, possibly at the expense of quality */
683 Player::set_play_referenced ()
685 ChangeSignaller<Player, int> cc(this, PlayerProperty::PLAY_REFERENCED);
686 _play_referenced = true;
691 pair<shared_ptr<Piece>, optional<DCPTime>>
692 Player::earliest_piece_and_time() const
694 auto film = _film.lock();
695 DCPOMATIC_ASSERT(film);
697 shared_ptr<Piece> earliest_content;
698 optional<DCPTime> earliest_time;
700 for (auto const& piece: _pieces) {
705 auto const t = content_time_to_dcp(piece, max(piece->decoder->position(), piece->content->trim_start()));
706 if (t > piece->content->end(film)) {
710 /* Given two choices at the same time, pick the one with texts so we see it before
713 if (!earliest_time || t < *earliest_time || (t == *earliest_time && !piece->decoder->text.empty())) {
715 earliest_content = piece;
720 return { earliest_content, earliest_time };
727 boost::mutex::scoped_lock lm (_mutex);
730 /* We can't pass in this state */
731 LOG_DEBUG_PLAYER_NC ("Player is suspended");
735 auto film = _film.lock();
737 if (_playback_length.load() == DCPTime() || !film) {
738 /* Special; just give one black frame */
739 emit_video (black_player_video_frame(Eyes::BOTH), DCPTime());
743 /* Find the decoder or empty which is farthest behind where we are and make it emit some data */
745 shared_ptr<Piece> earliest_content;
746 optional<DCPTime> earliest_time;
747 std::tie(earliest_content, earliest_time) = earliest_piece_and_time();
758 if (earliest_content) {
762 if (!_black.done() && !_ignore_video && (!earliest_time || _black.position() < *earliest_time)) {
763 earliest_time = _black.position ();
767 if (!_silent.done() && !_ignore_audio && (!earliest_time || _silent.position() < *earliest_time)) {
768 earliest_time = _silent.position ();
775 LOG_DEBUG_PLAYER ("Calling pass() on %1", earliest_content->content->path(0));
776 earliest_content->done = earliest_content->decoder->pass ();
777 auto dcp = dynamic_pointer_cast<DCPContent>(earliest_content->content);
778 if (dcp && !_play_referenced && dcp->reference_audio()) {
779 /* We are skipping some referenced DCP audio content, so we need to update _next_audio_time
780 to `hide' the fact that no audio was emitted during the referenced DCP (though
781 we need to behave as though it was).
783 _next_audio_time = dcp->end(film);
788 LOG_DEBUG_PLAYER ("Emit black for gap at %1", to_string(_black.position()));
789 if (film->three_d()) {
790 emit_video(black_player_video_frame(Eyes::LEFT), _black.position());
791 emit_video(black_player_video_frame(Eyes::RIGHT), _black.position());
793 emit_video(black_player_video_frame(Eyes::BOTH), _black.position());
795 _black.set_position (_black.position() + one_video_frame());
799 LOG_DEBUG_PLAYER ("Emit silence for gap at %1", to_string(_silent.position()));
800 DCPTimePeriod period (_silent.period_at_position());
801 if (_next_audio_time) {
802 /* Sometimes the thing that happened last finishes fractionally before
803 or after this silence. Bodge the start time of the silence to fix it.
804 I think this is nothing to worry about since we will just add or
805 remove a little silence at the end of some content.
807 int64_t const error = labs(period.from.get() - _next_audio_time->get());
808 /* Let's not worry about less than a frame at 24fps */
809 int64_t const too_much_error = DCPTime::from_frames(1, 24).get();
810 if (error >= too_much_error) {
811 film->log()->log(String::compose("Silence starting before or after last audio by %1", error), LogEntry::TYPE_ERROR);
813 DCPOMATIC_ASSERT (error < too_much_error);
814 period.from = *_next_audio_time;
816 if (period.duration() > one_video_frame()) {
817 period.to = period.from + one_video_frame();
820 _silent.set_position (period.to);
828 /* Emit any audio that is ready */
830 /* Work out the time before which the audio is definitely all here. This is the earliest last_push_end of one
831 of our streams, or the position of the _silent. First, though we choose only streams that are less than
832 ignore_streams_behind seconds behind the furthest ahead (we assume that if a stream has fallen that far
833 behind it has finished). This is so that we don't withhold audio indefinitely awaiting data from a stream
834 that will never come, causing bugs like #2101.
836 constexpr int ignore_streams_behind = 5;
838 using state_pair = std::pair<AudioStreamPtr, StreamState>;
840 /* Find streams that have pushed */
841 std::vector<state_pair> have_pushed;
842 std::copy_if(_stream_states.begin(), _stream_states.end(), std::back_inserter(have_pushed), [](state_pair const& a) { return static_cast<bool>(a.second.last_push_end); });
844 /* Find the 'leading' stream (i.e. the one that pushed data most recently) */
845 auto latest_last_push_end = std::max_element(
848 [](state_pair const& a, state_pair const& b) { return a.second.last_push_end.get() < b.second.last_push_end.get(); }
851 std::map<AudioStreamPtr, StreamState> alive_stream_states;
853 if (latest_last_push_end != have_pushed.end()) {
854 LOG_DEBUG_PLAYER("Leading audio stream is in %1 at %2", latest_last_push_end->second.piece->content->path(0), to_string(latest_last_push_end->second.last_push_end.get()));
856 /* Now make a list of those streams that are less than ignore_streams_behind behind the leader */
857 for (auto const& i: _stream_states) {
858 if (!i.second.last_push_end || (latest_last_push_end->second.last_push_end.get() - i.second.last_push_end.get()) < dcpomatic::DCPTime::from_seconds(ignore_streams_behind)) {
859 alive_stream_states.insert(i);
861 LOG_DEBUG_PLAYER("Ignoring stream %1 because it is too far behind", i.second.piece->content->path(0));
866 auto pull_to = _playback_length.load();
867 for (auto const& i: alive_stream_states) {
868 auto position = i.second.last_push_end.get_value_or(i.second.piece->content->position());
869 if (!i.second.piece->done && position < pull_to) {
873 if (!_silent.done() && _silent.position() < pull_to) {
874 pull_to = _silent.position();
877 LOG_DEBUG_PLAYER("Emitting audio up to %1", to_string(pull_to));
878 auto audio = _audio_merger.pull (pull_to);
879 for (auto i = audio.begin(); i != audio.end(); ++i) {
880 if (_next_audio_time && i->second < *_next_audio_time) {
881 /* This new data comes before the last we emitted (or the last seek); discard it */
882 auto cut = discard_audio (i->first, i->second, *_next_audio_time);
887 } else if (_next_audio_time && i->second > *_next_audio_time) {
888 /* There's a gap between this data and the last we emitted; fill with silence */
889 fill_audio (DCPTimePeriod (*_next_audio_time, i->second));
892 emit_audio (i->first, i->second);
899 for (auto const& i: _delay) {
900 do_emit_video(i.first, i.second);
903 /* Perhaps we should have Empty entries for both eyes in the 3D case (somehow).
904 * However, if we have L and R video files, and one is shorter than the other,
905 * the fill code in ::video mostly takes care of filling in the gaps.
906 * However, since it fills at the point when it knows there is more video coming
907 * at time t (so it should fill any gap up to t) it can't do anything right at the
908 * end. This is particularly bad news if the last frame emitted is a LEFT
909 * eye, as the MXF writer will complain about the 3D sequence being wrong.
910 * Here's a hack to workaround that particular case.
912 if (_next_video_eyes && _next_video_time && *_next_video_eyes == Eyes::RIGHT) {
913 do_emit_video (black_player_video_frame(Eyes::RIGHT), *_next_video_time);
921 /** @return Open subtitles for the frame at the given time, converted to images */
922 optional<PositionImage>
923 Player::open_subtitles_for_frame (DCPTime time) const
925 auto film = _film.lock();
930 list<PositionImage> captions;
931 int const vfr = film->video_frame_rate();
935 _active_texts[TextType::OPEN_SUBTITLE].get_burnt(DCPTimePeriod(time, time + DCPTime::from_frames(1, vfr)), _always_burn_open_subtitles)
938 /* Bitmap subtitles */
939 for (auto i: j.bitmap) {
940 if (!i.image || i.image->size().width == 0 || i.image->size().height == 0) {
944 /* i.image will already have been scaled to fit _video_container_size */
945 dcp::Size scaled_size (i.rectangle.width * _video_container_size.load().width, i.rectangle.height * _video_container_size.load().height);
951 lrint(_video_container_size.load().width * i.rectangle.x),
952 lrint(_video_container_size.load().height * i.rectangle.y)
958 /* String subtitles (rendered to an image) */
959 if (!j.string.empty()) {
960 auto s = render_text(j.string, _video_container_size, time, vfr);
961 copy_if(s.begin(), s.end(), back_inserter(captions), [](PositionImage const& image) {
962 return image.image->size().width && image.image->size().height;
968 if (captions.empty()) {
972 return merge (captions, _subtitle_alignment);
978 increment_eyes (Eyes e)
980 if (e == Eyes::LEFT) {
989 Player::video (weak_ptr<Piece> weak_piece, ContentVideo video)
995 auto piece = weak_piece.lock ();
1000 if (!piece->content->video->use()) {
1004 auto film = _film.lock();
1009 FrameRateChange frc(film, piece->content);
1010 if (frc.skip && (video.frame % 2) == 1) {
1014 vector<Eyes> eyes_to_emit;
1016 if (!film->three_d()) {
1017 if (video.eyes == Eyes::RIGHT) {
1018 /* 2D film, 3D content: discard right */
1020 } else if (video.eyes == Eyes::LEFT) {
1021 /* 2D film, 3D content: emit left as "both" */
1022 video.eyes = Eyes::BOTH;
1023 eyes_to_emit = { Eyes::BOTH };
1026 if (video.eyes == Eyes::BOTH) {
1027 /* 3D film, 2D content; emit "both" for left and right */
1028 eyes_to_emit = { Eyes::LEFT, Eyes::RIGHT };
1032 if (eyes_to_emit.empty()) {
1033 eyes_to_emit = { video.eyes };
1036 /* Time of the first frame we will emit */
1037 DCPTime const time = content_video_to_dcp (piece, video.frame);
1038 LOG_DEBUG_PLAYER("Received video frame %1 at %2", video.frame, to_string(time));
1040 /* Discard if it's before the content's period or the last accurate seek. We can't discard
1041 if it's after the content's period here as in that case we still need to fill any gap between
1042 `now' and the end of the content's period.
1044 if (time < piece->content->position() || (_next_video_time && time < *_next_video_time)) {
1048 auto ignore_video = std::find_if(
1049 piece->ignore_video.begin(),
1050 piece->ignore_video.end(),
1051 [time](DCPTimePeriod period) { return period.contains(time); }
1053 if (ignore_video != piece->ignore_video.end()) {
1057 /* Fill gaps that we discover now that we have some video which needs to be emitted.
1058 This is where we need to fill to.
1060 DCPTime fill_to = min(time, piece->content->end(film));
1062 if (_next_video_time) {
1063 DCPTime fill_from = max (*_next_video_time, piece->content->position());
1065 /* Fill if we have more than half a frame to do */
1066 if ((fill_to - fill_from) > one_video_frame() / 2) {
1067 auto last = _last_video.find (weak_piece);
1068 if (film->three_d()) {
1069 auto fill_to_eyes = eyes_to_emit[0];
1070 if (fill_to_eyes == Eyes::BOTH) {
1071 fill_to_eyes = Eyes::LEFT;
1073 if (fill_to == piece->content->end(film)) {
1074 /* Don't fill after the end of the content */
1075 fill_to_eyes = Eyes::LEFT;
1078 auto eyes = _next_video_eyes.get_value_or(Eyes::LEFT);
1079 if (eyes == Eyes::BOTH) {
1082 while (j < fill_to || eyes != fill_to_eyes) {
1083 if (last != _last_video.end()) {
1084 LOG_DEBUG_PLAYER("Fill using last video at %1 in 3D mode", to_string(j));
1085 auto copy = last->second->shallow_copy();
1086 copy->set_eyes (eyes);
1087 emit_video (copy, j);
1089 LOG_DEBUG_PLAYER("Fill using black at %1 in 3D mode", to_string(j));
1090 emit_video (black_player_video_frame(eyes), j);
1092 if (eyes == Eyes::RIGHT) {
1093 j += one_video_frame();
1095 eyes = increment_eyes (eyes);
1098 for (DCPTime j = fill_from; j < fill_to; j += one_video_frame()) {
1099 if (last != _last_video.end()) {
1100 emit_video (last->second, j);
1102 emit_video (black_player_video_frame(Eyes::BOTH), j);
1109 auto const content_video = piece->content->video;
1111 auto scaled_size = content_video->scaled_size(film->frame_size());
1112 DCPOMATIC_ASSERT(scaled_size);
1114 for (auto eyes: eyes_to_emit) {
1115 _last_video[weak_piece] = std::make_shared<PlayerVideo>(
1117 content_video->actual_crop(),
1118 content_video->fade(film, video.frame),
1121 _video_container_size,
1123 content_video->pixel_quanta()
1125 _video_container_size,
1128 content_video->colour_conversion(),
1129 content_video->range(),
1136 for (int i = 0; i < frc.repeat; ++i) {
1137 if (t < piece->content->end(film)) {
1138 emit_video (_last_video[weak_piece], t);
1140 t += one_video_frame ();
1147 Player::audio (weak_ptr<Piece> weak_piece, AudioStreamPtr stream, ContentAudio content_audio)
1153 DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
1155 auto piece = weak_piece.lock ();
1160 auto film = _film.lock();
1165 auto content = piece->content->audio;
1166 DCPOMATIC_ASSERT (content);
1168 int const rfr = content->resampled_frame_rate(film);
1170 /* Compute time in the DCP */
1171 auto time = resampled_audio_to_dcp (piece, content_audio.frame);
1173 /* And the end of this block in the DCP */
1174 auto end = time + DCPTime::from_frames(content_audio.audio->frames(), rfr);
1175 LOG_DEBUG_PLAYER("Received audio frame %1 covering %2 to %3 (%4)", content_audio.frame, to_string(time), to_string(end), piece->content->path(0).filename());
1177 /* Remove anything that comes before the start or after the end of the content */
1178 if (time < piece->content->position()) {
1179 auto cut = discard_audio (content_audio.audio, time, piece->content->position());
1181 /* This audio is entirely discarded */
1184 content_audio.audio = cut.first;
1186 } else if (time > piece->content->end(film)) {
1187 /* Discard it all */
1189 } else if (end > piece->content->end(film)) {
1190 Frame const remaining_frames = DCPTime(piece->content->end(film) - time).frames_round(rfr);
1191 if (remaining_frames == 0) {
1194 content_audio.audio = make_shared<AudioBuffers>(content_audio.audio, remaining_frames, 0);
1197 DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
1201 auto const fade_coeffs = content->fade (stream, content_audio.frame, content_audio.audio->frames(), rfr);
1202 if (content->gain() != 0 || !fade_coeffs.empty()) {
1203 auto gain_buffers = make_shared<AudioBuffers>(content_audio.audio);
1204 if (!fade_coeffs.empty()) {
1205 /* Apply both fade and gain */
1206 DCPOMATIC_ASSERT (fade_coeffs.size() == static_cast<size_t>(gain_buffers->frames()));
1207 auto const channels = gain_buffers->channels();
1208 auto const frames = fade_coeffs.size();
1209 auto data = gain_buffers->data();
1210 auto const gain = db_to_linear (content->gain());
1211 for (auto channel = 0; channel < channels; ++channel) {
1212 for (auto frame = 0U; frame < frames; ++frame) {
1213 data[channel][frame] *= gain * fade_coeffs[frame];
1217 /* Just apply gain */
1218 gain_buffers->apply_gain (content->gain());
1220 content_audio.audio = gain_buffers;
1225 content_audio.audio = remap(content_audio.audio, film->audio_channels(), stream->mapping());
1229 if (_audio_processor && !_disable_audio_processor) {
1230 content_audio.audio = _audio_processor->run(content_audio.audio, film->audio_channels());
1235 _audio_merger.push (content_audio.audio, time);
1236 DCPOMATIC_ASSERT (_stream_states.find (stream) != _stream_states.end ());
1237 _stream_states[stream].last_push_end = time + DCPTime::from_frames(content_audio.audio->frames(), film->audio_frame_rate());
1242 Player::bitmap_text_start (weak_ptr<Piece> weak_piece, weak_ptr<const TextContent> weak_content, ContentBitmapText subtitle)
1248 auto piece = weak_piece.lock ();
1249 auto content = weak_content.lock ();
1250 if (!piece || !content) {
1255 for (auto& sub: subtitle.subs)
1257 /* Apply content's subtitle offsets */
1258 sub.rectangle.x += content->x_offset ();
1259 sub.rectangle.y += content->y_offset ();
1261 /* Apply a corrective translation to keep the subtitle centred after the scale that is coming up */
1262 sub.rectangle.x -= sub.rectangle.width * ((content->x_scale() - 1) / 2);
1263 sub.rectangle.y -= sub.rectangle.height * ((content->y_scale() - 1) / 2);
1265 /* Apply content's subtitle scale */
1266 sub.rectangle.width *= content->x_scale ();
1267 sub.rectangle.height *= content->y_scale ();
1269 auto image = sub.image;
1271 /* We will scale the subtitle up to fit _video_container_size */
1272 int const width = sub.rectangle.width * _video_container_size.load().width;
1273 int const height = sub.rectangle.height * _video_container_size.load().height;
1274 if (width == 0 || height == 0) {
1278 dcp::Size scaled_size (width, height);
1279 ps.bitmap.push_back (BitmapText(image->scale(scaled_size, dcp::YUVToRGB::REC601, image->pixel_format(), Image::Alignment::PADDED, _fast), sub.rectangle));
1282 DCPTime from(content_time_to_dcp(piece, subtitle.from()));
1283 _active_texts[content->type()].add_from(weak_content, ps, from);
1288 Player::plain_text_start (weak_ptr<Piece> weak_piece, weak_ptr<const TextContent> weak_content, ContentStringText subtitle)
1294 auto piece = weak_piece.lock ();
1295 auto content = weak_content.lock ();
1296 auto film = _film.lock();
1297 if (!piece || !content || !film) {
1302 DCPTime const from (content_time_to_dcp (piece, subtitle.from()));
1304 if (from > piece->content->end(film)) {
1308 for (auto s: subtitle.subs) {
1309 s.set_h_position (s.h_position() + content->x_offset());
1310 s.set_v_position (s.v_position() + content->y_offset());
1311 float const xs = content->x_scale();
1312 float const ys = content->y_scale();
1313 float size = s.size();
1315 /* Adjust size to express the common part of the scaling;
1316 e.g. if xs = ys = 0.5 we scale size by 2.
1318 if (xs > 1e-5 && ys > 1e-5) {
1319 size *= 1 / min (1 / xs, 1 / ys);
1323 /* Then express aspect ratio changes */
1324 if (fabs (1.0 - xs / ys) > dcp::ASPECT_ADJUST_EPSILON) {
1325 s.set_aspect_adjust (xs / ys);
1328 s.set_in (dcp::Time(from.seconds(), 1000));
1329 ps.string.push_back (s);
1332 _active_texts[content->type()].add_from(weak_content, ps, from);
1337 Player::subtitle_stop (weak_ptr<Piece> weak_piece, weak_ptr<const TextContent> weak_content, ContentTime to)
1343 auto content = weak_content.lock ();
1348 if (!_active_texts[content->type()].have(weak_content)) {
1352 auto piece = weak_piece.lock ();
1353 auto film = _film.lock();
1354 if (!piece || !film) {
1358 DCPTime const dcp_to = content_time_to_dcp (piece, to);
1360 if (dcp_to > piece->content->end(film)) {
1364 auto from = _active_texts[content->type()].add_to(weak_content, dcp_to);
1366 bool const always = (content->type() == TextType::OPEN_SUBTITLE && _always_burn_open_subtitles);
1367 if (content->use() && !always && !content->burn()) {
1368 Text (from.first, content->type(), content->dcp_track().get_value_or(DCPTextTrack()), DCPTimePeriod(from.second, dcp_to));
1374 Player::seek (DCPTime time, bool accurate)
1376 boost::mutex::scoped_lock lm (_mutex);
1377 LOG_DEBUG_PLAYER("Seek to %1 (%2accurate)", to_string(time), accurate ? "" : "in");
1380 /* We can't seek in this state */
1384 auto film = _film.lock();
1390 _shuffler->clear ();
1395 if (_audio_processor) {
1396 _audio_processor->flush ();
1399 _audio_merger.clear ();
1400 std::for_each(_active_texts.begin(), _active_texts.end(), [](ActiveText& a) { a.clear(); });
1402 for (auto i: _pieces) {
1403 if (time < i->content->position()) {
1404 /* Before; seek to the start of the content. Even if this request is for an inaccurate seek
1405 we must seek this (following) content accurately, otherwise when we come to the end of the current
1406 content we may not start right at the beginning of the next, causing a gap (if the next content has
1407 been trimmed to a point between keyframes, or something).
1409 i->decoder->seek (dcp_to_content_time (i, i->content->position()), true);
1411 } else if (i->content->position() <= time && time < i->content->end(film)) {
1412 /* During; seek to position */
1413 i->decoder->seek (dcp_to_content_time (i, time), accurate);
1416 /* After; this piece is done */
1422 _next_video_time = time;
1423 _next_video_eyes = Eyes::LEFT;
1424 _next_audio_time = time;
1426 _next_video_time = boost::none;
1427 _next_video_eyes = boost::none;
1428 _next_audio_time = boost::none;
1431 _black.set_position (time);
1432 _silent.set_position (time);
1434 _last_video.clear ();
1436 for (auto& state: _stream_states) {
1437 state.second.last_push_end = boost::none;
1443 Player::emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
1445 auto film = _film.lock();
1446 DCPOMATIC_ASSERT(film);
1448 /* We need a delay to give a little wiggle room to ensure that relevant subtitles arrive at the
1449 player before the video that requires them.
1451 _delay.push_back (make_pair (pv, time));
1453 if (pv->eyes() == Eyes::BOTH || pv->eyes() == Eyes::RIGHT) {
1454 _next_video_time = time + one_video_frame();
1456 _next_video_eyes = increment_eyes (pv->eyes());
1458 if (_delay.size() < 3) {
1462 auto to_do = _delay.front();
1464 do_emit_video (to_do.first, to_do.second);
1469 Player::do_emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
1471 if (pv->eyes() == Eyes::BOTH || pv->eyes() == Eyes::RIGHT) {
1472 std::for_each(_active_texts.begin(), _active_texts.end(), [time](ActiveText& a) { a.clear_before(time); });
1475 auto subtitles = open_subtitles_for_frame (time);
1477 pv->set_text (subtitles.get ());
1485 Player::emit_audio (shared_ptr<AudioBuffers> data, DCPTime time)
1487 auto film = _film.lock();
1488 DCPOMATIC_ASSERT(film);
1490 /* Log if the assert below is about to fail */
1491 if (_next_audio_time && labs(time.get() - _next_audio_time->get()) > 1) {
1492 film->log()->log(String::compose("Out-of-sequence emit %1 vs %2", to_string(time), to_string(*_next_audio_time)), LogEntry::TYPE_WARNING);
1495 /* This audio must follow on from the previous, allowing for half a sample (at 48kHz) leeway */
1496 DCPOMATIC_ASSERT (!_next_audio_time || labs(time.get() - _next_audio_time->get()) < 2);
1497 Audio(data, time, film->audio_frame_rate());
1498 _next_audio_time = time + DCPTime::from_frames(data->frames(), film->audio_frame_rate());
1503 Player::fill_audio (DCPTimePeriod period)
1505 auto film = _film.lock();
1506 DCPOMATIC_ASSERT(film);
1508 if (period.from == period.to) {
1512 DCPOMATIC_ASSERT (period.from < period.to);
1514 DCPTime t = period.from;
1515 while (t < period.to) {
1516 DCPTime block = min (DCPTime::from_seconds (0.5), period.to - t);
1517 Frame const samples = block.frames_round(film->audio_frame_rate());
1519 auto silence = make_shared<AudioBuffers>(film->audio_channels(), samples);
1520 silence->make_silent ();
1521 emit_audio (silence, t);
1529 Player::one_video_frame () const
1531 auto film = _film.lock();
1532 DCPOMATIC_ASSERT(film);
1534 return DCPTime::from_frames(1, film->video_frame_rate ());
1538 pair<shared_ptr<AudioBuffers>, DCPTime>
1539 Player::discard_audio (shared_ptr<const AudioBuffers> audio, DCPTime time, DCPTime discard_to) const
1541 auto film = _film.lock();
1542 DCPOMATIC_ASSERT(film);
1544 auto const discard_time = discard_to - time;
1545 auto const discard_frames = discard_time.frames_round(film->audio_frame_rate());
1546 auto remaining_frames = audio->frames() - discard_frames;
1547 if (remaining_frames <= 0) {
1548 return make_pair(shared_ptr<AudioBuffers>(), DCPTime());
1550 auto cut = make_shared<AudioBuffers>(audio, remaining_frames, discard_frames);
1551 return make_pair(cut, time + discard_time);
1556 Player::set_dcp_decode_reduction (optional<int> reduction)
1558 ChangeSignaller<Player, int> cc(this, PlayerProperty::DCP_DECODE_REDUCTION);
1560 if (reduction == _dcp_decode_reduction.load()) {
1565 _dcp_decode_reduction = reduction;
1571 Player::content_time_to_dcp (shared_ptr<const Content> content, ContentTime t) const
1573 boost::mutex::scoped_lock lm (_mutex);
1575 for (auto i: _pieces) {
1576 if (i->content == content) {
1577 return content_time_to_dcp (i, t);
1581 /* We couldn't find this content; perhaps things are being changed over */
1586 optional<ContentTime>
1587 Player::dcp_to_content_time (shared_ptr<const Content> content, DCPTime t) const
1589 boost::mutex::scoped_lock lm (_mutex);
1591 for (auto i: _pieces) {
1592 if (i->content == content) {
1593 return dcp_to_content_time (i, t);
1597 /* We couldn't find this content; perhaps things are being changed over */
1602 shared_ptr<const Playlist>
1603 Player::playlist () const
1605 auto film = _film.lock();
1610 return _playlist ? _playlist : film->playlist();
1615 Player::atmos (weak_ptr<Piece> weak_piece, ContentAtmos data)
1621 auto film = _film.lock();
1622 DCPOMATIC_ASSERT(film);
1624 auto piece = weak_piece.lock ();
1625 DCPOMATIC_ASSERT (piece);
1627 auto const vfr = film->video_frame_rate();
1629 DCPTime const dcp_time = DCPTime::from_frames(data.frame, vfr) - DCPTime(piece->content->trim_start(), FrameRateChange(vfr, vfr));
1630 if (dcp_time < piece->content->position() || dcp_time >= (piece->content->end(film))) {
1634 auto ignore_atmos = std::find_if(
1635 piece->ignore_atmos.begin(),
1636 piece->ignore_atmos.end(),
1637 [dcp_time](DCPTimePeriod period) { return period.contains(dcp_time); }
1639 if (ignore_atmos != piece->ignore_atmos.end()) {
1643 Atmos (data.data, dcp_time, data.metadata);
1648 Player::signal_change(ChangeType type, int property)
1650 Change(type, property, false);
1654 /** Must be called from the same thread that calls ::pass() */
1656 Player::set_disable_audio_processor()
1658 _disable_audio_processor = true;
1663 Player::frames_done() const
1665 auto film = _film.lock();
1666 DCPOMATIC_ASSERT(film);
1668 shared_ptr<Piece> earliest_content;
1669 optional<DCPTime> earliest_time;
1670 std::tie(earliest_content, earliest_time) = earliest_piece_and_time();
1672 return earliest_time.get_value_or({}).frames_round(film->video_frame_rate());
1677 Player::progress() const
1679 auto film = _film.lock();
1680 DCPOMATIC_ASSERT(film);
1682 shared_ptr<Piece> earliest_content;
1683 optional<DCPTime> earliest_time;
1684 std::tie(earliest_content, earliest_time) = earliest_piece_and_time();
1686 return static_cast<float>(earliest_time.get_value_or({}).get()) / film->length().get();