/*
- Copyright (C) 2013-2014 Carl Hetherington <cth@carlh.net>
+ Copyright (C) 2013-2015 Carl Hetherington <cth@carlh.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
#define DCPOMATIC_AUDIO_CONTENT_H
#include "content.h"
+#include "audio_stream.h"
#include "audio_mapping.h"
-namespace cxml {
- class Node;
-}
-
-class AudioProcessor;
-
+/** @class AudioContentProperty
+ * @brief Names for properties of AudioContent.
+ */
class AudioContentProperty
{
public:
- static int const AUDIO_CHANNELS;
- static int const AUDIO_LENGTH;
- static int const AUDIO_FRAME_RATE;
+ static int const AUDIO_STREAMS;
static int const AUDIO_GAIN;
static int const AUDIO_DELAY;
- static int const AUDIO_MAPPING;
- static int const AUDIO_PROCESSOR;
};
/** @class AudioContent
class AudioContent : public virtual Content
{
public:
- typedef int64_t Frame;
-
AudioContent (boost::shared_ptr<const Film>);
AudioContent (boost::shared_ptr<const Film>, DCPTime);
AudioContent (boost::shared_ptr<const Film>, boost::filesystem::path);
void as_xml (xmlpp::Node *) const;
std::string technical_summary () const;
- /** @return number of audio channels in the content */
- virtual int audio_channels () const = 0;
- /** @return the length of the audio in the content */
- virtual ContentTime audio_length () const = 0;
- /** @return the frame rate of the content */
- virtual int audio_frame_rate () const = 0;
- virtual AudioMapping audio_mapping () const = 0;
- virtual void set_audio_mapping (AudioMapping);
- virtual boost::filesystem::path audio_analysis_path () const;
+ virtual std::vector<AudioStreamPtr> audio_streams () const = 0;
+ AudioMapping audio_mapping () const;
+ void set_audio_mapping (AudioMapping);
int resampled_audio_frame_rate () const;
- int processed_audio_channels () const;
-
- boost::signals2::connection analyse_audio (boost::function<void()>);
+ bool has_rate_above_48k () const;
+ std::vector<std::string> audio_channel_names () const;
void set_audio_gain (double);
void set_audio_delay (int);
- void set_audio_processor (AudioProcessor const *);
-
+
double audio_gain () const {
boost::mutex::scoped_lock lm (_mutex);
return _audio_gain;
return _audio_delay;
}
- AudioProcessor const * audio_processor () const {
- boost::mutex::scoped_lock lm (_mutex);
- return _audio_processor;
- }
-
+ std::string processing_description () const;
+
private:
/** Gain to apply to audio in dB */
double _audio_gain;
/** Delay to apply to audio (positive moves audio later) in milliseconds */
int _audio_delay;
- AudioProcessor const * _audio_processor;
};
#endif