#include "content_audio.h"
#include "content_text.h"
#include "content_video.h"
+#include "dcp_text_track.h"
#include "empty.h"
#include "enum_indexed_vector.h"
-#include "film.h"
+#include "film_property.h"
#include "image.h"
#include "player_text.h"
#include "position_image.h"
class AtmosContent;
class AudioBuffers;
class Content;
+class Film;
class PlayerVideo;
class Playlist;
class ReferencedReelAsset;
/** @class Player
* @brief A class which can play a Playlist.
*/
-class Player : public std::enable_shared_from_this<Player>
+class Player
{
public:
Player (std::shared_ptr<const Film>, Image::Alignment subtitle_alignment);
Player (std::shared_ptr<const Film>, std::shared_ptr<const Playlist> playlist);
- Player (Player const& Player) = delete;
- Player& operator= (Player const& Player) = delete;
+ Player (Player const&) = delete;
+ Player& operator= (Player const&) = delete;
+
+ Player(Player&& other);
+ Player& operator=(Player&& other);
bool pass ();
void seek (dcpomatic::DCPTime time, bool accurate);
friend struct overlap_video_test1;
void construct ();
+ void connect();
void setup_pieces ();
- void film_change (ChangeType, Film::Property);
+ void film_change(ChangeType, FilmProperty);
void playlist_change (ChangeType);
void playlist_content_change (ChangeType, int, bool);
Frame dcp_to_content_video (std::shared_ptr<const Piece> piece, dcpomatic::DCPTime t) const;
*/
mutable boost::mutex _mutex;
- std::weak_ptr<const Film> const _film;
+ std::weak_ptr<const Film> _film;
/** Playlist, or 0 if we are using the one from the _film */
- std::shared_ptr<const Playlist> const _playlist;
+ std::shared_ptr<const Playlist> _playlist;
/** > 0 if we are suspended (i.e. pass() and seek() do nothing) */
boost::atomic<int> _suspended;
- std::list<std::shared_ptr<Piece>> _pieces;
+ std::vector<std::shared_ptr<Piece>> _pieces;
/** Size of the image we are rendering to; this may be the DCP frame size, or
* the size of preview in a window.
/** true if we should try to be fast rather than high quality */
boost::atomic<bool> _fast;
/** true if we should keep going in the face of `survivable' errors */
- bool const _tolerant;
+ bool _tolerant;
/** true if we should `play' (i.e output) referenced DCP data (e.g. for preview) */
boost::atomic<bool> _play_referenced;
public:
StreamState () {}
- StreamState (std::shared_ptr<Piece> p, dcpomatic::DCPTime l)
+ explicit StreamState(std::shared_ptr<Piece> p)
: piece(p)
- , last_push_end(l)
{}
std::shared_ptr<Piece> piece;
- dcpomatic::DCPTime last_push_end;
+ boost::optional<dcpomatic::DCPTime> last_push_end;
};
std::map<AudioStreamPtr, StreamState> _stream_states;
boost::atomic<dcpomatic::DCPTime> _playback_length;
/** Alignment for subtitle images that we create */
- Image::Alignment const _subtitle_alignment = Image::Alignment::PADDED;
+ Image::Alignment _subtitle_alignment = Image::Alignment::PADDED;
boost::signals2::scoped_connection _film_changed_connection;
boost::signals2::scoped_connection _playlist_change_connection;